| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix pan lords being silenceable (Mu). | Darshan Shaligram | 2010-01-16 | 1 | -0/+2 |
* | Experimental level builder changes for Swamp. | Darshan Shaligram | 2010-01-16 | 10 | -98/+194 |
* | Re-enable Swamp, randomly disable one of the Swamp, Snake Pit, or Shoals inst... | Darshan Shaligram | 2010-01-16 | 3 | -33/+30 |
* | Replace the bush tile with a brighter version, also by purge. | Johanna Ploog | 2010-01-16 | 1 | -0/+0 |
* | Also use key bindings in the tutorial help screen. | Johanna Ploog | 2010-01-16 | 1 | -45/+81 |
* | In cmd-keys.h move vi keys further down, so they get listed in the help. | Johanna Ploog | 2010-01-16 | 1 | -10/+15 |
* | More dynamic command display in the command help, including vi movement. | Johanna Ploog | 2010-01-16 | 1 | -24/+54 |
* | Give Ilsuiw a better tide peak for Call Tide. | Darshan Shaligram | 2010-01-16 | 1 | -1/+1 |
* | Fix name sorting in columnise-credits. | Darshan Shaligram | 2010-01-16 | 2 | -29/+31 |
* | Provide "waste of time" checks for Mislead, fake Mara summon, player ghost. | Jude Brown | 2010-01-16 | 4 | -32/+48 |
* | Fix 440: beam path display improperly initialized in Tiles. | Haran Pilpel | 2010-01-16 | 1 | -1/+7 |
* | Fix for bug 438: when drawing Dance, and probably creating dancing weapons | Haran Pilpel | 2010-01-16 | 1 | -0/+5 |
* | Unlike other dummy monsters, disallow polymorph into dwarves. | Adam Borowski | 2010-01-16 | 2 | -1/+3 |
* | Don't ask confirmation when using an identified Tome of Destruction. | Adam Borowski | 2010-01-16 | 1 | -3/+6 |
* | Document how to override (vi) keys with CMD_NO_CMD_DEFAULT. | Johanna Ploog | 2010-01-16 | 3 | -1/+7 |
* | Add a keybindings document for overriding the vi keys. | Johanna Ploog | 2010-01-16 | 1 | -0/+28 |
* | Add pseudocommand CMD_NO_CMD_DEFAULT for overriding the vi keys. | Johanna Ploog | 2010-01-16 | 4 | -4/+6 |
* | Add tiles for bush and sleeping brand, both courtesy of purge. Thanks! | Johanna Ploog | 2010-01-16 | 6 | -0/+8 |
* | More dynamic command key listings on the help screen. | Johanna Ploog | 2010-01-16 | 1 | -51/+174 |
* | Remove more of those commented out lines. | Johanna Ploog | 2010-01-16 | 1 | -35/+0 |
* | Replace more hardcoded command keys with dynamic ones on the help screen. | Johanna Ploog | 2010-01-16 | 1 | -27/+83 |
* | Remove comments about old command/key information on the help screen. | Johanna Ploog | 2010-01-16 | 1 | -61/+1 |
* | An attempt to equalise bailey loot. | David Ploog | 2010-01-16 | 1 | -13/+19 |
* | Add Janne Lahdenperä to CREDITS. | David Ploog | 2010-01-16 | 1 | -28/+29 |
* | Sort potions alphabetically. | Eino Keskitalo | 2010-01-16 | 1 | -10/+10 |
* | Use the dynamic command key names for some commands on the help screen. | Johanna Ploog | 2010-01-15 | 4 | -17/+107 |
* | New method _command_to_string() returning human-readable key names. | Johanna Ploog | 2010-01-15 | 4 | -1/+93 |
* | Recolour Dissolution again to increase the difference to the jelly tile. | Johanna Ploog | 2010-01-15 | 1 | -0/+0 |
* | Add new props value "tile_num" and use it for randomized monster tiles. | Johanna Ploog | 2010-01-15 | 2 | -10/+31 |
* | Fix tiles compilation. | Johanna Ploog | 2010-01-15 | 1 | -3/+3 |
* | Add purge's toadstool tiles. | Johanna Ploog | 2010-01-15 | 3 | -1/+2 |
* | Remove M_INSUBSTANTIAL from fake rakshasas again. It made them identifable by... | Eino Keskitalo | 2010-01-15 | 1 | -1/+1 |
* | Add tiles for the new merfolk monsters. | Johanna Ploog | 2010-01-15 | 14 | -11/+35 |
* | Dvorak keybindings for use with vi keys. | Eino Keskitalo | 2010-01-15 | 2 | -3/+115 |
* | Make Wayne a dwarf once again. | Adam Borowski | 2010-01-15 | 3 | -5/+17 |
* | Add an include guard. (felirx) | Eino Keskitalo | 2010-01-15 | 1 | -0/+5 |
* | Fix inverted logic with berserk + harmful clouds. | Jude Brown | 2010-01-15 | 1 | -1/+1 |
* | Replace Pikel's black "markings" with darkgreen ones. | Johanna Ploog | 2010-01-15 | 1 | -0/+0 |
* | Fix tiles compilation. | Johanna Ploog | 2010-01-15 | 1 | -1/+1 |
* | Make alligator snapping turtles rarer. | Darshan Shaligram | 2010-01-15 | 2 | -2/+7 |
* | Tweak Aizul's spells and placement slightly. | Jude Brown | 2010-01-15 | 2 | -4/+4 |
* | Fix bugs involving branded ammunition and their messages. | Jude Brown | 2010-01-15 | 1 | -24/+22 |
* | Merge Firing and Aim lines, per dcss:messagespam. | Haran Pilpel | 2010-01-15 | 6 | -142/+166 |
* | Mark several befitting monsters as insubstantial, remove the flag from two. | Eino Keskitalo | 2010-01-15 | 1 | -9/+9 |
* | New change log section: Ranged combat. | Johanna Ploog | 2010-01-14 | 1 | -19/+21 |
* | Update change log. | Johanna Ploog | 2010-01-14 | 1 | -5/+12 |
* | Add some spikes to the alligator snapping turtle's tile. | Johanna Ploog | 2010-01-14 | 1 | -0/+0 |
* | Recolour player hog tile to increase difference from monster hog. | Johanna Ploog | 2010-01-14 | 1 | -0/+0 |
* | Replace bland human tile with a nicer one. | Johanna Ploog | 2010-01-14 | 2 | -0/+0 |
* | Small code cleanup. | Johanna Ploog | 2010-01-14 | 1 | -3/+3 |