Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Wake up! | Nicholas Feinberg | 2014-08-15 | 1 | -1/+1 |
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* | Update the changelog for 0.16-a0-123-g3c51aac | Nicholas Feinberg | 2014-08-11 | 1 | -2/+4 |
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* | Manual updates | Nicholas Feinberg | 2014-08-10 | 1 | -58/+97 |
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* | Respell again: the plural is 'simulacra'. | Neil Moore | 2014-08-06 | 1 | -2/+2 |
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* | s/simulacrula/simulacrum/ in the changelog (JD, archaeo) | reaverb | 2014-08-06 | 1 | -2/+2 |
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* | Kick off the 0.16 changelog. | Nicholas Feinberg | 2014-08-02 | 1 | -1/+21 |
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* | Correct the release guide | Nicholas Feinberg | 2014-08-02 | 1 | -2/+2 |
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* | Remove Gozag from the changelog | Nicholas Feinberg | 2014-08-02 | 1 | -27/+14 |
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* | Update the manual for 0.15 | Nicholas Feinberg | 2014-08-02 | 1 | -37/+8 |
| | | | | | | | | | Remove mentions of encumbered, overburdened, strength increasing carrying capacity, and antitraining; update description of crosstraining; add description of +slay and remove +acc/+dam descriptions; remove a strange and largely incorrect mention of int helping 'certain magical items'. (CBoE requires 2 int, but that's it.) | ||||
* | Revert "Don't autopickup arrows for transmuters (SamB)" (minmay) | Neil Moore | 2014-07-31 | 1 | -3/+3 |
| | | | | This reverts commit 8d22a55ae2010b9e9c3d738e2203627379459e95. | ||||
* | Changelog through 0.15-a0-2304-g0cf3be7 | Nicholas Feinberg | 2014-07-28 | 1 | -0/+11 |
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* | Fix: monsters -> corpses | Nicholas Feinberg | 2014-07-26 | 1 | -1/+1 |
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* | Revert "Remove an incorrect changelog entry" | Chris Campbell | 2014-07-23 | 1 | -0/+2 |
| | | | | This reverts commit 7f377d1fea46411426df256178671021ce89183d. | ||||
* | Remove an incorrect changelog entry | Chris Campbell | 2014-07-22 | 1 | -2/+0 |
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* | Changelog through 0.15-a0-2194-g98569aa | Nicholas Feinberg | 2014-07-21 | 1 | -4/+15 |
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* | Document the effect of no_rtele_into on hatches/shafts. | Neil Moore | 2014-07-20 | 1 | -4/+4 |
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* | Update msysgit link in git quickstart guide | Chris Campbell | 2014-07-18 | 1 | -5/+5 |
| | | | | | | The new msysgit homepage links very prominently to the wrong installer (containing only Git and no build tools), so link to the github releases page instead where the netinstall links are more noticeable. | ||||
* | Dewindowsificate. | ontoclasm | 2014-07-17 | 1 | -1/+1 |
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* | Add an option to show player as a monster tile | ontoclasm | 2014-07-17 | 1 | -2/+7 |
| | | | | | Setting tile_show_player_species replaces the normal doll with the player's race's monster tile. | ||||
* | Update new-dev mailmap instructions. | Neil Moore | 2014-07-14 | 1 | -2/+1 |
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* | Changelog through 0.15-a0-2067-g0b545c0 | Nicholas Feinberg | 2014-07-13 | 1 | -2/+14 |
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* | Remove darts and dart traps from documentation (#8783) | Neil Moore | 2014-07-12 | 1 | -3/+3 |
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* | Typo fix | Chris Campbell | 2014-07-09 | 1 | -1/+1 |
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* | Changelog through 0.15-a0-1939-gf284a85 | Nicholas Feinberg | 2014-07-07 | 1 | -2/+8 |
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* | Remove race from vaultmaking docs (#8747) | Neil Moore | 2014-07-08 | 1 | -11/+0 |
| | | | | Perhaps we should still mention the fact that boots can become bardings. | ||||
* | Fix whitespace | reaverb | 2014-07-03 | 1 | -1/+1 |
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* | Merge pickup_menu and pickup_menu_limit. | Shmuale Mark | 2014-07-02 | 1 | -16/+9 |
| | | | | | | | | | | | | Since pickup_menu = true was basically identical to pickup_menu_limit = 1 (or 2, actually), there isn't much need for two separate options. The new default for pickup_menu_limit is 1, so there is no change in the defaults. However, if you pickup_menu_limit is now exclusive, not inclusive. This fixes the weirdness that 1 and 2 meant the same thing, since you can't get a menu with only one item on it. So, if you had pickup_menu = false, there probably is a change in behaviour. | ||||
