summaryrefslogtreecommitdiffstats
path: root/crawl-ref/settings
Commit message (Collapse)AuthorAgeFilesLines
* Hell-hog -> hell hog changes in docs and settings.Eino Keskitalo2009-11-061-2/+2
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Let Feawn worshipers travel/run through plants they can pass through.Charles Otto2009-11-051-408/+409
|
* Give evil_items a higher priority in menu_coloursCharles Otto2009-11-011-62/+62
| | | | | | Move the line for evil_items higher up in menu_colours.txt so that artefact weapons with evil brands, the lantern of shadows, haste items etc. get colored as evil for the appropriate gods.
* New option explore_delay, which lets you make the delay between auto-exploreMatthew Cline2009-10-131-0/+1
| | | | | | moves be different than the delay between the moves of other types of travel. By default (explore_delay == -1) the auto-explore delay is the same as travel_delay, preserving the old behaviour.
* Option doc fixes (Maciej Lapinski).David Ploog2009-10-051-4/+2
|
* Apply caotto's patches in [2868303]: Put toadstool spawning/dyingDavid Lawrence Ramsey2009-09-281-0/+2
| | | | | messages in runrest_ignore, and mark evil items in the player's inventory as disliked by Feawn.
* Add a check for whether a monster with water habitat can reach thej-p-e-g2009-09-171-7/+0
| | | | | | | | | player and only consider such monster unsafe if there is a path. Replace the old runrest_ignore_monster checks for aquatic monsters with this one, which has the side effect of being nicer to Merfolk. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10701 c06c8d41-db1a-0410-9941-cceddc491573
* Add the most recent version of Adam's kraken patch into trunk.j-p-e-g2009-09-171-1/+6
| | | | | | | | | Might still need some tweaks but overall looks great! And... we need more tiles (kraken head + tentacles). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10691 c06c8d41-db1a-0410-9941-cceddc491573
* In init.txt, on as default: force_more_message = You fall through a shaftevktalo2009-08-211-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10588 c06c8d41-db1a-0410-9941-cceddc491573
* Tweak the doll edit screen some more.j-p-e-g2009-08-201-0/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10583 c06c8d41-db1a-0410-9941-cceddc491573
* Reimplementing playing with dolls ('-' command). Keys are mostly the same ↵ennewalker2009-08-181-14/+10
| | | | | | | | | | | | | | as the 0.4 version and are documented. Dolls are no longer limited in what features they can force, so your character can always look like a flaming centaur with wings if that's how you want to present yourself. This shouldn't cause any major breakage with save games or dolls.txt files, although expect some weirdness. Sorry. Also, fixed a bug where barding wasn't appearing on nagas or centaurs. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10568 c06c8d41-db1a-0410-9941-cceddc491573
* Fix typo.j-p-e-g2009-07-261-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10422 c06c8d41-db1a-0410-9941-cceddc491573
* Experimentally mark the Alt key as unpressed everytime we get aj-p-e-g2009-07-261-1/+1
| | | | | | | CMD_NO_CMD result with Tiles in case it's the result of the Alt-Tab bug. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10421 c06c8d41-db1a-0410-9941-cceddc491573
* Forward-port some applicable parts of 0.5 r10419 to trunk.dolorous2009-07-261-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10420 c06c8d41-db1a-0410-9941-cceddc491573
* Change part of the z/Z handling:j-p-e-g2009-07-181-0/+1
| | | | | | | | * added option darken_beyond_range (defaults to true) * Z doesn't show the spell list anymore git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10278 c06c8d41-db1a-0410-9941-cceddc491573
* Use MOUSE_MODE_MORE during the ring swap prompt, so mouse clicks arej-p-e-g2009-07-051-1/+1
| | | | | | | ignored instead of taking zero turn actions or crashing the game. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10102 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-7/+7
| | | | | | | | | | | | | | | | | selection menu. * Add dolls_data to player_save_info struct, to make it easier to read in per-character doll information once we get around to that. Including the tiledef files in externs.h is probably overkill, though, so we might want to move player_save_info into another header file. * Fix Xom's repel stair effect moving shops. * Fix decks granting permanent summons at low power (and only at low power). * Make default settings of the brand options consistent between init.txt and initfile.cc. * Update FAQ. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10086 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
* Apply my previous commit to trunk.j-p-e-g2009-06-241-0/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10029 c06c8d41-db1a-0410-9941-cceddc491573
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-25/+28
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10015 c06c8d41-db1a-0410-9941-cceddc491573
* Apply my tile doll fixes to trunk.j-p-e-g2009-06-201-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10011 c06c8d41-db1a-0410-9941-cceddc491573
* Another step on the way to player doll customization. Including somej-p-e-g2009-06-181-0/+12
