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Commit message (Expand)AuthorAgeFilesLines
* Properly hide conflicting branches on ctrl-O.Shmuale Mark2014-08-031-3/+2
* allow iterating over branches in a non-enum order (8742)Jesse Luehrs2014-08-021-4/+90
* Remove Hall of Bladesreaverb2014-06-071-1/+2
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2
* Gozag: prelimiary implementation of Bribe Branch.Steve Melenchuk2014-05-071-0/+1
* Purge some references to Forest.Shmuale Mark2014-03-031-3/+3
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-3/+3
* Use default parents for nonexistent branches.Neil Moore2013-11-121-2/+3
* Transform the lower half of D into a new branch: the Depths.Steve Melenchuk2013-11-121-1/+1
* Restore "Branch not generated this game" prompt.Neil Moore2013-11-061-1/+1
* Axe a buttload of useless #includes.Adam Borowski2013-11-031-2/+0
* Shorten branch enums.Adam Borowski2013-11-031-3/+3
* Store the entry level for every branch (rather than just depth).Adam Borowski2013-11-021-7/+5
* Remove the Dwarven Hall.Adam Borowski2013-07-101-2/+2
* No parent for the root branch.Neil Moore2013-06-211-0/+2
* Turn pairs of assertions with x > min, x <= max into ASSERT_RANGE.Adam Borowski2013-06-081-2/+1
* Alternate Forest with Crypt.Steve Melenchuk2013-05-261-4/+14
* Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-1/+2
* Merge branch 'master' into mon-pickAdam Borowski2013-02-241-0/+4
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| * Restore save compatibility with 0.11 final.Adam Borowski2013-01-261-0/+4
* | Merge branch 'master' into mon-pickAdam Borowski2012-11-041-1/+1
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| * Use std namespace.Raphael Langella2012-08-261-1/+1
* | Don't use internal data of mon-pick from the outside.Adam Borowski2012-08-261-5/+0
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* Bump save compat, in order to recover from monster_spells.Adam Borowski2012-08-191-5/+1
* Drop a bunch of parentheses from return statements.Adam Borowski2012-08-081-1/+1
* Purge the remnants of Hive.Adam Borowski2012-07-241-1/+4
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-1/+1
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-2/+0
* Set ZotDef in Zot.Neil Moore2012-05-021-0/+1
* Remove an almost unused function.Adam Borowski2012-04-271-16/+0
* Remove some unused portal vault special-casing.Adam Borowski2012-04-261-20/+0
* Fix oplace for entering portals.Adam Borowski2012-04-081-1/+4
* Merge branch 'master' into portal_branchesAdam Borowski2012-03-261-2/+2
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| * Enable the Spider Nest.Michael Gagno2012-03-131-2/+2
* | Use branch depth rather than absolute depth as the authoritative one.Adam Borowski2012-01-031-7/+2
* | Purge away attempts to retain save compat for level_type changes.Adam Borowski2011-11-041-23/+0
* | Split the branch data into read-only and mutable parts.Adam Borowski2011-11-041-3/+5
* | Remove the ability to dynamically set branch flags.Adam Borowski2011-11-041-53/+0
* | Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-61/+53
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* Remove unused level flags, forbid exclusions in Abyss and Lab.Adam Borowski2011-10-091-19/+0
* Disable the Hive, guarantee some very basic food supply.Adam Borowski2011-09-261-1/+1
* Apply the new feature mimic implementation to all types.Raphael Langella2011-09-051-0/+12
* Generalize checks for disabled Lair branches.Adam Borowski2011-08-301-0/+6
* Adjust some whitespace and formatting.Adam Borowski2011-07-081-1/+2
* Check for level_type == LEVEL_DUNGEON in at_branch_bottom.Vsevolod Kozlov2011-06-191-1/+2
* Doxygenization and junk purging that was missed by my script.Adam Borowski2011-04-021-5/+0
* Make some functions static, remove unused among those.Adam Borowski2010-10-271-6/+1
* Get rid of redundant and misindented breaks.Adam Borowski2010-10-211-6/+0
* Stop debug spam in labs.Adam Borowski2010-10-211-0/+3
* Get rid of some more insidious longs.Adam Borowski2010-10-041-7/+5