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* A tool to run multiple tests concurrently, or without a terminal.Adam Borowski2012-09-172-0/+96
* Disable a known failure of a test in --test.Adam Borowski2012-09-171-0/+0
* Don't spam absdepth0 in --test.Adam Borowski2012-09-171-1/+2
* Disallow lightcyan walls in the Abyss.Adam Borowski2012-09-171-1/+1
* Clear stat death on wizmode revival.Adam Borowski2012-09-171-0/+1
* Fixed chardump displaying '+'/'-' near an untrainable skillmoxian2012-09-171-0/+1
* New title image: grabbing the orb (white noise).Raphael Langella2012-09-171-0/+0
* Don't waste a turn when trying to rejoin Lugonu, adjust messageChris Campbell2012-09-161-2/+2
* Don't make cancelling prayer on an altar waste a turnChris Campbell2012-09-161-32/+33
* Improve a Beogh trap vaultChris Campbell2012-09-161-37/+24
* added new include for Android-specific SDL callsfrogbotherer2012-09-161-0/+1
* fix for mantis 6208frogbotherer2012-09-161-1/+0
* menu headers that are longer than one line are now spanned across two (import...frogbotherer2012-09-161-2/+19
* android:versionName is now informed by build.h (versionCode is still hand-set)frogbotherer2012-09-162-2/+9
* One more init.txt fix (drop_filter).Neil Moore2012-09-161-2/+2
* Update options documentation.Neil Moore2012-09-161-67/+120
* Handle resetting, subtracting for Lua list options.Neil Moore2012-09-167-21/+99
* Fix compilationChris Campbell2012-09-151-0/+1
* Cleave effect for Axes.Raphael Langella2012-09-158-8/+129
* Refactor zombie tile picking code.Florian Diebold2012-09-151-83/+99
* Undead drakes and krakensontoclasm2012-09-155-6/+24
* Typo fix.David Lawrence Ramsey2012-09-151-1/+1
* Seperate hex and charm enhancers, make the spear of Botono a hex enhancerChris Campbell2012-09-155-3/+31
* Remove a reference to holy spell enhancersChris Campbell2012-09-153-9/+1
* Remove staves of enchantmentChris Campbell2012-09-1513-38/+23
* Don't give DD monsters cursed negatively enchanted gear.Adam Borowski2012-09-151-6/+0
* Denzi's deep dwarf shield tiles (both inventory and worn).Adam Borowski2012-09-158-0/+8
* Extend a comment about disabling shield acquirement.Adam Borowski2012-09-151-0/+2
* Fix "anchovies" and "mmm" ever coming in one sentence.Adam Borowski2012-09-151-1/+7
* Allow redefining an item's tile in vaults.Adam Borowski2012-09-158-2/+83
* Fix halo tiles overwriting umbra, contrary to their gameplay effects (#6227).Florian Diebold2012-09-151-3/+3
* Consolidate some octopode mutation restriction logic.David Lawrence Ramsey2012-09-151-6/+5
* Split UNAT_HEADBUTT into UNAT_HEADBUTT and UNAT_PECK.elliptic2012-09-152-18/+16
* Don't let octopodes grow horns.elliptic2012-09-151-0/+4
* Beastly appendage: remove claws, allow horns on beaky chars.elliptic2012-09-152-2/+1
* Assign lasher statues a tileontoclasm2012-09-151-2/+4
* Fix suppressed monster description (#6228).Neil Moore2012-09-151-1/+1
* Give berserkers a choice of starting weapon.elliptic2012-09-152-14/+3
* Remove some skill breakpoints from acquirement code.elliptic2012-09-151-22/+11
* Do not place serial_undead on D:1.Michael Gagno2012-09-141-1/+1
* Add another "enlightened" Crazy Yiuf quote.David Lawrence Ramsey2012-09-141-0/+3
* Use the carnivore "Mmm..." message for anchovies with regard to pizza toppings.David Lawrence Ramsey2012-09-141-1/+1
* Fix BOMs in Webtiles rc files (#6225).Florian Diebold2012-09-141-1/+0
* Update another default file for the new config.Neil Moore2012-09-141-38/+38
* Fix passive trap detection chances not scaling properly (rwbarton).elliptic2012-09-141-4/+8
* Smooth traps skill better.elliptic2012-09-141-2/+2
* Change = to += in init.txt in a lot of lines.elliptic2012-09-141-34/+34
* Don't make config warnings block webtiles play.Neil Moore2012-09-141-1/+3
* Update dat/defaults/* for new config syntax.Neil Moore2012-09-144-87/+87
* Update a few more list options.Neil Moore2012-09-141-8/+4