summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/abyss.cc
Commit message (Expand)AuthorAgeFilesLines
...
* Rewrite monster_iterator.Adam Borowski2013-10-311-1/+1
* Do try to pick Place:$ for abyss layout/spawn purposes.Adam Borowski2013-10-311-1/+1
* Don't try to pick Place:0 for abyss layout/spawn purposes.Steve Melenchuk2013-10-311-1/+1
* Random level selection for out-of-Abyss spawns (bh).Steve Melenchuk2013-10-301-6/+13
* Draw some abyssal spawns from outside the abyss.Brendan Hickey2013-10-301-1/+4
* Simplify.Neil Moore2013-10-301-4/+1
* Set Abyssal sub-branch when initializing.Brendan Hickey2013-10-301-0/+5
* Clear clouds when the abyss morphs a wall.Adam Borowski2013-10-181-0/+6
* Use a hash rather than the RNG for hashing.Adam Borowski2013-10-061-3/+2
* Put the Generating_Level global into crawl_state.Adam Borowski2013-10-031-1/+1
* Fix a convoluted crash when an abyss-pushed item stacks.Adam Borowski2013-10-021-1/+2
* Fix the player being placed in a wall on area shifts.Adam Borowski2013-09-251-8/+20
* Don't leak RNG states in the AK Abyss.Neil Moore2013-09-091-3/+1
* Fix a crash on same-area abyss shifts.Adam Borowski2013-09-071-6/+12
* Fix Abyss morphing being for all practical purposes disabled.Adam Borowski2013-09-011-1/+1
* Fix an obscure crash with submerged non-swimmers in the Abyss.Adam Borowski2013-09-011-0/+3
* Allow clinging in the abyss (#7469)Neil Moore2013-08-151-1/+3
* Pad some ternary operators with spaces on the leftChris Oelmueller2013-07-281-1/+1
* Refactor 'you.religion' checks.Brendan Hickey2013-07-281-2/+2
* Er, um. Fix abyssal stair chanceBrendan Hickey2013-07-211-1/+1
* Increase Abyssal Stair chance by ~30%Brendan Hickey2013-07-211-1/+1
* Allow map forgotten via X^F to be restored with X^U.Adam Borowski2013-07-151-0/+2
* Avoid hard-coding a couple more sizes.Adam Borowski2013-07-091-2/+4
* Avoid hard-coding a size.Neil Moore2013-07-081-1/+1
* Fix an abyss crash.Adam Borowski2013-07-081-1/+1
* Revert "Track who destroys an item; incur Nemelex penance for deck destruction."Adam Borowski2013-06-151-1/+1
* Prefer WALL_ABYSS for Abyss walls (and Corrupt walls).Steve Melenchuk2013-06-111-1/+1
* Match Abyss tile colours to console's (and provide tile variants).Steve Melenchuk2013-06-111-4/+6
* ASSERT_RANGE(value, min, max)Adam Borowski2013-06-081-4/+1
* Formatting fixes.Neil Moore2013-06-071-1/+2
* More abyss error checkingBrendan Hickey2013-06-071-0/+4
* Init tile flavours for abyss vaults (#7148).Steve Melenchuk2013-06-041-2/+4
* Disable problematic Abyss layoutsPete Hurst2013-05-291-6/+2
* Implement cloud alpha overlay tiles layerPete Hurst2013-05-251-0/+1
* Don't fail asserts after placing Abyss vaults.Steve Melenchuk2013-05-231-6/+10
* Make sure you.shove() gets called properly in Abyss code.Steve Melenchuk2013-05-231-1/+4
* Don't drown/incinerate player in Abyss when placing vaults.Steve Melenchuk2013-05-231-8/+19
* Track who destroys an item; incur Nemelex penance for deck destruction.Steve Melenchuk2013-05-231-1/+1
* Move abyssal layouts to file scope, fix a memory leak.Adam Borowski2013-05-161-37/+39
* #7039 Prevent an Abyssal ASSERT after ugprading to 0.12Pete Hurst2013-05-141-1/+1
* Fix 'Unlinked item' errors in Abyss.blackcustard2013-05-141-0/+4
* Don't place stairs down in the starting AbyssChris Campbell2013-05-071-1/+1
* Remove some trivial ternary expressions.Samuel Bronson2013-05-041-1/+1
* Abyssal Underworld layoutPete Hurst2013-04-091-10/+10
* Increase time scalePete Hurst2013-04-091-2/+7
* Abyss clamp testingPete Hurst2013-04-091-0/+1
* Make walls created by Corruption displace monsters and itemsDracoOmega2013-04-011-0/+18
* Reintroduce the memory leak to make trunk less crashy for now.Adam Borowski2013-03-231-0/+5
* Obey requests to disable monster spawns during abyssal shifts.Adam Borowski2013-03-231-0/+3
* Fix an off-by-one error.Adam Borowski2013-03-231-5/+5