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* Add lm_props.lua and appry recent commits.j-p-e-g2008-07-111-7/+14
* Update documentation for 0.4.j-p-e-g2008-07-081-2/+6
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-10/+9
* Fix 2011722: Reallow targetting beams such that you may be hit. (There'sj-p-e-g2008-07-061-3/+11
* [2010192] Fixing issue where cancelling a ranged attack (e.g. "Really fire on...ennewalker2008-07-051-5/+11
* Disallow vampires from draining summoned creatures to be consistent withj-p-e-g2008-07-041-18/+19
* Remove apparent debugging statement.dolorous2008-07-041-5/+4
* Remove debugging statement, minor clean up.j-p-e-g2008-07-031-2/+2
* Revert the change on ammo handling for Tiles, and replace it with a morej-p-e-g2008-07-021-3/+4
* If an explosion has its center in Sanctuary then give a message aboutzelgadis2008-07-021-0/+9
* Typo fix.dolorous2008-07-021-2/+2
* Add more miscellaneous minor fixes.dolorous2008-07-021-1/+1
* When laying down Sanctuary make all pets inside it stop attacking and movezelgadis2008-07-021-2/+4
* Make tracer beams call stop_attack_prompt() for foes as well as forzelgadis2008-07-011-12/+29
* Make initial sanctuary be circular in shape rather than square.zelgadis2008-07-011-0/+4
* Bug 2006092: beam.fr_count and beam.foe_count were being unecessarilyzelgadis2008-07-011-14/+0
* Force beams of digging (wand or spell, known or unknown, also /randomj-p-e-g2008-06-301-0/+2
* In response to BR 2005224 (TSO penance from shooting unseen underwaterj-p-e-g2008-06-281-3/+6
* [2001518] #ifdefing out a put_colour_ch in the beam routine to fix spurious t...ennewalker2008-06-281-1/+2
* Bug 2004889: hack to make beam.fr_count negative if the player answeredzelgadis2008-06-281-5/+5
* Update beam.fr_count and beam.foe_count for beams fired by the playerzelgadis2008-06-271-13/+14
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-7/+7
* Add minor cosmetic fixes.dolorous2008-06-191-17/+14
* Simplify.dolorous2008-06-191-4/+3
* Fix 1996837: Allow equipping spellcasters with ammunition on generation.j-p-e-g2008-06-191-7/+7
* Fix mephitic cloud allowing no self-targetting. (BR1995505)j-p-e-g2008-06-171-1/+1
* Simplify.dolorous2008-06-171-2/+2
* Fix attack conduct handling to register more than one conduct for an dolorous2008-06-171-8/+8
* Use more wrappers, and add more cleanups.dolorous2008-06-161-2/+2
* Don't change beam names for tracers. (Fixes 1994978.)j-p-e-g2008-06-161-13/+12
* Add more god gift-related fixes. First, expand mgen_data::hostile_at() dolorous2008-06-141-1/+6
* Add explanatory comments to the pathfinding routines. I might have gonej-p-e-g2008-06-121-20/+30
* Implement the Petrify spell in a rather basic variant, and replace the j-p-e-g2008-06-121-4/+57
* Oops, don't touch beam.foe_count if the "beam" is actually a missile.zelgadis2008-06-121-1/+3
* beam.foe_count (and related members) weren't being updated when a monsterzelgadis2008-06-121-0/+11
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-5/+5
* Add spacing fixes.dolorous2008-06-111-1/+1
* Add a few more cosmetic fixes.dolorous2008-06-111-6/+7
* Comment fixes.dolorous2008-06-101-2/+0
* Add comments documenting exceptions to the general rule of making dolorous2008-06-101-0/+2
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-1/+1
* Modify Evaporate and Stinking Cloud to prompt when firing throughj-p-e-g2008-06-101-57/+55
* Bug 1987918: make hellfire and magma produce steam when over water.zelgadis2008-06-091-4/+3
* Modify Portal Projectile to use the quiver interface, so you can nowj-p-e-g2008-06-081-1/+1
* Clean up handling of angered monsters.dolorous2008-06-081-3/+3
* Fix 1986252: double "Blech! You need xy!" messagej-p-e-g2008-06-061-5/+5
* Fix mimics not teleporting when attacked by reaching or airstrike, and aj-p-e-g2008-06-051-3/+6
* Comment fixes.dolorous2008-06-041-2/+3
* Add minor cosmetic fixes.dolorous2008-06-041-0/+8
* Don't display the warning prompt for firing a charming beam (from e.g. a dolorous2008-06-041-5/+5