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* Update options_guide.txt and init.txtPete Hurst2013-05-101-1/+1
* Default delays to -1 on servers and add a rest_delayPete Hurst2013-05-101-1/+2
* Add a config option to allow undoing item glyph recolouring.Adam Borowski2013-05-091-0/+17
* A new option, show_god_gift = yes|unindent|no.Adam Borowski2013-03-271-0/+1
* Minor documentation fixesChris Campbell2013-03-161-1/+1
* Revert "Add 'vaults' to default dump_order"Adam Borowski2013-03-141-1/+1
* Add 'vaults' to default dump_orderChris Oelmueller2013-03-111-1/+1
* Don't pretend sort_menus is a list option in init.txtNeil Moore2013-03-101-2/+2
* Don't use ^= in init.txt comments unless it matters (Napkin).Neil Moore2013-03-101-2/+2
* Move auto_drop_chunks to the correct section in init.txt.Eino Keskitalo2013-02-081-1/+1
* merge of small-screen changes from old build envChris West2013-01-051-0/+1
* Remove the list_rotten optionChris Campbell2012-11-111-1/+0
* Remove some unneeded menu_colour optionsChris Campbell2012-11-111-3/+0
* Add a bunch of extra runes.Adam Borowski2012-11-111-1/+1
* Generate artefact inscriptions on the fly (elliott)Chris Campbell2012-11-101-1/+0
* Remove some unecessary annotation optionsChris Campbell2012-11-101-34/+25
* Remove the show_no_ctele optionChris Campbell2012-11-091-1/+0
* Document item_glyph.Adam Borowski2012-10-181-1/+1
* Use ^= where relevant in default init comments.Neil Moore2012-10-101-12/+12
* New option to have zoomed textures filtered: tile_filter_scaling.Raphael Langella2012-10-081-0/+1
* Adjust the commented value of dump_on_save in the default configChris Campbell2012-10-081-1/+1
* Remove a number of old includeable files.Adam Borowski2012-10-037-14/+0
* Documentation for dump_on_save.elliptic2012-09-281-2/+6
* Crudely move defaults out of init.txtAdam Borowski2012-09-231-27/+9
* One more init.txt fix (drop_filter).Neil Moore2012-09-161-2/+2
* Change = to += in init.txt in a lot of lines.elliptic2012-09-141-34/+34
* Remove an axe trap referenceChris Campbell2012-09-131-1/+1
* Remove outdated references from options_guide.txt and init.txtChris Campbell2012-09-101-1/+0
* An option for local tiles to scale the dungeon area tiles up (or even down).Florian Diebold2012-09-031-0/+1
* New option: auto_sacrifice.Raphael Langella2012-08-201-0/+1
* New option: sacrifice_before_explore.Raphael Langella2012-08-201-0/+1
* Remove the spell_usage dump entry.Adam Borowski2012-08-161-1/+1
* Abilities tab for local tiles, using the fancy new abilities tiles.Steve Melenchuk2012-08-111-6/+7
* Make note_skill_levels default to what it used to, make it a simple list option.Adam Borowski2012-08-111-1/+1
* List available translations.Adam Borowski2012-08-101-1/+6
* Move note colouring to menu_colours as well, following the option name.Adam Borowski2012-08-101-2/+2
* Evict three stray menu colours to the defaults.Adam Borowski2012-08-101-6/+4
* Add stubs for removed config files, for compat reasons.Adam Borowski2012-08-106-0/+12
* Hardcode inclusion of default config file parts.Adam Borowski2012-08-107-278/+6
* Add a runrest_ignore for Tornado cooldown expiring.Adam Borowski2012-07-281-0/+1
* Fix any combat with quasits being coloured as "danger".Adam Borowski2012-07-161-1/+1
* New option: show_travel_trail.Florian Diebold2012-07-041-0/+1
* Make the DGL/webtiles chat message logging optional.Florian Diebold2012-06-291-4/+5
* Make show_gold_turns and show_game_turns default to true.Raphael Langella2012-06-291-2/+2
* Add "You convulse" to the default $danger-coloured messagesChris Campbell2012-06-231-2/+3
* Don't set note_hp_percent from init.txt (redundant)Adam Borowski2012-06-211-1/+1
* Hardcode loading of kills.lua; it's now dump_kill_breakdowns (default off).Adam Borowski2012-06-211-2/+1
* Hardcode the loading of {stash,wield,runrest,gearset,trapwalk,autofight}.luaAdam Borowski2012-06-191-10/+0
* Move tile options to the main .rc file.Adam Borowski2012-06-192-72/+67
* Unify and sanitize .rc parsing of item classes, allow adding rods to autopickup.Adam Borowski2012-06-192-2/+3