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-rw-r--r--crawl-ref/source/art-data.h2
-rw-r--r--crawl-ref/source/art-data.txt4
2 files changed, 2 insertions, 4 deletions
diff --git a/crawl-ref/source/art-data.h b/crawl-ref/source/art-data.h
index 9649a57a3d..dcc47ed32d 100644
--- a/crawl-ref/source/art-data.h
+++ b/crawl-ref/source/art-data.h
@@ -1000,7 +1000,7 @@
{
SPARM_NORMAL, 0, 4, 0, 0, 0,
0, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 1, 0,
+ 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0,
diff --git a/crawl-ref/source/art-data.txt b/crawl-ref/source/art-data.txt
index e4a9619a6f..25d5956f0f 100644
--- a/crawl-ref/source/art-data.txt
+++ b/crawl-ref/source/art-data.txt
@@ -71,7 +71,6 @@
#
# * berserk: Lets wearer evoke berserking ability.
# * blink: Lets wearer evoke the blink ability.
-# * cantelep: Lets wearer evoke the teleport ability.
# * chaotic: Is treated as a chaotic item.
# * cursed: Item is generated cursed.
# * elec: Grants electrical resistance.
@@ -80,7 +79,6 @@
# * inv: Lets wearer evoke invisibility ability.
# * lev: Lets wearer evoke levitation ability.
# * life: Grants negative energy resistance.
-# * mapping: Lets wearer evoke magic mapping ability.
# * noises: Weapon makes noises. Can be given its own set of noises by
# making an entry in dat/database/wpnnoise.txt, with the
# entry's key exactly the same as the weapon's name, but all
@@ -804,7 +802,7 @@ COLOUR: ETC_GILA
TILE: urand_flash
TILE_EQ: red
EV: 4
-BOOL: lev, cantelep
+BOOL: lev
DESC: A vibrating cloak.
ENUM: BOOTS_ASSASSIN