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areas.cc
Commit message (
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Author
Age
Files
Lines
...
*
Drop parentheses around scalar values in "return".
Adam Borowski
2012-07-05
1
-27
/
+27
*
Remove spaces between function identifiers and arguments lists.
Adam Borowski
2012-06-21
1
-2
/
+2
*
Let Sunlight linger for a while, don't track monsters with spotlights.
Adam Borowski
2012-06-05
1
-0
/
+7
*
Don't suppress the Mace of Brilliance's aura.
Neil Moore
2012-05-19
1
-1
/
+3
*
Suppression: new function: player_equip_unrand_effect
Ben Striegel
2012-05-18
1
-1
/
+1
*
Fix minor bug in both silence and suppression
Ben Striegel
2012-05-18
1
-2
/
+2
*
Mindexicide: behaviour_event().
Adam Borowski
2012-04-21
1
-1
/
+1
*
Remove some code for dealing with orb drops.
Adam Borowski
2012-04-01
1
-1
/
+3
*
Moth of Suppression, preliminary coding
Ben Striegel
2012-03-21
1
-1
/
+46
*
Revert "Simplify."
David Lawrence Ramsey
2012-03-19
1
-1
/
+3
*
Simplify.
David Lawrence Ramsey
2012-03-18
1
-3
/
+1
*
Fix apparent typo.
David Lawrence Ramsey
2012-03-18
1
-1
/
+1
*
Fix punctuation.
David Lawrence Ramsey
2012-03-04
1
-4
/
+4
*
Don't redundantly regenerate agrid at the wrong time.
Adam Borowski
2012-02-06
1
-12
/
+0
*
Consistently use a space after flow control statements.
Adam Borowski
2011-12-02
1
-1
/
+1
*
Turn seraphs into real monsters, they were broken by cherub changes.
Adam Borowski
2011-12-01
1
-0
/
+2
*
s/antihalo/umbra/g in the code as well, to match the new user-visible name.
Adam Borowski
2011-09-07
1
-17
/
+19
*
Item mimics use the new generation algorithm too.
Raphael Langella
2011-09-05
1
-19
/
+7
*
New feature mimic implementation.
Raphael Langella
2011-09-05
1
-0
/
+4
*
Eronarn's profane servitors and antihaloes
Chris Campbell
2011-09-03
1
-3
/
+59
*
First stab at Orb glow.
Adam Borowski
2011-08-25
1
-0
/
+27
*
cppcheck: fix inefficient checking for emptiness.
Adam Borowski
2011-07-05
1
-1
/
+1
*
Halo effect for the mace of brilliance
Shayne Halvorson
2011-06-18
1
-5
/
+18
*
Add formatting fix.
David Lawrence Ramsey
2011-06-07
1
-2
/
+2
*
Allow porkalating holy beings.
Adam Borowski
2011-04-13
1
-0
/
+2
*
Make file headers doxygen-friendly, drop useless fields.
Adam Borowski
2011-03-28
1
-5
/
+5
*
Cancel Leda's is player isn't standing on solid ground.
Raphael Langella
2011-02-24
1
-1
/
+1
*
Don't liquefy water.
Raphael Langella
2011-02-24
1
-0
/
+3
*
Reroll of Zin recite patch.
Eronarn Palazzo
2011-01-23
1
-0
/
+1
*
Rename holy dragon to pearl dragon (OG17).
Jude Brown
2011-01-08
1
-1
/
+1
*
Resolve agrid not being regenerated upon loading game.
Jude Brown
2011-01-02
1
-0
/
+12
*
Tweak Leda's Liquefaction (OG17, others); fixes #3086.
Jude Brown
2010-12-30
1
-3
/
+3
*
Correct whitespace errors using checkwhite.
Vsevolod Kozlov
2010-12-29
1
-2
/
+0
*
New spell: Leda's Liquefaction.
Jude Brown
2010-12-28
1
-5
/
+144
*
Get rid of some more insidious longs.
Adam Borowski
2010-10-04
1
-1
/
+2
*
Partially implement spirits, though not fully.
Jude Brown
2010-09-16
1
-1
/
+1
*
Fix a rounding error to make TSO halo look better.
Adam Borowski
2010-09-14
1
-2
/
+4
*
Merge branch 'master' into holyhaul
Adam Borowski
2010-09-06
1
-4
/
+7
|
\
|
*
Rename class "monsters" to "monster".
Robert Vollmert
2010-09-05
1
-4
/
+4
|
*
Silent spectres.
Adam Borowski
2010-08-23
1
-0
/
+3
*
|
Differentiate the halo size for celestial species.
Adam Borowski
2010-07-07
1
-4
/
+33
|
/
*
Don't recalculate the agrid when it's known there are no areas.
Adam Borowski
2010-07-04
1
-2
/
+20
*
Move the call to _update_agrid() for easier inlining and profiling.
Adam Borowski
2010-07-04
1
-5
/
+4
*
Bring sanity to enums by making them diffable/patchable.
Adam Borowski
2010-06-08
1
-1
/
+1
*
Properly make Zin's sanctuary violation a separate conduct.
David Lawrence Ramsey
2010-04-15
1
-1
/
+1
*
And make Zin care about sanctuary violation again.
David Lawrence Ramsey
2010-04-15
1
-1
/
+1
*
Fix arena with global LOS.
Robert Vollmert
2010-03-22
1
-1
/
+5
*
Update actor::get_los to use global LOS.
Robert Vollmert
2010-03-22
1
-1
/
+1
*
Invalidate global LOS where appropriate.
Robert Vollmert
2010-03-22
1
-2
/
+6
*
Allow monsters to use Silence.
Nathaniel Rook
2010-03-21
1
-1
/
+7
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