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beam.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Have monsters check constriction before using knockback abilities
gammafunk
2014-07-02
1
-0
/
+1
*
Don't pause the game for offscreen explosions.
Neil Moore
2014-06-08
1
-1
/
+1
*
Rename nuke_wall() destroy_wall()
reaverb
2014-06-05
1
-1
/
+1
*
New monster spell: Drain Magic.
Steve Melenchuk
2014-05-10
1
-3
/
+3
*
Remove the interaction between disintegration and statue enemies.
Steve Melenchuk
2014-05-10
1
-1
/
+0
*
Let stabbing with blowgun attacks extend effect duration (elliptic).
Steve Melenchuk
2014-04-27
1
-1
/
+1
*
Ranged attack brands!
Steve Melenchuk
2014-04-27
1
-0
/
+1
*
Basic ranged attack functionality.
Steve Melenchuk
2014-04-27
1
-0
/
+3
*
Generalize and clean up some beam initialization code.
gammafunk
2014-03-06
1
-1
/
+1
*
Allow the draw delay for explosions to be changed (as it can for beams)
DracoOmega
2014-03-06
1
-0
/
+1
*
Stop enslave soul from sometimes wasting resources.
wheals
2014-02-23
1
-0
/
+2
*
Magically-penetrating projectiles pierce through shields.
Steve Melenchuk
2014-02-04
1
-2
/
+2
*
Fix curare source and target being switched. (wheals)
Pekka Lampila
2014-02-04
1
-1
/
+1
*
Make some unrands more interesting, bring back two
wheals
2014-02-03
1
-0
/
+2
*
Drop double newlines where they seem to serve no purpose.
Adam Borowski
2013-12-21
1
-2
/
+0
*
Fix spelling of "targeting" (#7837)
Chris Campbell
2013-12-10
1
-1
/
+1
*
Don't let Dryads walk through trees
Chris Campbell
2013-12-03
1
-1
/
+0
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-1
/
+1
*
Blame the player for effects from known /RE and chaos (#7576)
Neil Moore
2013-09-27
1
-0
/
+2
*
Don't crash on reflected needles.
Neil Moore
2013-06-25
1
-1
/
+1
*
Tracers for cloud spells for both players (#2491) and monsters.
Steve Melenchuk
2013-03-17
1
-0
/
+4
*
Add formatting fix.
David Lawrence Ramsey
2013-02-13
1
-1
/
+2
*
Fix inconsistencies in bolt struct references.
David Lawrence Ramsey
2013-02-13
1
-1
/
+1
*
Make targeters aware of monsters their beams cannot hit
DracoOmega
2013-02-03
1
-0
/
+1
*
Make I and z? usable again in debug builds.
Adam Borowski
2012-11-27
1
-0
/
+3
*
Don't bother estimating minimal damage in beam tracers.
Adam Borowski
2012-10-03
1
-1
/
+1
*
Make melee combat use common AC code.
Adam Borowski
2012-10-03
1
-11
/
+0
*
Use std namespace.
Raphael Langella
2012-08-26
1
-24
/
+22
*
Get Fireball tracers and targetter to work properly.
Steve Melenchuk
2012-08-02
1
-2
/
+4
*
Make "visible monster in range" spell check more sophisticated.
Steve Melenchuk
2012-07-30
1
-0
/
+1
*
Don't prompt in the middle of targetting.
Neil Moore
2012-07-15
1
-0
/
+1
*
IMB tracer and targetting improvements.
Steve Melenchuk
2012-07-11
1
-0
/
+2
*
Simplify and sanitize beam AC code, allow beams with proportional AC rule.
Adam Borowski
2012-06-22
1
-1
/
+13
*
Mindexicide: behaviour_event().
Adam Borowski
2012-04-21
1
-1
/
+1
*
Always id scrolls of fear as well.
Adam Borowski
2011-11-20
1
-3
/
+1
*
Don't pass the victim to range_func, it's useless.
Adam Borowski
2011-11-06
1
-3
/
+2
*
Remove the ranged brand of reaping (unused for over a year).
Adam Borowski
2011-11-06
1
-3
/
+2
*
Fix ranged combat fsim.
Raphael Langella
2011-10-07
1
-0
/
+1
*
Item mimics use the new generation algorithm too.
Raphael Langella
2011-09-05
1
-1
/
+0
*
Eronarn's profane servitors and antihaloes
Chris Campbell
2011-09-03
1
-0
/
+1
*
Don't miscast when the spell can still be aborted (#4281).
Raphael Langella
2011-07-21
1
-4
/
+7
*
Make cppcheck a bit happier.
Adam Borowski
2011-07-05
1
-1
/
+1
*
Kludge beams to never hit the same person more than twice.
Adam Borowski
2011-07-04
1
-0
/
+1
*
Make file headers doxygen-friendly, drop useless fields.
Adam Borowski
2011-03-28
1
-5
/
+4
*
Track the source of monster enchantments.
Adam Borowski
2011-02-23
1
-4
/
+4
*
Make monster tracers round up average expected damage so that monsters like o...
Darshan Shaligram
2010-12-08
1
-0
/
+1
*
Simplify phrasing
Raphael Langella
2010-11-07
1
-1
/
+1
*
Move monster invisibility enchantment handling into its own function.
David Lawrence Ramsey
2010-10-27
1
-0
/
+2
*
Make some functions static, remove unused among those.
Adam Borowski
2010-10-27
1
-4
/
+0
*
Massive spacing fixes: "( spaces after parentheses )".
Adam Borowski
2010-10-15
1
-6
/
+6
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