| | | | | | | | predefined doll settings in dolls.txt, so players can actually use this. TODO: Save choice back into file. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9999 c06c8d41-db1a-0410-9941-cceddc491573
* Apply my recent commits to trunk.j-p-e-g2009-06-141-14/+13
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9978 c06c8d41-db1a-0410-9941-cceddc491573
* Since fixed artefacts are going to be folded into unrandarts, and unrandartszelgadis2009-06-081-1/+1
| | | | | | | | | | | have already become almost identical to randarts, change "randart" to "artefact" everywhere except for things that deal exclusively with randarts. Artefact related files will be renamed later. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9921 c06c8d41-db1a-0410-9941-cceddc491573
* Add an option that controls whether the tiles build displays tiles inj-p-e-g2009-05-231-0/+3
| | | | | | | | | | menus or not. (Defaults to true.) Tiled menus may seem like a great feature (and I love them) but they can also be a bit confusing/distracting (though much less so now than they used to be), and I respect that. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9799 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-4/+5
| | | | | | | | | * Add another option (*sigh*) covering whether W=T and P=R. (Defaults to false.) * Various spacing and comment fixes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9675 c06c8d41-db1a-0410-9941-cceddc491573
* Fixing typo in init.txt.ennewalker2009-04-191-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9661 c06c8d41-db1a-0410-9941-cceddc491573
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-3/+4
| | | | | | | | | | | | lords, using mons_class_resists (currently only poison) instead of mons_resists(). * Add option note_xom_effects (defaults to true) that causes note-taking for all Xom effects, hopefully spoiler free. * Autoinscribe hides from unique monsters' corpses with the monster name, as suggested on rgrm. Currently only applies to Snorg and Tiamat. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9652 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix Xom's piety wrapping around from 0 -> 255.j-p-e-g2009-04-182-7/+2
| | | | | | | | | | | | | | | | * Fix Xom piety 100 (initial state) favouring bad effects. * Limit tension bonus for good effects to 199. * Add penalty for tension 0, so bad effects become more likely without tension. * Revert order of Xom's amusement to actually match the amusement gain. (Was getting "roars with laughter" for gain of 2, etc.) * Add damage shaving to Deep Dwarf ghosts. * Add 'o' to pickup list commands -> stop prompting, start autoexplore. * Default menu_colour_item_class to true in initfile.cc. * Allow autopickup of chunks in Lich form. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9634 c06c8d41-db1a-0410-9941-cceddc491573
* Add a sample wand entry for init.txt, since we need one for artificers.dolorous2009-04-171-1/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9604 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak FAQ and change log some more.j-p-e-g2009-04-051-1/+1
| | | | | | | | | | * Default use_fake_cursor to true since it appears to be a common enough problem that we regularly get bug reports about the cursor disappearing in X mode. * Add altars to the list of features displayed in V. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9585 c06c8d41-db1a-0410-9941-cceddc491573
* * Allow viewing of card descriptions from Triple Draw and Stack Deck.j-p-e-g2009-03-231-2/+1
| | | | | | | | | | * Sort items in 'V' screen according to pickup menu sort order. * Name Xom's randart book gifts more randomly. * Colour items seen by 'x' with message colour tags and same for pickup messages. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9541 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-3/+3
| | | | | | | | at '?' as apparently all it does is hide the first spell line. * Uncomment the autoinscription of weapons of distortion in init.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9511 c06c8d41-db1a-0410-9941-cceddc491573
* Various documentation tweaks. Among others, replace all references toj-p-e-g2009-03-121-3/+3
| | | | | | | | "class" with "job", and "race" with "species" because that comes much closer to what they actually are. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9425 c06c8d41-db1a-0410-9941-cceddc491573
* * Don't count chunks as "useless" (even if inedible) if the player knowsj-p-e-g2009-03-094-10/+9
| | | | | | | | | Sublimation of Blood or Simulacrum. * Fix missing message flush when memorising spells. (This should probably be handled globally in prompt_invent_item().) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9398 c06c8d41-db1a-0410-9941-cceddc491573
* FR 2533562: Move the CRAWL_PIZZA / -pizza options into the init filenlanza2009-02-271-0/+2
| | | | | | | so that they're more easily accessible in hosted games. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9250 c06c8d41-db1a-0410-9941-cceddc491573
* * Add tiles for Eustachio and Roxanne. This leaves Sonja, Azrael,j-p-e-g2009-02-261-1/+3
| | | | | | | | | | Nergalle, and Saint Roka, for none of which I've got a clear image I can reconcile with the depiction of the base monster. :p * Add quiver backwards key to keybind.txt. (Some other newer commands may still be missing, I don't know.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9226 c06c8d41-db1a-0410-9941-cceddc491573
