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* Wake up!Nicholas Feinberg2014-08-151-1/+1
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* Update the changelog for 0.16-a0-123-g3c51aacNicholas Feinberg2014-08-111-2/+4
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* Manual updatesNicholas Feinberg2014-08-101-58/+97
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* Respell again: the plural is 'simulacra'.Neil Moore2014-08-061-2/+2
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* s/simulacrula/simulacrum/ in the changelog (JD, archaeo)reaverb2014-08-061-2/+2
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* Kick off the 0.16 changelog.Nicholas Feinberg2014-08-021-1/+21
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* Correct the release guideNicholas Feinberg2014-08-021-2/+2
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* Remove Gozag from the changelogNicholas Feinberg2014-08-021-27/+14
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* Update the manual for 0.15Nicholas Feinberg2014-08-021-37/+8
| | | | | | | | | Remove mentions of encumbered, overburdened, strength increasing carrying capacity, and antitraining; update description of crosstraining; add description of +slay and remove +acc/+dam descriptions; remove a strange and largely incorrect mention of int helping 'certain magical items'. (CBoE requires 2 int, but that's it.)
* Revert "Don't autopickup arrows for transmuters (SamB)" (minmay)Neil Moore2014-07-311-3/+3
| | | | This reverts commit 8d22a55ae2010b9e9c3d738e2203627379459e95.
* Changelog through 0.15-a0-2304-g0cf3be7Nicholas Feinberg2014-07-281-0/+11
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* Fix: monsters -> corpsesNicholas Feinberg2014-07-261-1/+1
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* Revert "Remove an incorrect changelog entry"Chris Campbell2014-07-231-0/+2
| | | | This reverts commit 7f377d1fea46411426df256178671021ce89183d.
* Remove an incorrect changelog entryChris Campbell2014-07-221-2/+0
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* Changelog through 0.15-a0-2194-g98569aaNicholas Feinberg2014-07-211-4/+15
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* Document the effect of no_rtele_into on hatches/shafts.Neil Moore2014-07-201-4/+4
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* Update msysgit link in git quickstart guideChris Campbell2014-07-181-5/+5
| | | | | | The new msysgit homepage links very prominently to the wrong installer (containing only Git and no build tools), so link to the github releases page instead where the netinstall links are more noticeable.
* Dewindowsificate.ontoclasm2014-07-171-1/+1
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* Add an option to show player as a monster tileontoclasm2014-07-171-2/+7
| | | | | Setting tile_show_player_species replaces the normal doll with the player's race's monster tile.
* Update new-dev mailmap instructions.Neil Moore2014-07-141-2/+1
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* Changelog through 0.15-a0-2067-g0b545c0Nicholas Feinberg2014-07-131-2/+14
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* Remove darts and dart traps from documentation (#8783)Neil Moore2014-07-121-3/+3
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* Typo fixChris Campbell2014-07-091-1/+1
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* Changelog through 0.15-a0-1939-gf284a85Nicholas Feinberg2014-07-071-2/+8
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* Remove race from vaultmaking docs (#8747)Neil Moore2014-07-081-11/+0
| | | | Perhaps we should still mention the fact that boots can become bardings.
* Fix whitespacereaverb2014-07-031-1/+1
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* Merge pickup_menu and pickup_menu_limit.Shmuale Mark2014-07-021-16/+9
| | | | | | | | | | | | Since pickup_menu = true was basically identical to pickup_menu_limit = 1 (or 2, actually), there isn't much need for two separate options. The new default for pickup_menu_limit is 1, so there is no change in the defaults. However, if you pickup_menu_limit is now exclusive, not inclusive. This fixes the weirdness that 1 and 2 meant the same thing, since you can't get a menu with only one item on it. So, if you had pickup_menu = false, there probably is a change in behaviour.
* Remove the show_gold_turns option.Shmuale Mark2014-07-021-6/+1
| | | | | | There's really no reason not to show the line; in other options, having the default always be the case can be annoying, but if you don't want to look at the gold/turns display, you can just not.
* Document KMASK: x = opaqueNeil Moore2014-07-011-4/+9
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* Rename the 'can_overwrite' vault tag to 'overwrite_floor_cell'.Vsevolod Kozlov2014-06-281-4/+4
| | | | In an attempt to clarify its new, more restricted behaviour.
* Document can_overwrite constraint.Neil Moore2014-06-281-1/+2
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* Changelog tweaks.Shmuale Mark2014-06-271-12/+15
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* Changelog through 0.15-a0-1733-gc591b79Nicholas Feinberg2014-06-261-8/+23
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* Better layout type namesinfiniplex2014-06-221-3/+6
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* Add ghost crabs (to the changelog) (wheals)Nicholas Feinberg2014-06-151-0/+2
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* Document ctrl-v and new ctrl-t functionalityNicholas Feinberg2014-06-151-0/+6
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* Various changelog fixes (|amethyst)Nicholas Feinberg2014-06-151-6/+11
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* Changelog through 0.15-a0-1526-g60de0e4Nicholas Feinberg2014-06-151-42/+69
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* Remove conservation from the manualNicholas Feinberg2014-06-151-3/+0
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* Remove ctrl-t (from the manual) (Roarke)Nicholas Feinberg2014-06-151-5/+0
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* Update the manualNicholas Feinberg2014-06-141-6/+5
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* Merge branch 'mon-pickup'Shmuale Mark2014-06-111-25/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The problem with monster pickup of the type that this branch removes is that it encourages tedious behaviour to achieve the optimum result. While in general people don't bother to pick up every weapon and armour and stuff it upstairs, that would be a way to prevent monsters from ever picking up items you've seen. With Apportation, you don't even have to reach the item, and on a mummy, say, you don't even have to worry about the infintesimal food cost. People do already do this for chaos and distortion weapons, and it is not a very good thing. Not allowing allies to pick up items is related, in that it means that the code can be simpler, but it also has problems of micromanagement, weirdnesses with the ctrl-T command, and allies already have their share of problems. I hope that the compensations for Beogh and mercenaries make up for what is lost in terms of fun. Conflicts: crawl-ref/source/tag-version.h
| * Remove the now-superfluous friendly_pickup command suite.Shmuale Mark2014-05-281-25/+1
| | | | | | | | Including the default_friendly_pickup option.
* | Add an option for more consistent prompt behaviour when changing jewelleryChris Campbell2014-06-101-2/+9
| | | | | | | | | | | | | | When enabled, you will always be prompted to choose a hand/tentacle when equipping a ring, even if you currently have some empty slots, or if one ring is cursed, etc. As a result, "Px>" should always result in "put ring x on right hand", and never "put on ring x, then go downstairs", for example.
* | Display HP/MP as percentages, rather than fake aptitudes.Shmuale Mark2014-06-081-16/+7
| | | | | | | | Also cut away some obsolete (?) information in the aptitudes file.
* | Halve the deadly 'changelog manticore' populationNicholas Feinberg2014-06-071-2/+2
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* | Changelog through 0.15-a0-1331-ga052c3cNicholas Feinberg2014-06-071-3/+18
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* | Update the manual to reflect shield ench changesNicholas Feinberg2014-06-031-1/+2
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* | Fix Vault documentation for reverting to the layout_caves namereaverb2014-05-301-1/+1
| | | | | | | | oops.
* | Updated all layouts to use new layout type systeminfiniplex2014-05-301-4/+13
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