| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1054 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1053 c06c8d41-db1a-0410-9941-cceddc491573
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non-uniques may also get the Abyss treatment if they clear a HD roll.
Crawl tries very hard not to lose banished monsters, preserving them across
Abyss shifts and teleports, and saving them on the transit list when the player
escapes the Abyss.
Breaks savefile compatibility.
Toned down Vehumet and wizardry boosts a touch.
Fixed bugginess where player could get aux unarmed attacks on a monster that
just teleported away (by weapon of distortion).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1052 c06c8d41-db1a-0410-9941-cceddc491573
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i.e., when a surge (or anti-surge) is created or amplified by them,
at most one unIDed ring is worn, and no unIDed staves are wielded.
(Checking for armour is unnecessary because armour type-IDs on
wearing.)
Note that this makes it easier to find out what randart rings of
fire and ice do.
Also changed a bunch of unsigned char return values to ints.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1051 c06c8d41-db1a-0410-9941-cceddc491573
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does not affect formatted_mpr.
Moved low magic warning to the danger channel and added a message_colour option
to colour it lightcyan in the stock init.txt.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1050 c06c8d41-db1a-0410-9941-cceddc491573
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a := autopickup_exceptions
a = >decay, >degeneration
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1049 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1048 c06c8d41-db1a-0410-9941-cceddc491573
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Pandemonium demons are no longer M_UNIQUE.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1047 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1046 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1045 c06c8d41-db1a-0410-9941-cceddc491573
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Breaks save compatibility again.
Added a unique curse skull. Indulge me.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1044 c06c8d41-db1a-0410-9941-cceddc491573
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Can now have multiple ghosts or Pandemonium demons on a level. Ghosts and Pan
demons can coexist. (D:9 and later are eligible for >1 ghost.) Enabled loading
ghosts in Pandemonium.
Pandemonium demons can now be created outside Pan. Not that you'd want to do
it, but you can.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1043 c06c8d41-db1a-0410-9941-cceddc491573
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lightred. Also fixed a bug with naga augmented mutation display.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1042 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1041 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1040 c06c8d41-db1a-0410-9941-cceddc491573
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with weird targeting (like Conjure Flame) still target after the miscast check.
Tweaked targeting prompt slightly.
Don't dock turn for zapping non-wand.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1039 c06c8d41-db1a-0410-9941-cceddc491573
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I've also hopefully fixed a bug concerning entry vaults during the tutorial.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1038 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1037 c06c8d41-db1a-0410-9941-cceddc491573
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Fixed attack messages for dancing weapons (Erik).
Removed multiplicity of kaux fields in logfile -> one kaux only.
Returned int drain of horrible things to the old probability.
New keys.pdf (David).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1036 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1035 c06c8d41-db1a-0410-9941-cceddc491573
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section of the
manual.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1034 c06c8d41-db1a-0410-9941-cceddc491573
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Fixed a bug when displaying rays (they were being offset by 1 on the X axis.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1033 c06c8d41-db1a-0410-9941-cceddc491573
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Perhaps we should a note to the docs mentioning the possibility
of setting runrest_ignore_message appropriately to make it
work well with autoprayer.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1032 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1031 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1030 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1029 c06c8d41-db1a-0410-9941-cceddc491573
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monsters, terrain (named altars, traps, shops) and items all on the same
square.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1028 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1027 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1026 c06c8d41-db1a-0410-9941-cceddc491573
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automatically convert floor to water/lava as appropriate to place these
monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1025 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1024 c06c8d41-db1a-0410-9941-cceddc491573
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Broke up monolithic give_item() into separate functions.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1023 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1022 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1021 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1020 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1019 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1018 c06c8d41-db1a-0410-9941-cceddc491573
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Fixed off-by-one-column beam animations.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1017 c06c8d41-db1a-0410-9941-cceddc491573
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terminals that cannot draw cursors on black spaces or darkgrey areas. May need
some work, since the fake cursor tends to leave artifacts on the scrolling
edge.
Removed the +1 X offset to the viewport.
Fixed crash when monster wielding a weapon of orc slaying hits player (Erik).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1016 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1015 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1014 c06c8d41-db1a-0410-9941-cceddc491573
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Munites need not pray at all now.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1013 c06c8d41-db1a-0410-9941-cceddc491573
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map.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1012 c06c8d41-db1a-0410-9941-cceddc491573
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Also fixed Okie-Trog gift check that I'd broken inadvertently. Oops.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1011 c06c8d41-db1a-0410-9941-cceddc491573
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>= 150 (Erik).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1010 c06c8d41-db1a-0410-9941-cceddc491573
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attacks.
Make training shields in melee easier.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1009 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1008 c06c8d41-db1a-0410-9941-cceddc491573
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still need to be tweaked.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1007 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1006 c06c8d41-db1a-0410-9941-cceddc491573
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Appendix hotkeys now work.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1005 c06c8d41-db1a-0410-9941-cceddc491573
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