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attack.cc
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Ranged weapon delay.
Steve Melenchuk
2014-04-27
1
-14
/
+6
*
Basic ranged attack functionality.
Steve Melenchuk
2014-04-27
1
-7
/
+830
*
Replace it with something.
Adam Borowski
2014-01-10
1
-1
/
+1
*
Remove redundancy: {attack,defend}er_visible vs {attack,defend}er_invisible.
Adam Borowski
2014-01-10
1
-8
/
+7
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-2
/
+2
*
Axe a buttload of useless #includes.
Adam Borowski
2013-11-03
1
-2
/
+0
*
Cancel an american speling.
Adam Borowski
2013-08-24
1
-1
/
+1
*
Make melee combat more exciting!!!!
Steve Melenchuk
2013-06-17
1
-1
/
+10
*
Remove HANDS_HALF.
elliptic
2013-01-15
1
-1
/
+1
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-0
/
+2
*
Add spelling fixes.
David Lawrence Ramsey
2012-10-12
1
-1
/
+1
*
Use std namespace.
Raphael Langella
2012-08-26
1
-17
/
+16
*
Drop a bunch of parentheses from return statements.
Adam Borowski
2012-08-08
1
-3
/
+3
*
Revert "Show damage numbers in wizard mode."
Raphael Langella
2012-07-09
1
-3
/
+4
*
Some more return deparenthesization.
Adam Borowski
2012-07-05
1
-2
/
+2
*
String scalars are scalars, too.
Adam Borowski
2012-07-05
1
-1
/
+1
*
Drop parentheses around scalar values in "return".
Adam Borowski
2012-07-05
1
-1
/
+1
*
Drop pointless braces after if/for/while everywhere.
Adam Borowski
2012-04-20
1
-2
/
+0
*
Use actor->is_player() consistently instead of (actor->atype() == ACT_PLAYER).
Adam Borowski
2012-03-22
1
-2
/
+2
*
Show damage numbers in wizard mode.
Raphael Langella
2012-03-07
1
-4
/
+3
*
Coding style fixes: braces to their own line.
Neil Moore
2011-12-14
1
-1
/
+2
*
PRONOUN -> PRONOUN_SUBJECTIVE
Adam Borowski
2011-12-06
1
-1
/
+1
*
Fix some uninitialized variables.
Adam Borowski
2011-12-01
1
-1
/
+2
*
Fix uninitialized special_damage
Robert Burnham
2011-11-28
1
-3
/
+3
*
Revert "Revert "Clean up aux code a bit.""
elliptic
2011-11-27
1
-1
/
+1
*
Revert "Clean up aux code a bit."
Robert Burnham
2011-11-27
1
-1
/
+1
*
Clean up aux code a bit.
elliptic
2011-11-26
1
-1
/
+1
*
Remove unused hand_half_bonus variable.
elliptic
2011-11-26
1
-1
/
+1
*
Merge branch 'master' into unified_combat_control
Robert Burnham
2011-11-16
1
-8
/
+13
*
Add comments, fix player_stab_check
Robert Burnham
2011-11-11
1
-2
/
+1
*
Move some variables from melee_attack to attack
Robert Burnham
2011-11-04
1
-0
/
+2
*
Change player_weapon_affects god to player_weapon_upsets_god
Robert Burnham
2011-11-04
1
-1
/
+1
*
Fix whitespace.
Samuel Bronson
2011-11-01
1
-2
/
+2
*
Fix compile error caused by careless copy/paste
Robert Burnham
2011-11-01
1
-1
/
+1
*
Move modify_blood_amount to attack
Robert Burnham
2011-11-01
1
-0
/
+38
*
Fix build issues stemming from merge
Robert Burnham
2011-10-26
1
-6
/
+3
*
Massive (partial) conversion to new combat system
Robert Burnham
2011-06-15
1
-1
/
+1
*
Merge mons_attack_you and mons_attack_mons into monster_attack
Robert Burnham
2011-05-13
1
-7
/
+7
*
Update more TODOs
Robert Burnham
2011-04-12
1
-5
/
+9
*
Update TODO
Robert Burnham
2011-04-12
1
-1
/
+2
*
Establish handle_{{phase}} class methods
Robert Burnham
2011-03-31
1
-2
/
+7
*
Replace DESC_NOCAP_YOUR and DESC_CAP_YOUR with DESC_YOUR
Robert Burnham
2011-03-25
1
-2
/
+2
*
Replace DESC_NOCAP_THE with DESC_THE
Robert Burnham
2011-03-25
1
-7
/
+2
*
Replace DESC_CAP_THE with DESC_THE
Robert Burnham
2011-03-25
1
-11
/
+6
*
Change attack::damage_brand from <int> to <brand_type>
Robert Burnham
2011-03-25
1
-1
/
+1
*
Move melee_attack properties to attack
Robert Burnham
2011-03-24
1
-4
/
+5
*
Relocate melee_attack class to own cc file
Robert Burnham
2011-03-24
1
-19
/
+14
*
Add attack to makelist, compile fixes
Robert Burnham
2011-03-22
1
-7
/
+20
*
Additional development of attack.cc, reording of class functions in attack.h
Robert Burnham
2011-03-21
1
-13
/
+147
*
Add attack class framework
Robert Burnham
2011-03-21
1
-0
/
+129
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