diff options
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/acr.cc | 10 | ||||
-rw-r--r-- | crawl-ref/source/clua.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/clua.h | 1 | ||||
-rw-r--r-- | crawl-ref/source/luadgn.cc | 3 | ||||
-rw-r--r-- | crawl-ref/source/luadgn.h | 1 |
5 files changed, 11 insertions, 6 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index c7581c92d1..1e3a6c7bff 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -140,11 +140,19 @@ #include "tiles.h" -crawl_environment env; +// ---------------------------------------------------------------------- +// Globals whose construction/destruction order needs to be managed +// ---------------------------------------------------------------------- + +CLua clua(true); +CLua dlua(false); // Lua interpreter for the dungeon builder. +crawl_environment env; // Requires dlua player you; system_environment SysEnv; game_state crawl_state; + + std::string init_file_location; // externed in newgame.cc char info[ INFO_SIZE ]; // messaging queue extern'd everywhere {dlb} diff --git a/crawl-ref/source/clua.cc b/crawl-ref/source/clua.cc index 1f1f7e3a5e..d132023f9d 100644 --- a/crawl-ref/source/clua.cc +++ b/crawl-ref/source/clua.cc @@ -68,8 +68,6 @@ static int clua_guarded_pcall(lua_State *); static int clua_dofile(lua_State *); static int clua_loadfile(lua_State *); -CLua clua(true); - const int CLua::MAX_THROTTLE_SLEEPS; CLua::CLua(bool managed) diff --git a/crawl-ref/source/clua.h b/crawl-ref/source/clua.h index 7608717e6a..51d827d183 100644 --- a/crawl-ref/source/clua.h +++ b/crawl-ref/source/clua.h @@ -183,6 +183,7 @@ private: static std::string new_fn_name(); }; +// Defined in acr.cc extern CLua clua; void lua_set_exclusive_item(const item_def *item = NULL); diff --git a/crawl-ref/source/luadgn.cc b/crawl-ref/source/luadgn.cc index 88ece19f78..7cbf853697 100644 --- a/crawl-ref/source/luadgn.cc +++ b/crawl-ref/source/luadgn.cc @@ -29,9 +29,6 @@ #include "terrain.h" #include "view.h" -// Lua interpreter for the dungeon builder. -CLua dlua(false); - template <typename list, typename lpush> static int dlua_gentable(lua_State *ls, const list &strings, lpush push) { diff --git a/crawl-ref/source/luadgn.h b/crawl-ref/source/luadgn.h index 7b74f38621..f0b92af987 100644 --- a/crawl-ref/source/luadgn.h +++ b/crawl-ref/source/luadgn.h @@ -12,6 +12,7 @@ #include "AppHdr.h" #include "clua.h" +// Defined in acr.cc extern CLua dlua; // Lua chunks cannot exceed 512K. Which is plenty! |