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Diffstat (limited to 'trunk/source/food.h')
-rw-r--r-- | trunk/source/food.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/trunk/source/food.h b/trunk/source/food.h new file mode 100644 index 0000000000..49b072a54f --- /dev/null +++ b/trunk/source/food.h @@ -0,0 +1,57 @@ +/* + * File: food.cc + * Summary: Functions for eating and butchering. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef FOOD_H +#define FOOD_H + + +// last updated 19jun2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +bool butchery(void); + + +// last updated 19jun2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +void eat_food(void); + + +// last updated 19jun2000 {dlb} +/* *********************************************************************** + * called from: abl-show - acr - fight - food - spell + * *********************************************************************** */ +void make_hungry(int hunger_amount, bool suppress_msg); + + +// last updated 19jun2000 {dlb} +/* *********************************************************************** + * called from: acr - fight - food - it_use2 - item_use + * *********************************************************************** */ +void lessen_hunger(int statiated_amount, bool suppress_msg); + + +// last updated 19jun2000 {dlb} +/* *********************************************************************** + * called from: acr - decks - food - religion + * *********************************************************************** */ +void set_hunger(int new_hunger_level, bool suppress_msg); + + +// last updated 10sept2000 {bwr} +/* *********************************************************************** + * called from: delay.cc + * *********************************************************************** */ +void weapon_switch( int targ ); + +#endif |