summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/cloud.cc
Commit message (Expand)AuthorAgeFilesLines
* remove clouds if solid features are shifted onto them (8549)Jesse Luehrs2014-08-151-0/+2
* Buff mutagenic cloudsNicholas Feinberg2014-08-111-16/+15
* Simplify out a functiongammafunk2014-08-051-12/+0
* Let Qazlalites disarm traps beneath their own clouds (#8758)Neil Moore2014-07-301-5/+5
* Move canned_message() from stuff.cc to message.ccNicholas Feinberg2014-07-271-1/+1
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-3/+3
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+180
* Simplify.Neil Moore2014-06-131-1/+1
* Ghost crabs (PleasingFungus, floatingatoll).Shmuale Mark2014-06-131-1/+3
* Respect M_NO_GEN_DERIVED in a few more places.Neil Moore2014-06-131-1/+2
* Add method cloud_struct::agent().Neil Moore2014-06-111-9/+14
* Fix compilation.Neil Moore2014-06-111-2/+2
* Add whitespace fix.Shmuale Mark2014-06-111-1/+1
* Clean up holy attacks slightly (#6071).Shmuale Mark2014-06-111-7/+13
* Make mutagenic fog give glow instead of bad mutations (#2466).Shmuale Mark2014-06-111-3/+4
* Revert "Make random_choose_weighted() end on -1 weight"reaverb2014-06-101-1/+1
* Make random_choose_weighted() end on -1 weightreaverb2014-06-101-1/+1
* Don't place steam clouds on open sea.Neil Moore2014-06-061-0/+1
* Fix an #ifdef (MarvinPA).Neil Moore2014-06-061-1/+1
* Rename nuke_wall() destroy_wall()reaverb2014-06-051-1/+1
* Rework demonspawn mutation tiers involving conservationgammafunk2014-05-281-2/+2
* Destroy item destructiongammafunk2014-05-281-1/+1
* Reduce the base chance of applying corrosion, ignore item enchantment for res...Chris Campbell2014-05-281-1/+1
* cloud.cc: remove misplaced string parameter to act->drain_exp() in CLOUD_NEGA...Richard Soderberg2014-05-141-1/+1
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2
* Qazlal worshippers don't notice storm cloud noise (Grunt).elliptic2014-05-071-3/+4
* Replace Q cloud displacement with cloud immunity (Bloax, elliptic).Steve Melenchuk2014-05-071-0/+7
* Don't let storm clouds leave rain.Steve Melenchuk2014-04-301-1/+1
* Auto-id jewellery on equip.Shmuale Mark2014-04-271-4/+0
* Make gods care about negative energy clouds properly (Lasty).Steve Melenchuk2014-04-121-1/+6
* Remove mangroves, make single trees block LOS.wheals2014-03-291-1/+0
* Some last tweaks to poison formulas for 0.14DracoOmega2014-03-291-1/+1
* Don't treat storm clouds as harmless for many purposes (DracoOmega).Steve Melenchuk2014-03-281-1/+10
* Don't let scrying preserve otherwise-out-of-LOS clouds (simm).Steve Melenchuk2014-03-261-1/+1
* Some adjustments to poison damage formulasDracoOmega2014-03-201-1/+1
* Increase poison damage inflicted by most sources, reduce rate of damageDracoOmega2014-03-061-1/+1
* Convert various other sources of player poison to the new systemDracoOmega2014-03-061-1/+1
* Fix up some TAG_MAJOR_VERSION > 34 issues.Steve Melenchuk2014-03-051-2/+2
* Comment fixChris Campbell2014-03-051-2/+1
* Reduce storm cloud spamminessChris Campbell2014-03-031-2/+1
* Rod of frigid destruction -> Rod of clouds.Steve Melenchuk2014-02-261-10/+127
* Dissipate player-created clouds faster outside LOS.Steve Melenchuk2014-02-251-0/+5
* Remove djinn.wheals2014-02-241-1/+4
* Remove the unused Fumes mutationChris Campbell2014-01-311-12/+0
* Merge branch 'demonspawn-enemies'Steve Melenchuk2014-01-281-2/+2
|\
| * Adjust handling of enemy Icemail melting.Steve Melenchuk2014-01-231-2/+2
* | Reduce extreme (buggy) steam spread rate from fire clouds over waterDracoOmega2014-01-281-2/+2
* | Harshen piety hits for Dith firestarting; fix some edge cases.Steve Melenchuk2014-01-271-0/+3
|/
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Fix a newlineChris Campbell2013-12-051-4/+3