| Commit message (Collapse) | Author | Age | Files | Lines |
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this to the omni-immune approach.) Darshan, seeing as I don't have a
clue how attack strength is actually coded, can you boost up her
melee attack?
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1104 c06c8d41-db1a-0410-9941-cceddc491573
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Note: no_item_gen/no_monster_gen produce very bad behaviour on full-screen
maps. Don't use them there until this is fixed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1103 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1102 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1101 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1100 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1099 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1098 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1097 c06c8d41-db1a-0410-9941-cceddc491573
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the dungeon).
All dgamelaunch patches are conditionalised by DGL_foo #ifdefs.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1096 c06c8d41-db1a-0410-9941-cceddc491573
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effect only if compiled with -DDGAMELAUNCH.
Simple messaging: interacts with dgamelaunch's messaging facility allowing
viewers to send messages to the player.
Milestones: Writes a milestones.txt file (in xlogfile format) for things like
the player killing uniques, reaching the end of a dungeon branch, etc. (similar
to notes). milestones.txt is used for game announcements by an IRC bot.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1095 c06c8d41-db1a-0410-9941-cceddc491573
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escort. Yes, I know she's a dragon in the source mythos.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1094 c06c8d41-db1a-0410-9941-cceddc491573
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with older xlogfiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1093 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1092 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1091 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1090 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1089 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1088 c06c8d41-db1a-0410-9941-cceddc491573
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in proportion to the difference between your XP level and that of the victim.
Killing undead/demons in service of holy gods doesn't get the penalty.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1087 c06c8d41-db1a-0410-9941-cceddc491573
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combat feel.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1086 c06c8d41-db1a-0410-9941-cceddc491573
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otherwise far too inaccurate.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1085 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1084 c06c8d41-db1a-0410-9941-cceddc491573
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archery to-hits eventually.
Give Sigmund more hp.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1083 c06c8d41-db1a-0410-9941-cceddc491573
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Fixed help hotkeys so that the appendix hotkeys still work.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1082 c06c8d41-db1a-0410-9941-cceddc491573
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Changed behaviour when using KMONS and KITEM without a corresponding KFEAT.
Previously this would force the dungeon feature of that square to plain floor.
The new behaviour is to try to map the glyph to itself. For instance:
KMONS: O = pandemonium demon
will place a pandemonium demon on the rune, whereas previously it would place
the pan demon on a floor square.
Tossed out old waypoint hacks. Waypoints are now handled in the same way as
travel to stash search places. This ought to fix the waypoint corruption issues.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1081 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1080 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1079 c06c8d41-db1a-0410-9941-cceddc491573
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Changed orc sorcerers in Orc entries to wargs.
The dungeon builder did not check whether a unique requested by a map was
already generated, fixed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1078 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1077 c06c8d41-db1a-0410-9941-cceddc491573
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creator of the cloud is now remembered with the cloud, so kills from
friendlies' poison clouds are credited appropriately.
Increased MAX_CLOUDS to 180.
Breaks save compatibility.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1076 c06c8d41-db1a-0410-9941-cceddc491573
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etc.), enchantment is stored as a struct (ENCH_which, degree,
whose_enchantment). This allows us to do such things as award experience for
monsters poisoned by friends, or confused monsters bashing themselves or
falling into lava (not implemented, but could be :-)).
Doing monster_die() correctly is a little tricky for
friendly-enchantment-deaths because the original monster may not be around to
answer questions, so we fake the killer's stats for indirect friendly kills
(which means that some gods may not award piety for minion-cast enchantments,
f'r'instance). I think we can live with that for now.
Breaks save file compatibility as usual.
Clouds could also use similar treatment - poison clouds created by a friendly
are not correctly tracked yet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1075 c06c8d41-db1a-0410-9941-cceddc491573
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Apply 4.1ish monster to-hit calculations. M_FIGHTER monsters get bonus to-hit.
Split melee and beam to-hit calculations again. Melee to-hit is now largely
4.1ish, but uses randomised player evasion.
Applied 4.1 unique rebalancing. Higher level uniques now hit harder and have
more hp.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1074 c06c8d41-db1a-0410-9941-cceddc491573
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* Fixed status display commentary wiping out the status display on curses.
* Fixed doubled %% on Unix (a plague on whoever wrote cprintf() in libw32c.cc).
* Fixed reference to get_number_of_cols() before curses initialisation.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1073 c06c8d41-db1a-0410-9941-cceddc491573
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is not retroactive, it only affects items that are created after the option is
set.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1072 c06c8d41-db1a-0410-9941-cceddc491573
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moved some overlapping parts of base_mpr and formatted_mpr into separate
functions. This makes them more readable and avoids code duplication.
I'm uncertain as to whether translating every string in replay_messages
into a formatted string (just in case) would be overkill - so for now
that only happens for messages of MSGCH_TUTORIAL.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1071 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1070 c06c8d41-db1a-0410-9941-cceddc491573
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end.
Also tweak airstrike to do more base damage (as befits a level 4 spell).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1069 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1068 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1067 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1066 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1065 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1064 c06c8d41-db1a-0410-9941-cceddc491573
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Orbs of fire are now hellfire resistant (Juha).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1063 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1062 c06c8d41-db1a-0410-9941-cceddc491573
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power that could train Invocations was the 7mp demon summon).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1061 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1060 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1059 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1058 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1057 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1056 c06c8d41-db1a-0410-9941-cceddc491573
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Also, some more clean-up of tutorial.cc. As this involved a lot of spacing changes it was easier to just replace the file as a whole. Sorry about that.
There are still some differences between the Linux and Windows versions that I don't really understand but using get_number_of_cols helps a lot.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1055 c06c8d41-db1a-0410-9941-cceddc491573
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