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path: root/crawl-ref/source/branch.h
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* allow iterating over branches in a non-enum order (8742)Jesse Luehrs2014-08-021-0/+15
* Gozag: prelimiary implementation of Bribe Branch.Steve Melenchuk2014-05-071-0/+1
* Don't recompile world when random-pick.h gets changed.Adam Borowski2013-11-251-0/+1
* Store the entry level for every branch (rather than just depth).Adam Borowski2013-11-021-1/+2
* Alternate Forest with Crypt.Steve Melenchuk2013-05-261-1/+3
* Merge branch 'master' into mon-pickAdam Borowski2012-11-041-2/+1
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| * Use std namespace.Raphael Langella2012-08-261-2/+1
* | Convert mon-pick data to a more readable scheme.Adam Borowski2012-08-271-2/+0
* | Don't use internal data of mon-pick from the outside.Adam Borowski2012-08-261-1/+0
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* Set ZotDef in Zot.Neil Moore2012-05-021-0/+1
* Remove an almost unused function.Adam Borowski2012-04-271-1/+0
* Give branches explicit base absdepth, instead of using distance to D:1.Adam Borowski2012-04-261-0/+1
* Remove some unused portal vault special-casing.Adam Borowski2012-04-261-2/+0
* Use monster_type for mon-pick functions.Adam Borowski2012-04-091-2/+2
* Purge remnants of Hell instant upstairs code.Adam Borowski2012-04-081-1/+0
* Merge branch 'master' into portal_branchesAdam Borowski2012-03-261-2/+2
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| * Declare an explicit type for colours.Adam Borowski2012-03-131-2/+2
* | A branch flag: BFLAG_NO_ITEMS, convert the old giant if to use that.Adam Borowski2011-11-041-0/+1
* | Split the branch data into read-only and mutable parts.Adam Borowski2011-11-041-6/+6
* | Renumber branch flags starting from 1.Adam Borowski2011-11-041-2/+2
* | Remove the ability to dynamically set branch flags.Adam Borowski2011-11-041-5/+0
* | Remove BFLAG_NO_TELE_CONTROL, redundant with level flags.Adam Borowski2011-11-041-2/+0
* | Remove BFLAG_HAS_ORB, nothing used it.Adam Borowski2011-11-041-1/+0
* | Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-3/+4
* | Branch data for "LEVEL_" and lua branches.Adam Borowski2011-11-041-0/+1
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* Remove unused level flags, forbid exclusions in Abyss and Lab.Adam Borowski2011-10-091-2/+0
* Apply the new feature mimic implementation to all types.Raphael Langella2011-09-051-0/+2
* Generalize checks for disabled Lair branches.Adam Borowski2011-08-301-0/+1
* Remove unused non-Lua fog generator code, almost unused trap generators.Adam Borowski2011-08-171-6/+0
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Remove altar_chance from branch data, as it is no longer used.Vsevolod Kozlov2010-12-291-1/+0
* Remove shop_chance from branch-data.h.Vsevolod Kozlov2010-12-291-1/+0
* Make some functions static, remove unused among those.Adam Borowski2010-10-271-1/+0
* Get rid of some more insidious longs.Adam Borowski2010-10-041-5/+5
* describe ambient_noiseJesse Luehrs2010-08-251-1/+1
* add ambient noise levels to branchesJesse Luehrs2010-08-251-0/+4
* Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.Adam Borowski2010-07-301-2/+2
* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-1/+1
* Replace branch::has_shops by branch::shop_chance.Robert Vollmert2010-05-031-1/+1
* Report parent level in branch entry milestones.Darshan Shaligram2010-02-271-0/+2
* make the branch depth possibilities a member of the branch structJesse Luehrs2010-02-081-0/+4
* Monster respawn rate reduces after 3k turns on level, respawning ends after 1...Darshan Shaligram2010-01-221-0/+1
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-3/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-3/+0
* Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...dshaligram2008-11-251-0/+3
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-4/+9
* The level-builder now enforces the constraint that every contiguous region on...dshaligram2008-04-101-1/+3
* Added Flight card to Deck of Emergency.haranp2008-04-041-0/+1
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-131-2/+8
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-0/+1