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path: root/crawl-ref/source/attack.h
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* Tweak defender_name method and use it more.Neil Moore2014-08-071-1/+1
* Improve a comment.Neil Moore2014-08-071-4/+3
* Use correct stats for reflected range attacks (#8794)Neil Moore2014-07-171-1/+4
* Plus2: Turn .plus into slayingNicholas Feinberg2014-06-141-0/+1
* Condense three functions into one.Steve Melenchuk2014-05-191-3/+1
* Make ranged attacks play a bit nicer with fsim.Steve Melenchuk2014-04-281-0/+2
* Let stabbing with blowgun attacks extend effect duration (elliptic).Steve Melenchuk2014-04-271-0/+1
* Give M_ARCHER monsters their acc/dam bonuses back.Steve Melenchuk2014-04-271-0/+1
* Ranged attack brands!Steve Melenchuk2014-04-271-2/+20
* Ranged weapon delay.Steve Melenchuk2014-04-271-2/+0
* Basic ranged attack functionality.Steve Melenchuk2014-04-271-7/+58
* Remove redundancy: {attack,defend}er_visible vs {attack,defend}er_invisible.Adam Borowski2014-01-101-4/+3
* Remove HANDS_HALF.elliptic2013-01-151-1/+0
* Make some of big global data arrays const.Adam Borowski2012-10-211-1/+1
* Remove generation of "staff" items.elliptic2012-09-021-1/+1
* Use std namespace.Raphael Langella2012-08-261-22/+21
* Revert "Revert "Clean up aux code a bit.""elliptic2011-11-271-1/+1
* Revert "Clean up aux code a bit."Robert Burnham2011-11-271-1/+1
* Clean up aux code a bit.elliptic2011-11-261-1/+1
* Remove unused hand_half_bonus variable.elliptic2011-11-261-1/+0
* Merge branch 'master' into unified_combat_controlRobert Burnham2011-11-161-0/+1
* Add comments, fix player_stab_checkRobert Burnham2011-11-111-2/+1
* Move some variables from melee_attack to attackRobert Burnham2011-11-041-3/+8
* Remove extra_noise; replace last instances with noise_factorRobert Burnham2011-11-041-1/+0
* Update remaining unarmed_ok to can_do_unarmedRobert Burnham2011-11-041-1/+0
* Move modify_blood_amount to attackRobert Burnham2011-11-011-2/+2
* mon_attack_flavour => attack_flavourRobert Burnham2011-06-211-0/+10
* Massive (partial) conversion to new combat systemRobert Burnham2011-06-151-12/+1
* Move stab-properties from attack class to melee_attack classRobert Burnham2011-05-121-3/+0
* Undo revert, fix a variable mistyping, misc changesRobert Burnham2011-04-291-1/+1
* Update TODOs, reorganize attack class methodsRobert Burnham2011-04-131-10/+11
* Update TODORobert Burnham2011-04-121-6/+0
* Establish handle_{{phase}} class methodsRobert Burnham2011-03-311-3/+14
* Replace DESC_NOCAP_YOUR and DESC_CAP_YOUR with DESC_YOURRobert Burnham2011-03-251-1/+1
* Move forward declaration from attack to melee_attackRobert Burnham2011-03-251-3/+0
* To-do commentary changeRobert Burnham2011-03-251-0/+3
* Update to-do, juxtapose method declarationsRobert Burnham2011-03-251-4/+2
* Change attack::damage_brand from <int> to <brand_type>Robert Burnham2011-03-251-2/+4
* Move melee_attack properties to attackRobert Burnham2011-03-241-0/+8
* Relocate melee_attack class to own cc fileRobert Burnham2011-03-241-21/+43
* Add attack to makelist, compile fixesRobert Burnham2011-03-221-4/+8
* Additional development of attack.cc, reording of class functions in attack.hRobert Burnham2011-03-211-8/+8
* Add attack class frameworkRobert Burnham2011-03-211-0/+107