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* travis configurationtravisJesse Luehrs2014-08-175-1/+74
* Fix DGL compilation.Neil Moore2014-08-171-0/+1
* Allow hangedman_elf_power_crystal to place.Neil Moore2014-08-171-0/+1
* Make multiple KMASK lines for the same glyph work (qw)Neil Moore2014-08-172-1/+14
* Undocument -seed (#8871)Neil Moore2014-08-171-1/+0
* don't warn when stumbling around near friendly plants (7333)Jesse Luehrs2014-08-161-1/+3
* makhleb's summons should also go hostile on excommunication (6124)Jesse Luehrs2014-08-163-2/+9
* Do not display "Spell assigned to 'a'." at game startnagdon2014-08-161-1/+3
* Add player lua to get the base skill value (unmodified by draining etc).elliptic2014-08-161-0/+8
* Nerf D:2 angels (Person Dyslexic)Nicholas Feinberg2014-08-151-0/+1
* Update greatsling descriptionNicholas Feinberg2014-08-151-3/+3
* wait until the level is initialized to fixup skills (8568)Jesse Luehrs2014-08-151-3/+3
* allow 'p' on the prompt for sacrificable itemsJesse Luehrs2014-08-151-11/+28
* Don't crash if a battlesphere or avatar expires inside a wall (#8448)Eduardo Gonzalez2014-08-152-5/+8
* remove clouds if solid features are shifted onto them (8549)Jesse Luehrs2014-08-152-1/+10
* Tutorial: Keep boots from turning into bardings.Eino Keskitalo2014-08-151-1/+2
* Tutorial: Few more stairs-taking tutorial message improvements.Eino Keskitalo2014-08-151-4/+5
* Tutorial: mouse instruction for waiting.Eino Keskitalo2014-08-151-1/+2
* Fire Storm (roctavian) and M.Gateway iconsontoclasm2014-08-152-0/+0
* Wake up!Nicholas Feinberg2014-08-151-1/+1
* Webtiles: Handle tiles that overlap the tile to the left (#8877).Florian Diebold2014-08-153-3/+25
* fix monster specs of random zombies and such (6070)Jesse Luehrs2014-08-151-0/+9
* handle character properties in newer dump file formatsJesse Luehrs2014-08-151-1/+3
* generate randarts from chardumpsJesse Luehrs2014-08-151-0/+189
* identify items created from dump filesJesse Luehrs2014-08-151-0/+4
* refactorJesse Luehrs2014-08-151-50/+47
* friendlier crash messageJesse Luehrs2014-08-151-1/+7
* remove some duplicationJesse Luehrs2014-08-151-18/+24
* also swap p and ^P (PleasingFungus)Jesse Luehrs2014-08-152-4/+4
* adjust a few more wizmode commandsJesse Luehrs2014-08-152-31/+29
* reorganize wizmode command selectionJesse Luehrs2014-08-151-99/+146
* swap &m/&MJesse Luehrs2014-08-152-3/+3
* display these values in non-debug wizmode tooJesse Luehrs2014-08-151-5/+13
* basic check to make sure it even looks like a dump fileJesse Luehrs2014-08-151-0/+4
* don't reinit skills until we see a valid skill lineJesse Luehrs2014-08-152-7/+17
* stop using a static hereJesse Luehrs2014-08-152-6/+5
* split dump file loading out to a separate file (and class)Jesse Luehrs2014-08-158-361/+440
* Fix non-debug & webtiles compilationNicholas Feinberg2014-08-143-1/+3
* Refactor.Nicholas Feinberg2014-08-142-55/+54
* note &= in the wizmode command listJesse Luehrs2014-08-141-0/+1
* Creepy crawlies (roctavian, 8711)ontoclasm2014-08-148-0/+0
* Improve a comment.Neil Moore2014-08-141-4/+4
* Document unwind_var.Neil Moore2014-08-141-3/+20
* Don't pretend bread is useful to felid liches (#8875)Neil Moore2014-08-141-1/+11
* no reason to be passing this in hereJesse Luehrs2014-08-141-5/+3
* A better 3XBow tileontoclasm2014-08-141-0/+0
* corpses are inedible for non-vamps if the chunks are inedible (5040)Jesse Luehrs2014-08-141-4/+17
* "Maras are frozen" -> "The Maras are frozen" (5054)Jesse Luehrs2014-08-148-9/+18
* Make magic mapping reliably reveal the entire mapNicholas Feinberg2014-08-131-1/+1
* Unbrace (wiz-you.cc)reaverb2014-08-131-2/+0