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* Add miscellaneous minor fixes.dolorous2008-06-031-2/+3
* Fix summoned monsters spattering blood.j-p-e-g2008-06-031-2/+3
* Fix a recent bug of mine that blocked the friendly fire prompts.j-p-e-g2008-06-021-32/+26
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-28/+37
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-9/+17
* Add minor cosmetic fixes.dolorous2008-05-291-3/+3
* Add more noise-related cleanups.dolorous2008-05-281-4/+3
* Consolidate a bit more.dolorous2008-05-251-11/+3
* And name the consolidated function properly.dolorous2008-05-251-1/+1
* Consolidate the setting of the "standard" attack conducts.dolorous2008-05-251-11/+2
* Consolidate the attack warning prompts for both melee and beams, and use dolorous2008-05-251-52/+2
* Mention named orcs' base type in the monster descriptions.j-p-e-g2008-05-251-11/+14
* And put it back in, in the proper place.dolorous2008-05-241-7/+15
* Revert previous change, as it's in the wrong place.dolorous2008-05-241-5/+2
* Account for sanctuaries in the "Really fire through..." prompt.dolorous2008-05-241-2/+5
* Update change log once again.j-p-e-g2008-05-241-14/+25
* Consolidate player tracer messages.j-p-e-g2008-05-231-77/+49
* Revert being more forgiving about making unchivalric attacks by zapping dolorous2008-05-231-1/+3
* Apply beam tracer prompt to helpless/fleeing etc. creatures whenj-p-e-g2008-05-231-47/+138
* Be a bit more forgiving of zapping unidentified wands that your god dolorous2008-05-231-3/+1
* Comment fixes.dolorous2008-05-231-3/+3
* Add minor cosmetic fixes.dolorous2008-05-221-7/+8
* Improve player beam tracer for firing through friendlies:j-p-e-g2008-05-221-120/+603
* Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, butj-p-e-g2008-05-211-16/+35
* Add various attitude- and alignment-related fixes.dolorous2008-05-201-9/+15
* Add more minor cosmetic fixes.dolorous2008-05-201-3/+2
* Comment fixes.dolorous2008-05-201-2/+2
* Add more consistency fixes: the conduct for melee attacks on holy beings dolorous2008-05-191-2/+2
* Revert the always-annoying change to Burn/Freeze, for consistency with dolorous2008-05-191-11/+17
* Add more minor cosmetic fixes, and make sure Burn/Freeze always annoys dolorous2008-05-191-5/+5
* Comment fixes.dolorous2008-05-191-4/+4
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-181-3/+3
* Enable handling of long-distance unchivalric attacks, and increase the dolorous2008-05-171-1/+7
* Add a tutorial hint for encountering an invisible monster and offer a j-p-e-g2008-05-151-0/+8
* Remove unneeded blank line.dolorous2008-05-151-1/+0
* Add sanity checks.dolorous2008-05-141-2/+2
* Add more minor cosmetic fixes.dolorous2008-05-141-4/+4
* Consolidate beam and cloud handling routines a bit, and allow clouds to dolorous2008-05-141-27/+9
* Consolidate routines for elements' destroying items on the floor.dolorous2008-05-141-47/+2
* Add still more minor cosmetic fixes.dolorous2008-05-141-7/+5
* Add more minor cosmetic fixes.dolorous2008-05-141-2/+1
* Let bolts of fire and ice, as well as explosions, destroy vulnerable dolorous2008-05-141-13/+7
* Add another comment fix.dolorous2008-05-141-1/+1
* Add minor cosmetic fixes.dolorous2008-05-141-4/+4
* Comment fixes.dolorous2008-05-141-2/+2
* Add minor cosmetic fixes.dolorous2008-05-131-10/+10
* Apply mesilliac's patch in [1962846], slightly tweaked, to make dolorous2008-05-131-0/+8
* Simplify handling of monsters angered by the player, and expand it to dolorous2008-05-071-3/+3
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-1/+3
* Change banishment in two ways:j-p-e-g2008-04-281-1/+6