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actor.h
Commit message (
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Author
Age
Files
Lines
*
"Maras are frozen" -> "The Maras are frozen" (5054)
Jesse Luehrs
2014-08-14
1
-1
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+2
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Make ranged weapon delay display properly on @
Nicholas Feinberg
2014-07-25
1
-2
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+2
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Make torpor snail slow end immediately after LOS is broken
Nicholas Feinberg
2014-07-25
1
-0
/
+2
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Handle another engulf ender (#7437)
Neil Moore
2014-07-18
1
-1
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+1
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Clear Engulf status when forcibly separated (#7437)
Neil Moore
2014-07-18
1
-0
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+1
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Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-0
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+1
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Refactor duplicate code from can_wield()
Nicholas Feinberg
2014-07-13
1
-1
/
+2
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Improve sleep code
Nicholas Feinberg
2014-07-11
1
-2
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+2
*
Fix magical shields being unable to block most ranged attacks (#8772)
Chris Campbell
2014-07-09
1
-0
/
+1
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Remove unused parameters from umbra() and backlit().
Neil Moore
2014-07-05
1
-5
/
+2
*
Rename functions (|amethyst).
Shmuale Mark
2014-06-19
1
-1
/
+1
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Try to reduce duplication in Recite code.
Shmuale Mark
2014-06-19
1
-1
/
+1
*
Make profane servitors ignore holy wrath, like holy energy (#7089).
Shmuale Mark
2014-06-17
1
-0
/
+1
*
Clean up holy attacks slightly (#6071).
Shmuale Mark
2014-06-11
1
-1
/
+0
*
Move go_berserk() out of misc.cc
Nicholas Feinberg
2014-06-04
1
-1
/
+1
*
New mutation: Forlorn
reaverb
2014-05-31
1
-1
/
+1
*
Remove jewelry and armour sources of conservation
gammafunk
2014-05-28
1
-1
/
+1
*
Destroy item destruction
gammafunk
2014-05-28
1
-1
/
+0
*
Don't use inventory weight for the chance of activating a shaft trap
gammafunk
2014-05-26
1
-1
/
+0
*
Melt away lava orcs.
Steve Melenchuk
2014-05-14
1
-0
/
+4
*
Fix rounding errors with drained skills.
elliptic
2014-05-14
1
-1
/
+2
*
Don't trigger berserkitis on ranged attacks (#8516).
Steve Melenchuk
2014-05-08
1
-1
/
+1
*
Ranged weapon delay.
Steve Melenchuk
2014-04-27
1
-0
/
+5
*
Make all abyss teleports shift the Abyss (minmay).
Shmuale Mark
2014-03-08
1
-1
/
+0
*
Make a function non-virtual.
Adam Borowski
2014-01-10
1
-1
/
+1
*
Drop double newlines where they seem to serve no purpose.
Adam Borowski
2013-12-21
1
-1
/
+0
*
Unmark actor::pos() as virtual.
Adam Borowski
2013-11-27
1
-1
/
+1
*
Remove moths of suppression
Chris Campbell
2013-11-11
1
-3
/
+0
*
Merge branch 'dwants'. Bring some Raid.
Adam Borowski
2013-11-06
1
-0
/
+2
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Merge branch 'master' into dwants
Adam Borowski
2013-11-01
1
-5
/
+7
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Merge branch 'master' into dwants
pubby
2013-10-01
1
-1
/
+4
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Merge branch 'master' into dwants
pubby
2013-08-31
1
-6
/
+8
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Fix whitespace.
Neil Moore
2013-08-28
1
-1
/
+1
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Create Formicid species and monsters.
pubby
2013-08-25
1
-0
/
+2
*
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Less los_def usage.
Adam Borowski
2013-11-05
1
-1
/
+0
*
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Remove get_los().
Adam Borowski
2013-11-05
1
-7
/
+0
*
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Drop "soul auras".
Adam Borowski
2013-11-05
1
-5
/
+4
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Make actor->get_los() const.
Adam Borowski
2013-10-31
1
-4
/
+4
*
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Unrand: the +2 hat of the High Council {Archmagi, Wiz- Noisy Contam Stlth-}.
Steve Melenchuk
2013-10-29
1
-1
/
+1
*
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Evokable Jump attack ability
gammafunk
2013-10-01
1
-0
/
+2
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Clear held and escape_attempts when resetting constrictions.
Neil Moore
2013-09-21
1
-1
/
+3
*
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Move mons_is_stationary() to struct actor.
Adam Borowski
2013-09-13
1
-0
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+1
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Revert "Bye bye clinging."
Raphael Langella
2013-08-12
1
-0
/
+5
*
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Bye bye clinging.
Adam Borowski
2013-07-10
1
-5
/
+0
*
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Revamp player xp draining
DracoOmega
2013-07-06
1
-2
/
+1
*
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Move shield_blocks from monster+player to actor.
Adam Borowski
2013-07-06
1
-0
/
+2
*
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Remove use of 'you' inside player member functions
pubby
2013-06-30
1
-1
/
+1
*
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Fixed some effects being applied twice to damage.
Ed Gonzalez
2013-06-29
1
-1
/
+2
*
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Merge branch 'newskald'
Pete Hurst
2013-06-24
1
-0
/
+1
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*
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Added reach_range() to actor and player classes.
Ed Gonzalez
2013-06-11
1
-0
/
+1
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