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* Add the enums and entries for blue_anna's Dwarven Hall.Adam Borowski2010-09-061-214/+1
* add ambient noise levels to branchesJesse Luehrs2010-08-251-23/+54
* Move Translocation spells into a file of their own.Johanna Ploog2010-08-211-1/+1
* Enums and base support for Forest and the Spider Nest.Adam Borowski2010-08-201-2/+20
* Fix no-ctele announcements being affected by Tloc skills.Adam Borowski2010-08-181-2/+0
* Add option restart_after_game to make Crawl return to the main menu after the...Darshan Shaligram2010-07-041-1/+2
* Use subdungeon_depth to get the hell exit depth in the branch from which the ...Darshan Shaligram2010-06-191-1/+2
* Save Hell entry branch as well as level.Jude Brown2010-06-201-1/+1
* Change shop distribution (dpeg).Robert Vollmert2010-05-031-5/+5
* Remove obsolete unique placement comment.Robert Vollmert2010-05-031-4/+4
* Replace branch::has_shops by branch::shop_chance.Robert Vollmert2010-05-031-20/+20
* Report parent level in branch entry milestones.Darshan Shaligram2010-02-271-1/+47
* hell portals start showing up on d:21, not d:20Jesse Luehrs2010-02-111-1/+1
* make the branch depth possibilities a member of the branch structJesse Luehrs2010-02-081-21/+22
* Use Shoals:X instead of Shoal:X.Darshan Shaligram2010-01-301-1/+1
* Monster respawn rate reduces after 3k turns on level, respawning ends after 1...Darshan Shaligram2010-01-221-0/+9
* Let uniques spawn in Orc. (dpeg)Jude Brown2009-12-071-1/+1
* Only place natural and magical traps in Slime.Jude Brown2009-12-071-1/+1
* Move Tomb branch flag no_tele_control from crypt.des to branch.cc.Robert Vollmert2009-11-201-1/+2
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Add comment fix.David Lawrence Ramsey2009-10-071-3/+3
* Allow Gastronok and Prince Ribbit to generate in the Lair. (due)Adam Borowski2009-10-071-3/+3
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Shorten Lair to 8 levels. j-p-e-g2009-09-131-1/+1
* [2765110] Making capitalization of branch name articles more consistent.ennewalker2009-04-191-1/+1
* Remove references to unimplemented branches (Caverns, Pit, Inferno).j-p-e-g2009-03-141-27/+8
* [2418267] Disable stair connectivity fixups in the Tomb so that vault stair p...dshaligram2009-02-201-1/+1
* Cut Hive depth to 2.j-p-e-g2009-01-191-1/+1
* Add yet another unique courtesy of castamir: Dissolution, sentientj-p-e-g2009-01-101-1/+1
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Apply a patch by castamir to fix a multitude of typos.j-p-e-g2008-12-281-1/+1
* Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...dshaligram2008-11-251-0/+21
* Fix the Vestibule having no upstairs. o_Oj-p-e-g2008-06-151-1/+1
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-2/+1
* Add still more whitespace fixes.dolorous2008-04-211-6/+6
* The level-builder now enforces the constraint that every contiguous region on...dshaligram2008-04-101-6/+6
* Added Flight card to Deck of Emergency.haranp2008-04-041-0/+6
* bug 1916515: Roll back a portion of r3460 which broke zot. But why?pauldubois2008-03-171-9/+9
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+3
* Outsource randart names.j-p-e-g2008-02-241-9/+9
* Bunch of changes:haranp2007-11-131-16/+14
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-131-0/+25
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-23/+23
* Added svn properties svn:keywords and svn:eol-style to files which werezelgadis2007-10-031-1/+1
* This commit breaks save file compatability.zelgadis2007-09-301-1/+1
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-23/+108
* Added Lemuel's mines minivaults.dshaligram2007-05-091-0/+10
* Interlevel travel tweaks:dshaligram2007-05-091-32/+23
* s/island/shoal/haranp2007-04-271-4/+4