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path: root/crawl-ref/source/acquire.cc
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* Remove 2 more parameters from items()reaverb2014-08-081-4/+4
* Hide a hack better.Shmuale Mark2014-08-031-3/+2
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Move redraw functions from stuff.cc -> output.ccNicholas Feinberg2014-07-281-0/+1
* Move get_ch() from stuff.cc to macro.ccNicholas Feinberg2014-07-271-0/+1
* Refactor weapon_skill()Nicholas Feinberg2014-07-131-3/+1
* Simplify blood potion initializationNicholas Feinberg2014-07-041-3/+0
* Move blood rotting into a new fileNicholas Feinberg2014-07-011-1/+1
* Remove an unused argument from the items() functiongammafunk2014-06-291-2/+2
* Rename 'mesclr()' to 'clear_messages()'reaverb2014-06-221-1/+1
* Plus2: Make weapons only generate with one plusChris Oelmueller2014-06-141-14/+4
* Don't acquire manuals of invo under Gozag.Neil Moore2014-06-141-0/+1
* Simplify some code now that slaying only uses item.plusChris Oelmueller2014-06-131-6/+1
* Revert "Make random_choose_weighted() end on -1 weight"reaverb2014-06-101-2/+2
* Make random_choose_weighted() end on -1 weightreaverb2014-06-101-2/+2
* Refactor _find_acquirement_subtype.Neil Moore2014-06-051-55/+58
* Remove an unused constant and typedef.Neil Moore2014-06-051-3/+0
* Don't purposely avoid acquiring things the player is carryingreaverb2014-06-051-26/+3
* Enforce 80-char rule in misc acquirementreaverb2014-06-051-20/+20
* Make Doxygen @returns "@return" for consistancy.reaverb2014-06-051-1/+1
* Revert "Replace some you.mutaiton[] calls with player_mutation_level()"reaverb2014-06-031-4/+1
* Replace some you.mutaiton[] calls with player_mutation_level()reaverb2014-06-031-1/+4
* Remove darts.Shmuale Mark2014-05-301-2/+1
* Remove AQ_CARD_GENIE on TAG_MAJOR_VERSION bumpreaverb2014-05-291-4/+1
* Alter the decks Nemelex gifts.Shayne Halvorson2014-05-281-1/+1
* Remove some foods.Shmuale Mark2014-05-261-2/+2
* Make no device heal a normal 3-level mutation.Shmuale Mark2014-05-231-1/+1
* Fix royal jellies being 6 times more likely from acquirement than rationsChris Campbell2014-05-221-5/+3
* Rename honeycombs royal jellies (PleasingFungus).Shmuale Mark2014-05-211-2/+2
* Remove Ambrosiareaverb2014-05-211-6/+1
* Remove royal jelliesreaverb2014-05-211-3/+1
* Make acquired books the right colour (wheals).Neil Moore2014-05-201-0/+3
* Use you.innate_mutation rather than you.innate_mutationsreaverb2014-05-141-1/+1
* s/doodad/acq_item/ in acquire.ccreaverb2014-05-101-75/+75
* Remove decks of dungeons and a number of now-unused cardsChris Campbell2014-05-091-3/+2
* Make MUT_NO_DEVICE_HEAL a normal bad mutation with 2 levelsreaverb2014-05-081-1/+1
* Replace rings of hunger/sustenance with loudness/stealth in-placeChris Oelmueller2014-04-301-1/+1
* Remove the book of War Chants.Shmuale Mark2014-04-271-1/+1
* Give VS a low chance of acquiring wands of heal wounds instead of no chanceChris Campbell2014-03-221-1/+1
* Make wands acquirement disfavor wands of hasting and teleport for formicidsDracoOmega2014-03-221-7/+3
* Simplify the miscellaneous item acquirement code (Reaver, #8272)gammafunk2014-03-151-22/+32
* Make acquirement only produce legendary decks.elliptic2014-03-151-3/+3
* Don't generate racial armourChris Oelmueller2014-03-061-8/+2
* Remove the rod of venom.Steve Melenchuk2014-02-261-1/+1
* Don't generate racial weapons or launchersChris Campbell2014-02-241-2/+2
* Remove the rod of wardingChris Campbell2014-02-181-0/+8
* Allow felids to use wandsDracoOmega2014-02-141-1/+0
* Adjust missile acquirement, don't look at inventory itemsChris Campbell2014-02-091-17/+4
* Vine stalkers added.Sage2014-01-261-1/+6
* Remove a special case for level 1 spellcasting skill in acquirement (#7991)Chris Campbell2014-01-171-4/+0