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* Remove stuffNicholas Feinberg2014-07-291-2/+2
* Move letter <-> index from stuff.cc to prompt.cc (wheals)Nicholas Feinberg2014-07-281-0/+1
* Track eating in action counts.Neil Moore2014-07-051-0/+5
* Fold mutation_def::wizname into ::short_desc.Shmuale Mark2014-07-031-1/+2
* Remove player burden and carrying capacitygammafunk2014-05-261-20/+0
* Chance function(void) to function()reaverb2014-05-241-1/+1
* Track gold paid to Gozag and show it in character dumpsChris Campbell2014-05-071-1/+8
* Remove the unused jelly formChris Campbell2014-04-101-0/+2
* Rename unchivalric_attack_type and friends.Shmuale Mark2014-03-061-2/+2
* Capitalise evoker names in action count dump (ChrisOelmueller)Neil Moore2014-01-201-2/+2
* Shadow god: Shadow Form.Steve Melenchuk2014-01-101-0/+3
* Capitalise two sentences in dumps (#7969)Neil Moore2014-01-091-1/+1
* Fix a typoChris Campbell2013-12-271-1/+1
* Rename abl-show.{cc,h} to ability.{cc,h}Adam Borowski2013-12-241-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-2/+0
* Replace `mprf(s)` with `mpr(s)`Chris Oelmueller2013-11-281-1/+1
* Don't bundle all evokables as "miscelanneous" in action counts.Adam Borowski2013-11-161-0/+16
* More formatting fixes for return (...);Neil Moore2013-11-151-3/+3
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-3/+3
* Shorten branch enums.Adam Borowski2013-11-031-1/+1
* Hush a warning on 32 bit.Adam Borowski2013-10-081-2/+2
* Reformat multi-line array literals.Adam Borowski2013-10-051-1/+2
* Deal with some less+libvte weirdness.Adam Borowski2013-10-041-2/+5
* A new build flag: COLOURED_DUMPS.Adam Borowski2013-10-031-1/+42
* If a crash happens during map generation, dump the whole grd.Adam Borowski2013-10-031-0/+2
* Condense some duplicated menu code for formatted_scrollerChris Oelmueller2013-09-211-1/+2
* Refactor 'you.religion' checks.Brendan Hickey2013-07-281-2/+2
* Turn pairs of assertions with x > min, x <= max into ASSERT_RANGE.Adam Borowski2013-06-081-2/+1
* Make some functions static and fix a DGL compilation warning.Neil Moore2013-05-261-11/+11
* Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-1/+2
* Include debug.h earlier.Adam Borowski2013-04-261-1/+0
* Count stabs on the action dump.Adam Borowski2013-03-171-0/+22
* Fungus FormBrendan Hickey2013-03-151-0/+3
* Simplify handling of version info.Adam Borowski2013-03-141-1/+1
* A more compact format of vault dumps (ChrisOelmueller).Adam Borowski2013-03-141-1/+1
* Don't spam Sprint dumps about having visited 1 branch of the dungeon.Adam Borowski2013-03-091-2/+5
* Wisp form.Adam Borowski2013-01-041-0/+3
* Bad transformations: enums, messages, gear restrictions.Adam Borowski2012-12-311-0/+9
* Revert "Remove unused option to ignore write errors for save fragments."Adam Borowski2012-12-171-1/+1
* Fix USE_DGAMELAUNCH compiles.Neil Moore2012-12-171-1/+1
* Fix "You have visited 2 bazaarss.".Adam Borowski2012-10-241-1/+1
* Drop a lot of unnecessary braces.Adam Borowski2012-10-241-2/+0
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+4
* Fix the action count not showing thrown weapons.Adam Borowski2012-10-051-2/+12
* Add dump_on_save option (elliott).elliptic2012-09-271-5/+5
* Use std namespace.Raphael Langella2012-08-261-92/+83
* Drop some unnecessary braces.Adam Borowski2012-08-161-2/+0
* Remove the spell_usage dump entry.Adam Borowski2012-08-161-62/+1
* Don't center the section header for mutation list in character dumps.Adam Borowski2012-07-291-1/+1
* Word-wrap the monster list in character dumps.Adam Borowski2012-07-291-2/+5