* | Remove the show_gold_turns option. | Shmuale Mark | 2014-07-02 | 1 | -6/+1 |
| | | | | | | There's really no reason not to show the line; in other options, having the default always be the case can be annoying, but if you don't want to look at the gold/turns display, you can just not. | ||||
* | Document KMASK: x = opaque | Neil Moore | 2014-07-01 | 1 | -4/+9 |
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* | Rename the 'can_overwrite' vault tag to 'overwrite_floor_cell'. | Vsevolod Kozlov | 2014-06-28 | 1 | -4/+4 |
| | | | | In an attempt to clarify its new, more restricted behaviour. | ||||
* | Document can_overwrite constraint. | Neil Moore | 2014-06-28 | 1 | -1/+2 |
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* | Changelog tweaks. | Shmuale Mark | 2014-06-27 | 1 | -12/+15 |
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* | Changelog through 0.15-a0-1733-gc591b79 | Nicholas Feinberg | 2014-06-26 | 1 | -8/+23 |
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* | Better layout type names | infiniplex | 2014-06-22 | 1 | -3/+6 |
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* | Add ghost crabs (to the changelog) (wheals) | Nicholas Feinberg | 2014-06-15 | 1 | -0/+2 |
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* | Document ctrl-v and new ctrl-t functionality | Nicholas Feinberg | 2014-06-15 | 1 | -0/+6 |
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* | Various changelog fixes (|amethyst) | Nicholas Feinberg | 2014-06-15 | 1 | -6/+11 |
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* | Changelog through 0.15-a0-1526-g60de0e4 | Nicholas Feinberg | 2014-06-15 | 1 | -42/+69 |
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* | Remove conservation from the manual | Nicholas Feinberg | 2014-06-15 | 1 | -3/+0 |
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* | Remove ctrl-t (from the manual) (Roarke) | Nicholas Feinberg | 2014-06-15 | 1 | -5/+0 |
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* | Update the manual | Nicholas Feinberg | 2014-06-14 | 1 | -6/+5 |
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* | Merge branch 'mon-pickup' | Shmuale Mark | 2014-06-11 | 1 | -25/+1 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The problem with monster pickup of the type that this branch removes is that it encourages tedious behaviour to achieve the optimum result. While in general people don't bother to pick up every weapon and armour and stuff it upstairs, that would be a way to prevent monsters from ever picking up items you've seen. With Apportation, you don't even have to reach the item, and on a mummy, say, you don't even have to worry about the infintesimal food cost. People do already do this for chaos and distortion weapons, and it is not a very good thing. Not allowing allies to pick up items is related, in that it means that the code can be simpler, but it also has problems of micromanagement, weirdnesses with the ctrl-T command, and allies already have their share of problems. I hope that the compensations for Beogh and mercenaries make up for what is lost in terms of fun. Conflicts: crawl-ref/source/tag-version.h | ||||
| * | Remove the now-superfluous friendly_pickup command suite. | Shmuale Mark | 2014-05-28 | 1 | -25/+1 |
| | | | | | | | | Including the default_friendly_pickup option. | ||||
* | | Add an option for more consistent prompt behaviour when changing jewellery | Chris Campbell | 2014-06-10 | 1 | -2/+9 |
| | | | | | | | | | | | | | | When enabled, you will always be prompted to choose a hand/tentacle when equipping a ring, even if you currently have some empty slots, or if one ring is cursed, etc. As a result, "Px>" should always result in "put ring x on right hand", and never "put on ring x, then go downstairs", for example. | ||||
* | | Display HP/MP as percentages, rather than fake aptitudes. | Shmuale Mark | 2014-06-08 | 1 | -16/+7 |
| | | | | | | | | Also cut away some obsolete (?) information in the aptitudes file. | ||||
* | | Halve the deadly 'changelog manticore' population | Nicholas Feinberg | 2014-06-07 | 1 | -2/+2 |
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* | | Changelog through 0.15-a0-1331-ga052c3c | Nicholas Feinberg | 2014-06-07 | 1 | -3/+18 |
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* | | Update the manual to reflect shield ench changes | Nicholas Feinberg | 2014-06-03 | 1 | -1/+2 |
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* | | Fix Vault documentation for reverting to the layout_caves name | reaverb | 2014-05-30 | 1 | -1/+1 |
| | | | | | | | | oops. | ||||
* | | Updated all layouts to use new layout type system | infiniplex | 2014-05-30 | 1 | -4/+13 |
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