index
:
crawl-ref
master
travis
Dungeon Crawl Stone Soup
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
crawl-ref
/
source
/
branch-data.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove Hall of Blades
reaverb
2014-06-07
1
-1
/
+2
*
Make Crypt three levels; place Tomb entrance only on Crypt:3 (MarvinPA).
Steve Melenchuk
2014-04-26
1
-2
/
+2
*
Don't try to place Depths' zig entrance on Depths:6.
Steve Melenchuk
2014-03-12
1
-1
/
+1
*
Move the Vaults entrance up a level (elliptic).
Steve Melenchuk
2014-03-11
1
-1
/
+1
*
Reduce D to 15 levels.
Steve Melenchuk
2014-03-11
1
-2
/
+2
*
Reduce Depths to 5 floors
DracoOmega
2014-03-11
1
-2
/
+2
*
Purge some references to Forest.
Shmuale Mark
2014-03-03
1
-1
/
+2
*
Paint Sewer walls blue.
Adam Borowski
2014-01-27
1
-1
/
+1
*
Generate exactly 0 zig portals in D, and 1 in Depths.
Adam Borowski
2013-12-19
1
-1
/
+1
*
Make portal entrances and exits proper features on their own.
Adam Borowski
2013-12-18
1
-10
/
+10
*
Don't let Bailey rock masquerade as stone.
Adam Borowski
2013-12-08
1
-1
/
+1
*
Shorten DNGN_ENTER_FOO/DNGN_RETURN_FROM_FOO enums.
Adam Borowski
2013-11-25
1
-7
/
+7
*
Push the "O harder than L" thing.
Adam Borowski
2013-11-20
1
-1
/
+1
*
Limit the Lair entrance to D:8-11.
Adam Borowski
2013-11-20
1
-1
/
+1
*
Move the Vaults entrance to D:14-15.
Adam Borowski
2013-11-20
1
-1
/
+1
*
Bump Depths' absdepth.
Steve Melenchuk
2013-11-13
1
-1
/
+1
*
Move Vaults entry to Depths:1-3 (was 2-5).
Steve Melenchuk
2013-11-13
1
-1
/
+1
*
Transform the lower half of D into a new branch: the Depths.
Steve Melenchuk
2013-11-12
1
-11
/
+9
*
Re-letter the Vestible to 'H' (was: 'U').
Steve Melenchuk
2013-11-12
1
-1
/
+1
*
Shorten branch enums.
Adam Borowski
2013-11-03
1
-17
/
+17
*
Don't let --mapstat try to build Dwarf maps.
Adam Borowski
2013-07-18
1
-1
/
+1
*
Remove the Dwarven Hall.
Adam Borowski
2013-07-10
1
-0
/
+2
*
Properly set the enums for proper hell branch exits.
Adam Borowski
2013-06-21
1
-4
/
+4
*
Remove include guards from *-data.h
Adam Borowski
2013-06-14
1
-6
/
+2
*
Greatly increase ambient noise in Crypt
DracoOmega
2013-06-06
1
-1
/
+1
*
Alternate Forest with Crypt.
Steve Melenchuk
2013-05-26
1
-1
/
+1
*
Choose Pan floor/wall colours randomly instead of basing them on monsters
Chris Campbell
2013-04-22
1
-1
/
+1
*
#5464 Don't create shafts on Crypt:4
Pete Hurst
2013-03-29
1
-1
/
+1
*
Merge branch 'master' into mon-pick
Adam Borowski
2013-02-24
1
-0
/
+10
|
\
|
*
Restore save compatibility with 0.11 final.
Adam Borowski
2013-01-26
1
-0
/
+11
*
|
Axe a few invalid comments.
Adam Borowski
2013-01-13
1
-6
/
+5
*
|
Merge branch 'master' into mon-pick
Adam Borowski
2013-01-09
1
-2
/
+2
|
\
|
|
*
Save compatibility for abyssal stairs.
Neil Moore
2012-12-30
1
-1
/
+1
|
*
The 27 levels of the abyss
Brendan Hickey
2012-12-30
1
-1
/
+1
|
*
Don't let the Crypt entrance generate on Vaults:4.
elliptic
2012-11-11
1
-1
/
+1
*
|
Merge branch 'master' into mon-pick
Adam Borowski
2012-11-04
1
-2
/
+2
|
\
|
|
*
Shorten Vaults to 5 levels.
Michael Gagno
2012-08-20
1
-2
/
+2
*
|
Convert mon-pick data to a more readable scheme.
Adam Borowski
2012-08-27
1
-34
/
+0
|
/
*
Bump save compat, in order to recover from monster_spells.
Adam Borowski
2012-08-19
1
-11
/
+0
*
Hide Hive from gather_branches.
Adam Borowski
2012-08-15
1
-1
/
+1
*
Purge the remnants of Hive.
Adam Borowski
2012-07-24
1
-1
/
+3
*
Revert shoals colours and exploration limit.
Raphael Langella
2012-07-19
1
-1
/
+1
*
Make the Shoals floor brown/yellow depending on height (wet sand).
Raphael Langella
2012-07-17
1
-1
/
+1
*
Fix level connectivity in Swamp.
Michael Gagno
2012-07-03
1
-1
/
+1
*
Revert "Use brown for rock walls in Spider."
Adam Borowski
2012-06-24
1
-1
/
+1
*
Use brown for rock walls in Spider.
Michael Gagno
2012-06-17
1
-1
/
+1
*
There is no "standard" monster set anymore, rename it to "dungeon".
Adam Borowski
2012-05-30
1
-1
/
+1
*
Increase absdepth of Swamp/Snake/Shoals/Spider by 1, adjust unique generation...
elliptic
2012-05-27
1
-4
/
+4
*
Move the Swamp entrance to the same depth range as the other non-Slime Lair b...
elliptic
2012-05-24
1
-1
/
+1
*
Use more consistent articles and capitalization in portal vault longnames.
elliptic
2012-05-15
1
-7
/
+7
[next]