| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1123 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1122 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1121 c06c8d41-db1a-0410-9941-cceddc491573
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Weakened dodging slightly - use dodging skill without the skill bump.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1120 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1119 c06c8d41-db1a-0410-9941-cceddc491573
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Give Lugonu's retribution more of the Abyss/distortion theme.
Added extra check for Sif Muna gifts.
Reduced spatial vortex base damage, but give them a distortion attack.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1118 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1117 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1116 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1115 c06c8d41-db1a-0410-9941-cceddc491573
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Documented generate_awake tag for maps.
Allow w:X as an alias for weight:X in map item and monster specifications.
Tell the player that they can use '.' to be prompted for a character name
later.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1114 c06c8d41-db1a-0410-9941-cceddc491573
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Give Tiamat wings and flight. Converted her second attack to a tail-slap
(David).
Allow ITEM: declarations to use * % and |.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1113 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1112 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1111 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1110 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1109 c06c8d41-db1a-0410-9941-cceddc491573
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a stronger melee attack.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1108 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1107 c06c8d41-db1a-0410-9941-cceddc491573
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declaration (used to be all shuffles first, then all substs).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1106 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1105 c06c8d41-db1a-0410-9941-cceddc491573
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this to the omni-immune approach.) Darshan, seeing as I don't have a
clue how attack strength is actually coded, can you boost up her
melee attack?
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1104 c06c8d41-db1a-0410-9941-cceddc491573
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Note: no_item_gen/no_monster_gen produce very bad behaviour on full-screen
maps. Don't use them there until this is fixed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1103 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1102 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1101 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1100 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1099 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1098 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1097 c06c8d41-db1a-0410-9941-cceddc491573
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the dungeon).
All dgamelaunch patches are conditionalised by DGL_foo #ifdefs.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1096 c06c8d41-db1a-0410-9941-cceddc491573
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effect only if compiled with -DDGAMELAUNCH.
Simple messaging: interacts with dgamelaunch's messaging facility allowing
viewers to send messages to the player.
Milestones: Writes a milestones.txt file (in xlogfile format) for things like
the player killing uniques, reaching the end of a dungeon branch, etc. (similar
to notes). milestones.txt is used for game announcements by an IRC bot.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1095 c06c8d41-db1a-0410-9941-cceddc491573
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escort. Yes, I know she's a dragon in the source mythos.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1094 c06c8d41-db1a-0410-9941-cceddc491573
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with older xlogfiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1093 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1092 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1091 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1090 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1089 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1088 c06c8d41-db1a-0410-9941-cceddc491573
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in proportion to the difference between your XP level and that of the victim.
Killing undead/demons in service of holy gods doesn't get the penalty.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1087 c06c8d41-db1a-0410-9941-cceddc491573
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combat feel.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1086 c06c8d41-db1a-0410-9941-cceddc491573
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otherwise far too inaccurate.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1085 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1084 c06c8d41-db1a-0410-9941-cceddc491573
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archery to-hits eventually.
Give Sigmund more hp.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1083 c06c8d41-db1a-0410-9941-cceddc491573
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Fixed help hotkeys so that the appendix hotkeys still work.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1082 c06c8d41-db1a-0410-9941-cceddc491573
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Changed behaviour when using KMONS and KITEM without a corresponding KFEAT.
Previously this would force the dungeon feature of that square to plain floor.
The new behaviour is to try to map the glyph to itself. For instance:
KMONS: O = pandemonium demon
will place a pandemonium demon on the rune, whereas previously it would place
the pan demon on a floor square.
Tossed out old waypoint hacks. Waypoints are now handled in the same way as
travel to stash search places. This ought to fix the waypoint corruption issues.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1081 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1080 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1079 c06c8d41-db1a-0410-9941-cceddc491573
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Changed orc sorcerers in Orc entries to wargs.
The dungeon builder did not check whether a unique requested by a map was
already generated, fixed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1078 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1077 c06c8d41-db1a-0410-9941-cceddc491573
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creator of the cloud is now remembered with the cloud, so kills from
friendlies' poison clouds are credited appropriately.
Increased MAX_CLOUDS to 180.
Breaks save compatibility.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1076 c06c8d41-db1a-0410-9941-cceddc491573
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etc.), enchantment is stored as a struct (ENCH_which, degree,
whose_enchantment). This allows us to do such things as award experience for
monsters poisoned by friends, or confused monsters bashing themselves or
falling into lava (not implemented, but could be :-)).
Doing monster_die() correctly is a little tricky for
friendly-enchantment-deaths because the original monster may not be around to
answer questions, so we fake the killer's stats for indirect friendly kills
(which means that some gods may not award piety for minion-cast enchantments,
f'r'instance). I think we can live with that for now.
Breaks save file compatibility as usual.
Clouds could also use similar treatment - poison clouds created by a friendly
are not correctly tracked yet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1075 c06c8d41-db1a-0410-9941-cceddc491573
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Apply 4.1ish monster to-hit calculations. M_FIGHTER monsters get bonus to-hit.
Split melee and beam to-hit calculations again. Melee to-hit is now largely
4.1ish, but uses randomised player evasion.
Applied 4.1 unique rebalancing. Higher level uniques now hit harder and have
more hp.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1074 c06c8d41-db1a-0410-9941-cceddc491573
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