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* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-47/+49
* Tweaked bazaar portal timeout. Bazaars may now replace normal shops.dshaligram2007-07-241-0/+1
* Added potions of resistance, which give fire, electricity and cold resist forharanp2007-07-231-0/+1
* pickup lua again, this time with Vampires includedj-p-e-g2007-07-161-1/+4
* Added a pickup lua that controls what will be picked upj-p-e-g2007-07-161-0/+65
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-0/+2
* [1752315] Made zombie orc entry to D:11-only and reduced the frequency ofdshaligram2007-07-121-0/+7
* [1737348] Allow stash.lua to annotate item names for autopickup so autopickupdshaligram2007-07-111-3/+2
* Adjust dragon armour properties back towards 4.0 (they were using 4.1.2 propsdshaligram2007-06-291-1/+1
* Updated level-design.txt with a basic overview of the Lua possibilities.dshaligram2007-06-281-8/+19
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-271-8/+9
* The dungeon builder now caches compiled Lua chunks instead of Lua source in thedshaligram2007-06-271-2/+11
* .des files can use a global Lua prelude (before maps are defined) that runsdshaligram2007-06-251-9/+13
* Croak if necessary Lua files are missing, instead of failing subtly later.dshaligram2007-06-251-6/+7
* Hackily rewrite Lua chunk errors to reflect line numbers from the originaldshaligram2007-06-241-0/+38
* Implemented .des file caching (speeds startup a fair bit): .des files aredshaligram2007-06-241-0/+3
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-231-69/+54
* Moved lua/base.lua -> dat/clua/userbase.lua, source it automatically.dshaligram2007-06-221-0/+2
* Pull c_macro out of the code and into clua/macro.lua.dshaligram2007-06-221-31/+9
* Override loadfile and dofile in the Lua user-script interpreter so they have todshaligram2007-06-211-37/+75
* Added support for limiting memory used by the Lua interpreter.dshaligram2007-06-211-14/+57
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
* Correct "artifact" to "artefact".dshaligram2007-06-201-2/+2
* Set debug hooks in the Lua VM and interrupt scripts that are running too long.dshaligram2007-06-191-2/+144
* [1603676] Stairs override items on the same square for display purposes ifdshaligram2007-06-011-0/+1
* Added you.god() to Lua bindings.dshaligram2007-06-011-0/+2
* monam(), moname() and ptr_monam() are gone.haranp2007-05-191-3/+1
* Minor cleanups.haranp2007-05-151-3/+3
* Removed dud verbose_dump and detailed_stat_dump options, and dead code indshaligram2007-04-291-2/+0
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-0/+2
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-6/+3
* Tweaked to allow building without CLUA_BINDINGS, but allowingdshaligram2007-04-161-4/+0
* Fixes for compiling without Lua. (Darshan, I hope I didn't break anything...)haranp2007-04-161-0/+4
* Tweaked CLUA_BINDINGS so that the only thing it controls is running userdshaligram2007-04-141-4/+0
* Added ice statues.dshaligram2007-04-091-1/+1
* Added classic_item_colours option to go back to 0.1.x item colours. The optiondshaligram2007-03-201-0/+6
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-9/+18
* Made default targeting an option (default_target, defaults to false.)haranp2007-01-291-0/+1
* item_ident(x, ISFLAG_KNOW_TYPE) is now deprecated in favour ofdshaligram2007-01-041-1/+1
* Added option 'autopickup_no_burden' which, if set, will prevent autopickupharanp2006-12-221-0/+1
* Implemented 1601230: sort_menus can now be of the form auto:5 (the default),haranp2006-11-221-1/+0
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-52/+35
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+2330