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attitude-change.h
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Author
Age
Files
Lines
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-0
/
+2
*
Fixes for Gozag bugs related to level generation.
Steve Melenchuk
2014-05-07
1
-0
/
+1
*
Handling for attacking bribed creatures.
Steve Melenchuk
2014-05-07
1
-0
/
+1
*
Gozag: Don't let bribes take effect until the player spots the monster.
Steve Melenchuk
2014-05-07
1
-0
/
+1
*
Don't turn holies neutral when worshipping a good god
Chris Campbell
2014-04-28
1
-2
/
+0
*
Make another bunch of functions static or deleted.
Adam Borowski
2012-03-21
1
-1
/
+0
*
Axe the ring of Charms. Those damn witches hexed it!
Adam Borowski
2011-01-14
1
-2
/
+0
*
Add blue-anna's ring of charms.
Roberto
2010-09-18
1
-1
/
+2
*
Rename class "monsters" to "monster".
Robert Vollmert
2010-09-05
1
-7
/
+7
*
Rename variables named "monster" to "mons" or similar.
Robert Vollmert
2010-09-05
1
-4
/
+4
*
Make a few random functions static.
Adam Borowski
2010-07-06
1
-2
/
+0
*
Reimplement all monster-related actions as delayed ones. Remove apply_to_all...
Adam Borowski
2010-06-26
1
-8
/
+1
*
Fix the last missing instances of the unclean/chaotic split.
David Lawrence Ramsey
2009-11-20
1
-1
/
+1
*
Properly split up unholy and evil items, reworking is_(unholy|evil)().
David Lawrence Ramsey
2009-11-10
1
-1
/
+1
*
Replace monsters::is_magic_user() with
David Lawrence Ramsey
2009-11-10
1
-1
/
+1
*
Rename Feawn
Charles Otto
2009-11-08
1
-3
/
+3
*
Collect attitude changing code.
Robert Vollmert
2009-11-06
1
-0
/
+26