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* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Restore direct setting of you.position in arena.Robert Vollmert2009-11-061-1/+1
* Add actor::set_position.Robert Vollmert2009-11-061-1/+1
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-1/+1
* arena.cc: different msgs for respawns and summonsMatthew Cline2009-11-061-2/+12
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-1/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+1
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* arena: respawning slime creaturesMatthew Cline2009-11-021-7/+26
* Split up monstuff.ccMatthew Cline2009-11-011-2/+2
* arena.cc: Respawning merged slime creaturesMatthew Cline2009-10-311-1/+19
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* Convert player::your_name to std::string.Robert Vollmert2009-10-241-1/+1
* Add more minor cosmetic fixes.David Lawrence Ramsey2009-10-211-0/+2
* arena.cc: Make sure adjust_spells() gets all monsMatthew Cline2009-10-211-14/+6
* Create l_defs.h and move stuff there.Robert Vollmert2009-10-211-0/+1
* arena: Respawn fix, "move_respawns" option, msgsMatthew Cline2009-10-201-6/+17
* arena.cc: Try harder to preserve respawnersMatthew Cline2009-10-191-3/+49
* arena.cc: Don't dump examination messagesMatthew Cline2009-10-191-0/+10
* New arena option "respawn"Matthew Cline2009-10-191-0/+59
* arena.cc: Avoid divide-by-zero errorMatthew Cline2009-10-181-0/+8
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-3/+1
* remove unnecessary "version.h" includes, AppHdr.h does it alreadySteven Noonan2009-10-181-1/+0
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-3/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-3/+0
* Add whitespace fixes.dolorous2009-09-191-1/+1
* Some arena tweaks:zelgadis2009-07-221-2/+12
* Apply r10037 to trunk: arena documentation.j-p-e-g2009-06-251-1/+7
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* Add spacing fixes.dolorous2009-04-301-2/+2
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-1/+1
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-4/+6
* If a faction has a new member enter the arena after the faction is defeated butzelgadis2009-01-271-0/+6
* Added the arena tag "miscasts", which causes each monster to randomly miscastzelgadis2009-01-271-0/+22
* Fix bug #2482254: a giant spore exploding was having the mgrd where it used tozelgadis2009-01-181-5/+0
* Fix [2498711]: In arena mode, mark monsters duplicated by chaos as dolorous2009-01-161-3/+1
* A limited set of commands are now available to use during arena mode:zelgadis2009-01-111-6/+50
* Attempt to fix [2498635]: Use memset() instead of bzero().dolorous2009-01-111-1/+1
* Fix compilation (oops).dolorous2009-01-101-0/+4
* Add more minor cosmetic fixes.dolorous2009-01-101-23/+16
* Add whitespace fixes.dolorous2009-01-101-1/+1
* Typo fix.dolorous2009-01-101-1/+1
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-0/+8
* Change arena item culling to cull oldest items first instead of most boringzelgadis2009-01-091-152/+158
* Yet another fix to the arena win/loss/tie logic.zelgadis2009-01-071-26/+256
* Add spacing fixes.dolorous2009-01-061-1/+1
* Get the arena tied-round and giant spore logic working again, partially byzelgadis2009-01-061-26/+28
* Slightly improved handling of ties and suicidal giant spores, plus more sanityzelgadis2009-01-061-17/+113
* Consider a round a tie if there aren't any monsters at all left at the end of azelgadis2009-01-061-36/+111
* Make all the starting equipment of arena monsters fully identified, pluszelgadis2009-01-061-0/+17