* Since simulacra have changed color in what will be 0.5, add entries for dolorous2009-02-251-0/+4
| | | | | | | them in 034_monster_glyphs.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9205 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak spell number of randart books some more.j-p-e-g2009-02-211-1/+2
| | | | | | | | | | | | * Loosen restrictions on spell levels of unknown spells for normal books, so there are more matches even for untrained schools. * Add a new option dump_book_spells that, if set to true (default), will dump the spells even for non-randart book. Useful if you don't know the books' contents by heart and want to know spells at your disposal without checking some spoilers. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9143 c06c8d41-db1a-0410-9941-cceddc491573
* Halving the time before tooltips appear.ennewalker2009-02-171-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9109 c06c8d41-db1a-0410-9941-cceddc491573
* Added options easy_eat_gourmand and easy_eat_contaminated.zelgadis2009-01-261-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8769 c06c8d41-db1a-0410-9941-cceddc491573
* * Move eating logic from lua to C again, so as to handle more than j-p-e-g2009-01-251-17/+16
| | | | | | | | boolean responses (eat, skip, cancel). * Remove the now deprecated eat.lua. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8746 c06c8d41-db1a-0410-9941-cceddc491573
* Make verbose_monster_pane default to true, and for TSO-ites colour monster panezelgadis2009-01-151-1/+1
| | | | | | | entries magenta if attacking that monster would be unchivalric. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8458 c06c8d41-db1a-0410-9941-cceddc491573
* [2495836] Show names for friendly uniques during arena mode. Also, add a ↵ennewalker2009-01-101-0/+2
| | | | | | tile_tag_pref option. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8383 c06c8d41-db1a-0410-9941-cceddc491573
* Greatly improve eating interface, as suggested in FRs 1923273 and 2018733.j-p-e-g2009-01-061-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When you now press 'e' the following takes place: 1) If you can eat chunks, the game builds a list out of all chunks on the floor and in your inventory, sorted by age [1], and prompts you to eat them [2]. 2) If none are found, or you decline all of them you get prompted for non-chunk food items on the floor. 3) Prompt for non-chunk food in your inventory. 4) Open up the food menu of your inventory. Because of the way lua works, there's currently a problem that in the early stages (1-3) "q" (now also accepts Escape) will cause to skip ahead to the next stage rather than leaving the process entirely, which is of course less than optimal. I also added two new options [1] prefer_safe_chunks (defaults to true) which will offer clean chunks before contaminated ones, even if the latter happens to be older [2] easy_eat_chunks (defaults to false) which causes the prompting to be skipped for safe (i.e. clean) chunks, so you will automatically eat the oldest chunk that applies. This is ignored for undead characters. I also got rid of the outdated safechnk.lua and chnkdata.lua seeing how chunk effects are no longer spoily information. Added a new wizmode command: Ctrl-H, which allows you to set your character's hunger state. (Hopefully this will make Vampire testing easier.) Also fix 2488374: "Controlled Flight being named upon levitation even if its type is already known. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8282 c06c8d41-db1a-0410-9941-cceddc491573
* Setting temporary tiles for new uniques (and adding a real tile for Prince ↵ennewalker2009-01-051-1/+1
| | | | | | Ribbit.) Also, auto-excluding Roxanne. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8222 c06c8d41-db1a-0410-9941-cceddc491573
* Added option "verbose_monster_pane", which when set to true makes the monsterzelgadis2009-01-031-0/+2
| | | | | | | | | | pane give more detailed information than just "resting" or "distracted". I probably put the option in the wrong section in options_guide.txt and init.txt, but I couldn't figure out the right section for it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8158 c06c8d41-db1a-0410-9941-cceddc491573
* Sync up "disappears in a puff of smoke" regex with summoned_poof_msg()zelgadis2008-12-311-1/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8045 c06c8d41-db1a-0410-9941-cceddc491573
* Add standard colour variables for message highlighting: $danger, $warning,zelgadis2008-12-313-25/+39
| | | | | | | $boring and $item_dmg. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8044 c06c8d41-db1a-0410-9941-cceddc491573
* drop_filter can now match against the same keywords as menu_colour, minus thezelgadis2008-12-311-0/+2
| | | | | | | | | | | | | | identification status and chunk/corpse information. drop_filter now defaults to useless_item You can prevent an init file variable from being changed by turning it into a constant. Clear variables and aliases when resetting the game options. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8043 c06c8d41-db1a-0410-9941-cceddc491573