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-rw-r--r--trunk/source/files.h27
1 files changed, 26 insertions, 1 deletions
diff --git a/trunk/source/files.h b/trunk/source/files.h
index d0b2c68362..a2d357cac8 100644
--- a/trunk/source/files.h
+++ b/trunk/source/files.h
@@ -13,7 +13,8 @@
#define FILES_H
#include "FixAry.h"
-
+#include <stdio.h>
+#include <string>
// referenced in files - newgame - ouch - overmap:
#define MAX_LEVELS 50
@@ -34,6 +35,13 @@ void load( unsigned char stair_taken, bool moving_level,
bool is_new_game, char where_were_you2 );
#endif
+bool travel_load_map( char branch, int absdepth );
+
+std::string get_savedir_filename(const char *pre, const char *suf,
+ const char *ext);
+
+std::string get_prefs_filename();
+
void load( unsigned char stair_taken, int load_mode, bool was_a_labyrinth,
char old_level, char where_were_you2 );
@@ -64,4 +72,21 @@ void save_ghost( bool force = false );
void make_filename( char *buf, const char *prefix, int level, int where,
bool isLabyrinth, bool isGhost );
+
+void writeShort(FILE *file, short s);
+
+short readShort(FILE *file);
+
+void writeByte(FILE *file, unsigned char byte);
+
+unsigned char readByte(FILE *file);
+
+void writeString(FILE* file, const std::string &s);
+
+std::string readString(FILE *file);
+
+void writeLong(FILE* file, long num);
+
+long readLong(FILE *file);
+
#endif