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* Apply patch 1952761 by jarpian (wasp): targetting with the monster list.j-p-e-g2008-06-241-1/+2
* Tweak quiver command some more (allow clearing quiver).j-p-e-g2008-06-241-2/+5
* Move around some commands.j-p-e-g2008-06-241-2/+2
* Swap '.' and '!' in the targetting interface.j-p-e-g2008-06-221-6/+7
* Added force_more_message example to init.txt (Zaba).dploog2008-06-201-8/+8
* note_items now only notes when items are identified. NOTE_GET_ITEM iszelgadis2008-06-191-5/+5
* Add the framework for descriptions for abilities to be read from thej-p-e-g2008-06-181-0/+1
* Documentation updates.dolorous2008-06-181-2/+3
* Moved chunks_autopickup from 4-i to 4-a.dploog2008-06-181-12/+12
* Fix 1996770: shafts being capable of disarming.j-p-e-g2008-06-181-2/+3
* Added "rare_interesting" game option. Like ood_interesting, but for thezelgadis2008-06-171-0/+7
* Move the tutorial descriptions of gods' likes and dislikes intoj-p-e-g2008-06-151-4/+7
* Added missing labyrinth minotaur (uru).dploog2008-06-141-1/+4
* Use the menu item colour prefixes with note_items, so that (for example)zelgadis2008-06-141-5/+8
* Increase xp modifier for Snorg.j-p-e-g2008-06-141-0/+1
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-1/+1
* The "search description database" command is '?/', not '?\'.zelgadis2008-06-121-1/+1
* Remove #define SHUT_LABYRINTH because I don't think it's needed anymore.j-p-e-g2008-06-113-3/+17
* Add punctuation fix.dolorous2008-06-101-1/+1
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-4/+5
* Remove pickup.lua.j-p-e-g2008-06-091-21/+7
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-11/+32
* After some thinking remove the bat form exception for starving Vampiresj-p-e-g2008-06-092-3/+5
* Oops, forgot to check in docs and init.txt changes for msg_condense_repeatszelgadis2008-06-081-1/+10
* Added commentary to options text. Sourced out list of tile minimapdploog2008-06-061-57/+84
* Added two new stash options, stash_track_decay and stash_remove_decay. Ifzelgadis2008-06-051-1/+13
* Add more minor cosmetic fixes.dolorous2008-06-051-0/+2
* Fix inaccurate Spellcasting aptitude for Ogres.dolorous2008-06-051-1/+1
* Change display of aptitudes (both !m and ?%) to true values: dploog2008-06-041-66/+66
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-043-5/+12
* For stash searching, annotate dropped items with {dropped} ifzelgadis2008-06-041-1/+7
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-032-14/+19
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-021-1/+3
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-011-3/+10
* Add still more minor cosmetic fixes.dolorous2008-06-011-2/+2
* Update options_guide.txt (especially the table of contents).dploog2008-05-311-24/+28
* Remove commented out code, and document my changes.j-p-e-g2008-05-311-3/+16
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+5
* Fixed greedy mode explore_stop so that "items" stops when non-autopickupzelgadis2008-05-311-6/+20
* Autopickup freshly bottled blood potions. j-p-e-g2008-05-301-2/+1
* Autoprayer is gone.zelgadis2008-05-302-18/+2
* Added two new options, rest_wait_both and chunks_autopickup, both defaultingzelgadis2008-05-301-0/+13
* Small changes.dploog2008-05-281-4/+7
* Typo fix.dolorous2008-05-281-1/+1
* Add minor cosmetic fixes.dolorous2008-05-281-0/+1
* Well, that's what I get by working on several versions of the code atj-p-e-g2008-05-271-20/+77
* Some spacing clean-up in the tutorial code (thanks for the additions,j-p-e-g2008-05-271-2/+2
* Fix wording.dolorous2008-05-271-1/+1
* 'p' no longer stops an ongoing prayer.zelgadis2008-05-271-1/+1
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-1/+2