| Commit message (Expand) | Author | Age | Files | Lines |
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* | Remove level_type checks from set_level_type_* Lua wrapers. | Jude Brown | 2009-11-06 | 1 | -19/+0 |
* | Change "hell-hog" to "hell hog". | Jude Brown | 2009-11-06 | 1 | -2/+2 |
* | Un-hyphenate "hell-hog", for consistency with other hell beings. | David Lawrence Ramsey | 2009-11-05 | 2 | -3/+3 |
* | Remove the M_EVIL flag from necromancers, as all of the spellbooks they | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Since all unholy monsters are considered evil, remove | David Lawrence Ramsey | 2009-11-05 | 5 | -15/+8 |
* | Simplify player::res_holy_energy() a bit. | David Lawrence Ramsey | 2009-11-05 | 1 | -2/+2 |
* | Remove unneeded comment. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+0 |
* | In is_evil(), mark monsters with evil attack flavors. | David Lawrence Ramsey | 2009-11-05 | 2 | -1/+7 |
* | Reorder a few functions. | David Lawrence Ramsey | 2009-11-05 | 5 | -17/+17 |
* | Make AF_HUNGER, AF_STEAL, and AF_STEAL_FOOD chaotic attack flavors. | David Lawrence Ramsey | 2009-11-05 | 1 | -2/+5 |
* | Mark (very) ugly things as having miscellaneous shapes. | David Lawrence Ramsey | 2009-11-05 | 1 | -2/+2 |
* | Clean up flight status checks for monsters. | David Lawrence Ramsey | 2009-11-05 | 5 | -587/+575 |
* | Fix the DOS port. | Adam Borowski | 2009-11-06 | 4 | -0/+8 |
* | Standard <cmath> has no round(). | Adam Borowski | 2009-11-06 | 1 | -2/+2 |
* | Revert erroneously committed bit. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Name the checks for monsters with evil or chaotic spells consistently. | David Lawrence Ramsey | 2009-11-05 | 2 | -11/+11 |
* | In is_evil(), mark monsters with explicitly evil spells. | David Lawrence Ramsey | 2009-11-05 | 3 | -37/+48 |
* | Restore genus check in beholder update. | Robert Vollmert | 2009-11-05 | 1 | -1/+2 |
* | Fix arena assert. | Robert Vollmert | 2009-11-05 | 1 | -0/+8 |
* | Fix map boundary not being drawn. | Robert Vollmert | 2009-11-05 | 1 | -12/+4 |
* | Properly mark Porkalator as a chaotic spell. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+2 |
* | In is_chaotic(), mark player followers/monster priests of chaotic gods. | David Lawrence Ramsey | 2009-11-05 | 2 | -1/+8 |
* | In is_evil(), mark player followers and monster priests of evil gods. | David Lawrence Ramsey | 2009-11-05 | 4 | -11/+24 |
* | Unify mesmerisation code. | Robert Vollmert | 2009-11-05 | 19 | -308/+248 |
* | Mark golden eyes as glowing, since it seems to fit their description. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Create an is_evil() function in the actor interface. | David Lawrence Ramsey | 2009-11-05 | 10 | -121/+121 |
* | Replace mons_is_caught with monsters::caught. | Vsevolod Kozlov | 2009-11-05 | 15 | -30/+24 |
* | Replace mons_is_paralysed with monsters::paralysed. | Vsevolod Kozlov | 2009-11-05 | 12 | -19/+13 |
* | Use this instead of you in player::rot. | Vsevolod Kozlov | 2009-11-05 | 1 | -4/+4 |
* | Make many checks for monster (non)existence on squares use monster_at(). | David Lawrence Ramsey | 2009-11-05 | 21 | -71/+67 |
* | Fix compilation. | David Lawrence Ramsey | 2009-11-05 | 1 | -0/+1 |
* | Simplify setting kraken colors when placing one in wizard mode. | David Lawrence Ramsey | 2009-11-05 | 1 | -4/+1 |
* | Fix apparent typo in swap_features(). | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+1 |
* | Replace uses of player_in_water with you.in_water. | Vsevolod Kozlov | 2009-11-05 | 5 | -15/+8 |
* | Replace uses of player_is_swimming with you.swimming. | Vsevolod Kozlov | 2009-11-05 | 9 | -21/+15 |
* | Clean up random coordinate usage a bit. | David Lawrence Ramsey | 2009-11-05 | 3 | -28/+14 |
* | Replace uses of player_is_airborne with you.airborne. | Vsevolod Kozlov | 2009-11-05 | 12 | -33/+27 |
* | A variety of changes to make the reflection code more robust. | Robert Vollmert | 2009-11-05 | 1 | -20/+76 |
* | Move rot_player() to player::rot() (Zaba) | Adam Borowski | 2009-11-05 | 4 | -35/+23 |
* | Merge monsters,player::check_res_magic() (Zaba) | Adam Borowski | 2009-11-05 | 6 | -60/+37 |
* | Put lots of actor:: methods where they belong (Zaba) | Adam Borowski | 2009-11-05 | 2 | -70/+64 |
* | Another couple of yous busted (Zaba) | Adam Borowski | 2009-11-05 | 1 | -2/+2 |
* | Let clubs (small ordinary ones only) stun back-coshed targets for 1-3 turns. | Adam Borowski | 2009-11-05 | 1 | -0/+13 |
* | Give middling backstab bonus to ordinary clubs and spears. | Adam Borowski | 2009-11-05 | 2 | -0/+9 |
* | Give OgEn, OgTh, OgAs, OgSt clubs instead of short swords. | Adam Borowski | 2009-11-05 | 1 | -5/+14 |
* | Convert all instances of "you" to "this" in player member functions. | Vsevolod Kozlov | 2009-11-05 | 1 | -54/+54 |
* | Move player_res_asphyx/rotting to player::res_asphyx/rotting. | Vsevolod Kozlov | 2009-11-05 | 5 | -48/+30 |
* | Combine player_knows_spell, player_has_spell into player::has_spell. | Vsevolod Kozlov | 2009-11-05 | 9 | -40/+22 |
* | New monster spell: Summon Eyeballs. | Jude Brown | 2009-11-05 | 5 | -4/+45 |
* | Move *_res(ist)_magic to relevant classes, provide actor interface. | Vsevolod Kozlov | 2009-11-05 | 15 | -197/+190 |