| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Sometimes, they're there to emphasize a break between two sections of code,
which is good. In a majority of cases, though, they're just inconsistent.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
I had to rename distance() (in coord.h) to distance2() because it conflicts
with the STL function to compare 2 iterators. Not a bad change given how it
returns the square of the distance anyway.
I also had to rename the message global variable (in message.cc) to buffer.
I tried to fix and improve the coding style has much as I could, but I
probably missed a few given how huge and tedious it is.
I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool
and util/levcomp.*, because I have no clue about those.
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
I did review it manually to find places where they made sense (like some
tables), but for a massive sed job like this there might be places that
I missed.
|
| |
|
|
|
|
|
|
| |
entrances could be blocked by rock.
shoal-hut.lua test generates 1k Shoal:$ levels and verifies that the levels pass sanity tests.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
simultaneously.
synchronized_markers() takes a marker, and a list of method names to override,
and returns a set of markers that fire simultaneously, to allow, say, fog
machines that fire at random intervals, but always fire in unison. lm_mslav.lua
has details. volcano.des has an example volcano entry vault that uses this.
Allow fetching a list of Lua markers/marker positions by property value.
Renamed dgn.find_marker_prop -> dgn.find_marker_position_by_prop.
s/helper/listener/ for fog machine listeners.
|
| |
|
| |
|
| |
|
| |
|
|
cluautil.cc should eventually contain all of the functions
for passing objects from and to lua, at least the shared
ones.
Also cut down on clua.cc include list.
|