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* Give monsters better natural regeneration increasing with HD. Monsters will s...dshaligram2008-03-311-0/+6
* Bunch of changes:haranp2007-11-131-2/+0
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-131-0/+161
* Lua map markers can now be generated in C code fromzelgadis2007-11-121-0/+38
* A cloud's spread rate now undergoes exponential decay as the cloudzelgadis2007-11-101-1/+4
* [1829067] Fixed mephitic cloud not setting enchantment owner correctly on aff...dshaligram2007-11-091-0/+8
* Fixed broken MHITNOT/MHITYOU, changed handling of DUR_SLOW to be like DUR_HAS...dshaligram2007-11-021-4/+0
* Oops, couldn't set a non-default 0% cloud spread rate.zelgadis2007-10-201-1/+1
* Added fog machine Lua map markers. Needs a C interface to make it usablezelgadis2007-10-181-14/+22
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-1/+1
* Steam clouds now do damage proportional to their density (experimental).dshaligram2007-06-291-0/+12
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-1/+1
* Type safety, cast cleanups, etc.haranp2007-05-011-4/+16
* Steam and smoke now blocks LOS (1697143).haranp2007-04-131-0/+9
* Cleaned up clouds and threw out the foo_MON values from the cloud enum. Thedshaligram2007-03-221-20/+23
* [1601595] Lava smokes, swamp shallow water tends to mist.dshaligram2006-11-241-11/+142
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+2
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+130