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* Remove darts and dart traps from documentation (#8783)Neil Moore2014-07-121-2/+2
* Merge pickup_menu and pickup_menu_limit.Shmuale Mark2014-07-021-2/+1
* Remove the show_gold_turns option.Shmuale Mark2014-07-021-1/+0
* Merge branch 'mon-pickup'Shmuale Mark2014-06-111-1/+0
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| * Remove the now-superfluous friendly_pickup command suite.Shmuale Mark2014-05-281-1/+0
* | Finish reuniting giant fireflies with their bumblebee cousins.Shmuale Mark2014-06-101-1/+0
* | Add an option for more consistent prompt behaviour when changing jewelleryChris Campbell2014-06-101-0/+1
* | Remove jewelry and armour sources of conservationgammafunk2014-05-281-1/+1
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* Remove player burden and carrying capacitygammafunk2014-05-261-1/+0
* Explain item colours in init.txt (#4043).Shmuale Mark2014-05-201-12/+12
* Synchronize headers of options_guide.txt and init.txt (#6627).Shmuale Mark2014-05-201-16/+16
* Update default init.txt for item_stack_summary_minimum changeChris Campbell2014-04-301-1/+1
* Remove grizzly bears.Shmuale Mark2014-04-291-1/+0
* Update to 0.14_monster_glyphs.Shmuale Mark2014-04-291-0/+4
* Merge U and W monster glyphs into WChris Campbell2014-04-291-0/+3
* Make nonbase 'd'raconians 'q'raconians.Steve Melenchuk2014-04-271-0/+7
* Make 'q'warves 'g'warves.Steve Melenchuk2014-04-271-0/+4
* Fix some reversed 0.14_monster_glyphs.txt entries.Shmuale Mark2014-04-271-5/+5
* The great 0.15 monster glyph migration (#8242).Steve Melenchuk2014-04-241-0/+90
* Replace easy_open with travel_open_doors.Shmuale Mark2014-04-171-1/+1
* Remove the level_map_title option.Shmuale Mark2014-04-171-1/+0
* Remove the clean_map option.Shmuale Mark2014-04-171-1/+0
* Corrected commented value of show_inventory_weights.Mike Boutin2014-04-141-1/+1
* Remove references to searching from the init file (message muting).Eino Keskitalo2014-04-111-2/+1
* Give monster warnings their own channel.Steve Melenchuk2014-04-101-1/+1
* Update the options guideChris Campbell2014-04-101-0/+2
* Remove default_target and target_unshifted_dirs optionsChris Campbell2014-04-101-3/+0
* Add a grunt fake language!!!pubby2014-04-011-1/+1
* Fix runrest_safe_poison and document it.elliptic2014-03-291-1/+1
* Remove `auto_list` optionChris Oelmueller2014-03-111-1/+0
* Add some missing options to the default init.txtPekka Lampila2014-03-011-26/+42
* Make arena_delay available outside of arena as view_delay.Steve Melenchuk2014-02-271-9/+10
* Remove `drop_mode` setting and in-game toggle for `single` behaviorChris Oelmueller2014-02-081-2/+2
* Fix an example in the default configuration file.blackcustard2014-01-301-12/+12
* Add vi keyboard bindings for colemak users.pubby2014-01-272-0/+82
* Reflect show_inventory_weights default change in options guide and init.txtPekka Lampila2014-01-161-1/+1
* Compat settings: demonspawn were darkgrey as well.Adam Borowski2014-01-111-0/+1
* Let people choose old monster colours.Adam Borowski2014-01-101-0/+9
* Menu for pickup : new option 'pickup_menu_limit'Cedor2014-01-091-0/+1
* Simplify the config file header for translations.Adam Borowski2014-01-061-2/+1
* Add tile_realtime_anim and tile_display_mode to init.txtPekka Lampila2014-01-021-0/+4
* Remove `pickup_mode` option, introduce `pickup_menu`Chris Oelmueller2013-12-301-1/+1
* Fix spelling of "targeting" (#7837)Chris Campbell2013-12-101-2/+2
* Autofight for conjurers.Naruni2013-11-151-0/+3
* Purge obsolete code for quivering weapons.Adam Borowski2013-09-221-1/+1
* A new throwing missile, tentantively named "tomahawk".Adam Borowski2013-09-221-1/+1
* Make misc item glyphs distinct (simm, dpeg).Steve Melenchuk2013-09-181-0/+7
* Remove some obsolete food-related optionsMarvinPA2013-08-181-3/+0
* Add some Lua functions by rwbarton to advanced_optioneering.txtChris Campbell2013-07-121-0/+32
* Update default explore_stoppersChris Campbell2013-05-281-2/+3