| Commit message (Collapse) | Author | Age | Files | Lines |
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Vaults can now include other vaults as a part of their definition. These
subvaults are currently included by tag only and replace glyphs in their
parent vault. See documentation for more details.
Vault:8 has been modified to use subvaults.
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This lets regular vaults use the same Lua functions that layout vaults
do. Convert functions in l_dgnbld that acted on grd. Update layout
vaults to use these new functions. Also, remove l_dgn_bf, as all of
its functionality is now in l_dgnbld.
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Adding missing .cc files for tiles and console build. Adding a number of
missing headers. Also, changing l_defs.h and l_libs.h to not be
considered as source files.
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Woohoo! Finally!
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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i386 and ppc are able to run on 10.4 and above. x86_64 is able
to run on 10.6 and above.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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SDL 1.2.14 is coming out very soon, and there's a fully functional
preview release up on libsdl.org. Might as well enable 64-bit now.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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It was a mess. Looks better now.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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files cleanly."
I had missed Steve's intermediate changes.
This reverts commit bb2f6a8a8fce64986a08f0b31bb1f5316233fd3e.
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Both tiles and console version compile.
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variables
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Overall, I think all I've done is to add the new source files
(los.cc, losparam.cc, mon-los.cc, ray.cc, sha256.cc) and change
some settings from OS X 10.4 to OS X 10.5 because the stack
trace code requires 10.5.
The ASCII version doesn't launch as a bundle, though the executable
at Resources/crawl appears fine.
The Tiles version launches but hangs.
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Still does not compile unfortunately.
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- SQLite wasn't enabled in Xcode, but it worked fine for
builds with makefile.unix. Now it's enabled and it works
fantastically.
- The preprocessor macros for each of the configurations for
the Crawl Tiles target were wrong. Now set to inherit from
project properties instead, adding only USE_TILE and
CLUA_BINDINGS for all targets.
- Optimization is enabled in the Development configuration
now, as I figure most development will be done only on the
native machine architecture, but optimization will be fine
unless there's a bizarre bug that requires a complete lack
of optimizations (which is what the Debug build is really
for anyway).
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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There's no reason not to.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Just calling it "Crawl.app" doesn't tell how it's different
from "Dungeon Crawl Stone Soup.app".
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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consistency
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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We don't really have a 64-bit (x86_64) target yet, but we eventually
will once SDL 1.2.14 comes out. Until then, we can at least prepare
for the eventuality.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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We don't need the wrapper script (see 'crawl-ref/source/mac/crawl') in
USE_TILE builds, because the terminal prints no output anyway, and the
compiled binary from Crawl-tiles-cmd is Mac OS X native already. So
instead of building a command line version and wrapping it, use a
proper target which builds an app bundle.
Also drops the Crawl-tiles-cmd target on Xcode.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>
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I was originally going to split this up into multiple patches, but
the Xcode project file format is a bit difficult to cleanly split
for patching. So anyway, I've made a few changes:
- Fixed Xcode 3.2 compatibility (complaints about using GCC
4.2 with the Mac OS X 10.4 SDK, among other things).
- Removed the tilegen target (this is now done via a script)
- Fixed the Crawl-tiles-cmd target
+ Now links to AppKit.framework and OpenGL.framework
+ Set the search path for the SDL, SDL_image and libpng
frameworks to be /Library/Frameworks, which is standard.
- Fixed the Crawl target
+ Now copies the necessary non-standard frameworks to the
Frameworks directory (this eliminates the dependency on
Fink).
+ Eliminated a couple redundant or worthless steps which
did things we really didn't need.
- Added precompiled header support to the Crawl-cmd and
Crawl-tiles-cmd targets.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10395 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10265 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9981 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8609 c06c8d41-db1a-0410-9941-cceddc491573
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with Xcode 3.1 + yacc; we didn't always get sign-comparison errors here, and
it's pretty annoying.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6231 c06c8d41-db1a-0410-9941-cceddc491573
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Add YY_NO_UNISTD_H to MSVC builds, and turn off warn-as-error for now
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4398 c06c8d41-db1a-0410-9941-cceddc491573
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used from anywhere yet. It should compile. Let me know if it doesn't,
or if I've modified the makefiles incorrectly.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4161 c06c8d41-db1a-0410-9941-cceddc491573
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back on.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4050 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4028 c06c8d41-db1a-0410-9941-cceddc491573
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a "clickable" app bundle.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4021 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3537 c06c8d41-db1a-0410-9941-cceddc491573
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- change to text mode (remove svn:mime-type) for easier diff/patch
- remove lua.c, luac.c from lua project
- remove deleted insult.h, insult.cc
- Debug: enable fix and continue, disable optimization
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3480 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2631 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2463 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2338 c06c8d41-db1a-0410-9941-cceddc491573
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with the fact that yacc on 10.5 emits code that the compiler's default
settings don't like -- signed/unsigned comparisons, specifically.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2190 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2098 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2094 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1514 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1388 c06c8d41-db1a-0410-9941-cceddc491573
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