| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Include secret doors in door-clustering (gates) when opening doors. | zelgadis | 2008-06-12 | 1 | -2/+13 |
* | Show shop items separately in the "show items" wizard command (&'). | zelgadis | 2008-06-12 | 1 | -2/+34 |
* | Extend monster pathfinding to monsters circumventing pools of deep water | j-p-e-g | 2008-06-11 | 1 | -4/+38 |
* | Clean-up (renaming static methods and comments) in a number of files. | j-p-e-g | 2008-06-10 | 1 | -31/+30 |
* | Better output for "list items" wizard command (&'). | zelgadis | 2008-06-10 | 1 | -15/+11 |
* | Yikes, so many files! And all I did was add more item evaluation | j-p-e-g | 2008-06-09 | 1 | -2/+2 |
* | Clean up "Death Channel" some more. | dolorous | 2008-06-08 | 1 | -4/+7 |
* | Create random blood spatter in the Abyss and Pandemonium (FR 1986241). | j-p-e-g | 2008-06-07 | 1 | -10/+10 |
* | In the interest of efficency only call StashTrack.update_corpses() | zelgadis | 2008-06-06 | 1 | -6/+0 |
* | Added two new stash options, stash_track_decay and stash_remove_decay. If | zelgadis | 2008-06-05 | 1 | -0/+6 |
* | Implement pathfinding for monsters, using the A* algorithm. | j-p-e-g | 2008-06-04 | 1 | -6/+6 |
* | Fix a bug with swap_when_safe, and experimentally default | j-p-e-g | 2008-06-03 | 1 | -1/+7 |
* | Fix a recent bug of mine that blocked the friendly fire prompts. | j-p-e-g | 2008-06-02 | 1 | -1/+1 |
* | Fix a stupid bug I'd introduced when fixing another one. | j-p-e-g | 2008-06-02 | 1 | -2/+4 |
* | I'm not sure I actually coded anything worthwhile, though I experimented | j-p-e-g | 2008-06-02 | 1 | -6/+7 |
* | Modify the intertravel prompt to not even ask for Pandemonium (since you | j-p-e-g | 2008-06-01 | 1 | -3/+18 |
* | Fix wizard mode being unable to create monsters of nonfloor habitat. | j-p-e-g | 2008-06-01 | 1 | -2/+2 |
* | Consolidate all cases where corpses are turned into skeletons, as | j-p-e-g | 2008-05-31 | 1 | -1/+1 |
* | If butchering with a swapped weapon is interrupted, then switch back | zelgadis | 2008-05-31 | 1 | -0/+9 |
* | Autoprayer is gone. | zelgadis | 2008-05-30 | 1 | -14/+0 |
* | Added two new options, rest_wait_both and chunks_autopickup, both defaulting | zelgadis | 2008-05-30 | 1 | -4/+0 |
* | Add more noise-related cleanups. | dolorous | 2008-05-28 | 1 | -11/+12 |
* | Fix 1974137: Stat-lowering transformations resulting in death by stat | j-p-e-g | 2008-05-27 | 1 | -10/+6 |
* | If you're next to only one door which you can open/close, choose that | zelgadis | 2008-05-27 | 1 | -0/+61 |
* | Added "error" channel for runtime errors, and changed error messages that | zelgadis | 2008-05-27 | 1 | -4/+4 |
* | Better support for settings files that include other files: | dshaligram | 2008-05-26 | 1 | -2/+3 |
* | Fix aborting unchivalric attacks costing a turn. | j-p-e-g | 2008-05-25 | 1 | -2/+2 |
* | Fix 1914059: randart jewellery inconsistently described as {tried} by | j-p-e-g | 2008-05-25 | 1 | -6/+1 |
* | Move the mpr version of the monster list to output.cc and add it to | j-p-e-g | 2008-05-24 | 1 | -144/+1 |
* | Handle the warning prompt for melee attacks while in a sanctuary in | dolorous | 2008-05-24 | 1 | -11/+0 |
* | Switch the key for interlevel travel from Ctrl-G to G. | dolorous | 2008-05-21 | 1 | -3/+2 |
* | Pull code from mon->can_see(target) into a new function mon->see_grid() | j-p-e-g | 2008-05-18 | 1 | -3/+3 |
* | Rename Zin's Revitalisation to Vitalisation. | dolorous | 2008-05-15 | 1 | -1/+1 |
* | When placed under penance or excommunicated by Zin, remove divine | dolorous | 2008-05-15 | 1 | -15/+2 |
* | Add divine stamina (temporary stat-boosting) to Zin's Revitalisation. | dolorous | 2008-05-15 | 1 | -0/+12 |
* | Add still more minor cosmetic fixes. | dolorous | 2008-05-15 | 1 | -1/+1 |
* | Simplify. | dolorous | 2008-05-13 | 1 | -2/+1 |
* | Apply mesilliac's patch in [1962836] to fix the item list display in | dolorous | 2008-05-13 | 1 | -5/+8 |
* | To make Zin's Revitalisation less of a potion effect, consoliodate the | dolorous | 2008-05-08 | 1 | -0/+7 |
* | Fix some fallthrough-related bugs in Zin's Revitalisation, and allow | dolorous | 2008-05-08 | 1 | -0/+2 |
* | Properly save friendly pickup setting as a player variable (rather than | j-p-e-g | 2008-05-07 | 1 | -9/+12 |
* | Add minor cosmetic fixes. | dolorous | 2008-05-07 | 1 | -11/+10 |
* | Fix typo. | dolorous | 2008-05-07 | 1 | -1/+1 |
* | Disallow monsters from picking up missiles for which they don't have | j-p-e-g | 2008-05-07 | 1 | -1/+1 |
* | Move your_hand() from spells4.cc to misc.cc. | dolorous | 2008-05-04 | 1 | -1/+0 |
* | Add two new channels, MSGCH_FRIEND_SPELL and MSGCH_FRIEND_ENCHANT, | j-p-e-g | 2008-04-29 | 1 | -1/+2 |
* | Change friendly pickup from a toggle to a more userfriendly, easily | j-p-e-g | 2008-04-26 | 1 | -13/+40 |
* | Remove Beogh recalling orcs for you, and instead try harder to find | j-p-e-g | 2008-04-26 | 1 | -6/+27 |
* | Don't force recentering around the player when deliberately forgetting | dolorous | 2008-04-25 | 1 | -1/+1 |
* | Allow monsters to pick up and exchange armour if they find something | j-p-e-g | 2008-04-25 | 1 | -7/+9 |