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path: root/crawl-ref/source/chardump.h
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* Chance function(void) to function()reaverb2014-05-241-1/+1
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* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
| | | | | Sometimes, they're there to emphasize a break between two sections of code, which is good. In a majority of cases, though, they're just inconsistent.
* Add dump_on_save option (elliott).elliptic2012-09-271-1/+1
| | | | | Option defaults to true and automatically creates/updates your character dump whenever you save the game. Patch contributed by elliott.
* Use std namespace.Raphael Langella2012-08-261-4/+3
| | | | | | | | | | | | | I had to rename distance() (in coord.h) to distance2() because it conflicts with the STL function to compare 2 iterators. Not a bad change given how it returns the square of the distance anyway. I also had to rename the message global variable (in message.cc) to buffer. I tried to fix and improve the coding style has much as I could, but I probably missed a few given how huge and tedious it is. I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool and util/levcomp.*, because I have no clue about those.
* Purge unused code for showing item prices in char dumps.Adam Borowski2012-01-061-1/+0
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* Fix several word wrappers, merge them into one.Adam Borowski2011-04-021-1/+1
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* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
| | | | | | | "File:" is shown in your editor's status bar. "Written by:" was used only for the first person who changed a file. We got git for that now, and pre-DCSS history is so woefully inaccurate it doesn't really matter.
* Print morgue path after the score list rather than after "You die..."Johanna Ploog2011-02-131-0/+1
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* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-1/+1
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* chardump.h: fix scorefile_entry class/struct declaration inconsistencySteven Noonan2010-05-271-1/+1
| | | | Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* For dgl builds, record timestamps every 100 turns to a .ts file in the ↵Darshan Shaligram2010-02-241-0/+2
| | | | | | | | morgue directory to allow external tools to seek by turn. Timestamps are written as 32-bit time_t (ware y2k38) in network byte order to the append-only .ts file. No timestamps will be written after 500k turns.
* Add option to dump zone index to dump_map.Robert Vollmert2009-11-251-2/+2
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* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
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* Fixed crawl -mapstat segfaulting.dshaligram2008-11-181-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7485 c06c8d41-db1a-0410-9941-cceddc491573
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-5/+0
| | | | | | | | | | into a file crawlhistory.txt in docs/obsolete. I used a perl script to do this under the assumption that all these change logs used the same system following the keyword "Change History". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6930 c06c8d41-db1a-0410-9941-cceddc491573
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-1/+0
| | | | | | | debugging functions, and some other clean-up. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5757 c06c8d41-db1a-0410-9941-cceddc491573
* The level-builder now enforces the constraint that every contiguous region ↵dshaligram2008-04-101-0/+3
| | | | | | on a level must include at least one stair (ekiM). This guarantee does not apply to areas inside vaults (the builder assumes vault-designers are sane) and does not apply to certain branches (Swamp, Shoals, the branches of Hell), or the non-Dungeon areas (Abyss, Pan, Bazaars). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4169 c06c8d41-db1a-0410-9941-cceddc491573
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+1
| | | | | | | | huge number of files. Also correct file name comments. No coding changes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3539 c06c8d41-db1a-0410-9941-cceddc491573
* Clean-up of options in init.txt and crawl_options.txt j-p-e-g2007-11-201-1/+1
| | | | | | | | | | | | | | | | | | | | courtesy of maiermirk (1829976, 1831190). This includes a lot of spacing changes, updates of some examples and moving around some options into more sensible groupings. Highlights: * add returning weapons to fire_order list and allow fire_order to use += on new lines (This should solve the second part of 1829475.) * heap_brand now defaults to "reverse" * detected_item_colour defaults to green Also s/artifact/artefact. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2874 c06c8d41-db1a-0410-9941-cceddc491573
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+14
| | | | | | | | | | | | | crawl_environment, player and monsters classes have been left in externs.h, which necessitates that all of the enums references by those classes stay in enums.h, since you can't forward declare an enum. However, it's a start. Also, portions of misc.{cc,h} have been split off into traps.{cc,h}, place.{cc,h} and terrain.{cc,h} git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2095 c06c8d41-db1a-0410-9941-cceddc491573
* Added final score to morguedshaligram2007-07-111-3/+5
| | | | | | | | | | Tuned abjuration parameters slightly: - Monster abjuration attenuates more the more summons it hits. - Upped player abjuration power slightly. May need more tuning. Backlight (corona or glow) makes you extremely unstealthy. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1839 c06c8d41-db1a-0410-9941-cceddc491573
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-3/+4
| | | | | | | | the dungeon). All dgamelaunch patches are conditionalised by DGL_foo #ifdefs. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1096 c06c8d41-db1a-0410-9941-cceddc491573
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-0/+1
| | | | | | | | Minor notes refactoring. Added a basic notes browser on '_'. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@528 c06c8d41-db1a-0410-9941-cceddc491573
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-5/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@452 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+28
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573