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* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-1/+1
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-43/+41
* Experimentally dump the new overview screen rather than the old one.j-p-e-g2008-05-241-0/+3
* Move the mpr version of the monster list to output.cc and add it toj-p-e-g2008-05-241-2/+10
* [1952025] Fix bad text wrapping of randart base item descriptions in chardumps.dshaligram2008-05-041-2/+1
* Consolidate the mutation-counting routines.dolorous2008-04-251-7/+1
* Change place_monster_aux to always check nearby squares as if j-p-e-g2008-04-201-1/+1
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-2/+0
* Another code cleanup.j-p-e-g2008-04-151-20/+21
* The level-builder now enforces the constraint that every contiguous region on...dshaligram2008-04-101-8/+14
* Ha, I knew there was a reason to cleaning up dungeon.cc - learning by j-p-e-g2008-03-311-2/+4
* "stashes" was both a global variable and a member variable... confusing!pauldubois2008-03-231-1/+1
* Batch of tiny changes for MSVC compiles.pauldubois2008-03-101-2/+2
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-1/+1
* [1866013] Fix character dump log typos.dolorous2008-01-091-4/+4
* Tiles!ennewalker2008-01-051-0/+4
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-161-1/+1
* Gah, yet another minor bugfix to dump_map (third time's the charm)haranp2007-11-081-1/+1
* Better map dumping (Darshan)haranp2007-11-081-2/+13
* Added map dumping (to NAME.map) to the '#' key. The map dump doesn'tharanp2007-11-081-0/+34
* Merged r2729 (morgue dir creation) from 0.3.haranp2007-11-071-1/+0
* Menus are now tagged. Menu colours now only apply to a menu with a matchingharanp2007-10-191-0/+2
* Minor note formatting improvements (David.)haranp2007-10-161-2/+2
* s/Location/Place/ (David)haranp2007-10-161-2/+2
* Add past tense to visited branches output, and aj-p-e-g2007-09-211-20/+22
* Add dump sections for branch/area details for turns andzelgadis2007-09-161-22/+268
* In the item selection menu, pressing "." will toggle the next item in thezelgadis2007-09-161-0/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-2/+6
* Added verbose hiscore output to char_dump, andj-p-e-g2007-08-221-26/+68
* Fixed -morgue option being ignored when Crawl is built with Lua bindings (Marc).dshaligram2007-08-171-0/+1
* Finally added vampiric bite attack. Thanks to Jarmoj-p-e-g2007-08-041-1/+4
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-0/+3
* Added final score to morguedshaligram2007-07-111-237/+121
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-231-1/+1
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-1/+1
* Correct "artifact" to "artefact".dshaligram2007-06-201-3/+3
* A few more char*s fall by the wayside, replaced by strings.haranp2007-06-181-2/+2
* Fix for 1726595: notes composed only of whitespace caused a crash.haranp2007-05-301-0/+2
* Preliminary integration of Zooko's Xom patch (untested).dshaligram2007-05-281-5/+2
* Made make_time_string() return std::string, not char*.haranp2007-05-151-5/+1
* Spell power strings now reflect power caps.haranp2007-05-071-1/+1
* Allow Mac users to double-click to launch Crawl:dshaligram2007-05-041-1/+1
* Type safety, cast cleanups, etc.haranp2007-05-011-8/+8
* Removed dud verbose_dump and detailed_stat_dump options, and dead code indshaligram2007-04-291-8/+5
* Cleaned up shop-handling code considerably.haranp2007-04-241-13/+2
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-5/+1
* Added ice statues.dshaligram2007-04-091-2/+4
* Some more code refactoring in god messages.haranp2007-04-041-12/+3
* Added open check for .where files.dshaligram2007-03-251-5/+7
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-0/+17