| Commit message (Collapse) | Author | Age | Files | Lines |
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This breaks the GCC if you're using precompiled headers, and we
don't need this included in these headers anyway. All the .cc
files have AppHdr.h included first anyway.
Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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* Rename KeymapContext KC_* -> KMC_* to avoid overlap with
kill_category KC_*.
* Increase odds for chaos brands mimicking brands that hurt the defender.
* Tweak chaos_affects_attacker().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9595 c06c8d41-db1a-0410-9941-cceddc491573
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Added description for '!' and '@' to targeting help.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7137 c06c8d41-db1a-0410-9941-cceddc491573
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it work across files. (Declared it as static, as __FILE__ couldn't be used.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7026 c06c8d41-db1a-0410-9941-cceddc491573
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remove the need for getch() vs. getch_ck() by handling key translation through macro context.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6712 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6624 c06c8d41-db1a-0410-9941-cceddc491573
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replaced with SDL/OpenGL.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6550 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5439 c06c8d41-db1a-0410-9941-cceddc491573
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to avoid conflict with VC++ direct.h header.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4390 c06c8d41-db1a-0410-9941-cceddc491573
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huge number of files. Also correct file name comments.
No coding changes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3539 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3338 c06c8d41-db1a-0410-9941-cceddc491573
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the end of the terminal.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3331 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3194 c06c8d41-db1a-0410-9941-cceddc491573
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missing them.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2301 c06c8d41-db1a-0410-9941-cceddc491573
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crawl_environment, player and monsters classes have been left in
externs.h, which necessitates that all of the enums references by
those classes stay in enums.h, since you can't forward declare an
enum. However, it's a start.
Also, portions of misc.{cc,h} have been split off into traps.{cc,h},
place.{cc,h} and terrain.{cc,h}
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2095 c06c8d41-db1a-0410-9941-cceddc491573
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Vault collision checking is also non-rectangular now.
Fixed Windows builds not reporting line numbers in .des file error messages.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1784 c06c8d41-db1a-0410-9941-cceddc491573
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.crawlrc).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1610 c06c8d41-db1a-0410-9941-cceddc491573
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