diff options
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/notes.cc | 43 | ||||
-rw-r--r-- | crawl-ref/source/place.cc | 19 |
2 files changed, 33 insertions, 29 deletions
diff --git a/crawl-ref/source/notes.cc b/crawl-ref/source/notes.cc index 40bee46258..22638449f2 100644 --- a/crawl-ref/source/notes.cc +++ b/crawl-ref/source/notes.cc @@ -89,16 +89,16 @@ static bool _is_noteworthy_dlevel( unsigned short place ) // Special levels (Abyss, etc.) are always interesting. if (lev == 0xFF) - return true; + return (true); if (lev == _dungeon_branch_depth(branch) || branch == BRANCH_MAIN_DUNGEON && (lev % 5) == 0 || branch != BRANCH_MAIN_DUNGEON && lev == 1) { - return true; + return (true); } - return false; + return (false); } // Is a note worth taking? @@ -124,7 +124,7 @@ static bool _is_noteworthy( const Note& note ) || note.type == NOTE_MOLLIFY_GOD || note.type == NOTE_DEATH) { - return true; + return (true); } // Never noteworthy, hooked up for fun or future use. @@ -132,21 +132,21 @@ static bool _is_noteworthy( const Note& note ) || note.type == NOTE_MAXHP_CHANGE || note.type == NOTE_MAXMP_CHANGE) { - return false; + return (false); } // God powers might be noteworthy if it's an actual power. if (note.type == NOTE_GOD_POWER && _real_god_power(note.first, note.second) == -1) { - return false; + return (false); } // HP noteworthiness is handled in its own function. if (note.type == NOTE_HP_CHANGE && !_is_noteworthy_hp(note.first, note.second)) { - return false; + return (false); } // Skills are noteworthy if in the skill value list or if @@ -157,27 +157,28 @@ static bool _is_noteworthy( const Note& note ) || _is_noteworthy_skill_level(note.second) || Options.note_skill_max && _is_highest_skill(note.first)) { - return true; + return (true); } - return false; + return (false); } if (note.type == NOTE_DUNGEON_LEVEL_CHANGE) { if (!_is_noteworthy_dlevel(note.packed_place)) - return false; + return (false); - // Labyrinths are always interesting. + // Labyrinths and portal vaults are always interesting. if ((note.packed_place & 0xFF) == 0xFF - && (note.packed_place >> 8) == LEVEL_LABYRINTH) + && ((note.packed_place >> 8) == LEVEL_LABYRINTH + || (note.packed_place >> 8) == LEVEL_PORTAL_VAULT)) { - return true; + return (true); } } // Learning a spell is always noteworthy if note_all_spells is set. if (note.type == NOTE_LEARN_SPELL && Options.note_all_spells) - return true; + return (true); for (unsigned i = 0; i < note_list.size(); ++i) { @@ -189,18 +190,18 @@ static bool _is_noteworthy( const Note& note ) { case NOTE_DUNGEON_LEVEL_CHANGE: if (rnote.packed_place == note.packed_place) - return false; + return (false); break; case NOTE_LEARN_SPELL: if (spell_difficulty(static_cast<spell_type>(rnote.first)) >= spell_difficulty(static_cast<spell_type>(note.first))) { - return false; + return (false); } break; case NOTE_GOD_POWER: if (rnote.first == note.first && rnote.second == note.second) - return false; + return (false); break; case NOTE_HP_CHANGE: // Not if we have a recent warning @@ -208,17 +209,17 @@ static bool _is_noteworthy( const Note& note ) if (note.turn - rnote.turn < 5 && note.first * 2 >= rnote.first) { - return false; + return (false); } break; default: mpr("Buggy note passed: unknown note type"); // Return now, rather than give a "Buggy note passed" message // for each note of the matching type in the note list. - return true; + return (true); } } - return true; + return (true); } static const char* _number_to_ordinal( int number ) @@ -377,7 +378,7 @@ void Note::check_milestone() const if (type == NOTE_DUNGEON_LEVEL_CHANGE) { const int br = place_branch(packed_place), - dep = place_depth(packed_place); + dep = place_depth(packed_place); if (br != -1) { diff --git a/crawl-ref/source/place.cc b/crawl-ref/source/place.cc index fc89dbd60b..efaf31ede9 100644 --- a/crawl-ref/source/place.cc +++ b/crawl-ref/source/place.cc @@ -49,16 +49,18 @@ unsigned short get_packed_place( branch_type branch, int subdepth, { unsigned short place = (unsigned short) ( (static_cast<int>(branch) << 8) | (subdepth & 0xFF) ); + if (level_type != LEVEL_DUNGEON) place = (unsigned short) ( (static_cast<int>(level_type) << 8) | 0xFF ); + return place; } unsigned short get_packed_place() { - return get_packed_place( you.where_are_you, - subdungeon_depth(you.where_are_you, you.your_level), - you.level_type ); + return get_packed_place(you.where_are_you, + subdungeon_depth(you.where_are_you, you.your_level), + you.level_type); } bool single_level_branch( branch_type branch ) @@ -87,10 +89,12 @@ std::string place_name( unsigned short place, bool long_name, case LEVEL_LABYRINTH: return ( long_name ? "a Labyrinth" : "Lab" ); case LEVEL_PORTAL_VAULT: - if ( you.level_type_name == "bazaar" ) + // FIXME: While there are no further portal vaults, declare all + // portal vaults as bazaars. +// if (you.level_type_name == "bazaar") return ( long_name ? "a Bazaar" : "Bazaar" ); - return ( long_name ? "a Portal Chamber" : "Port" ); +// return ( long_name ? "a Portal Chamber" : "Port" ); default: return ( long_name ? "Buggy Badlands" : "Bug" ); } @@ -135,9 +139,8 @@ std::string prep_branch_level_name(unsigned short packed_place) std::string place = place_name( packed_place, true, true ); if (place.length() && place != "Pandemonium") place[0] = tolower(place[0]); - return (place.find("level") == 0? - "on " + place - : "in " + place); + return (place.find("level") == 0 ? "on " + place + : "in " + place); } // Use current branch and depth |