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colour.cc
Commit message (
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Author
Age
Files
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...
*
Fix tornado rotation display going the other way as monster rotation.
Adam Borowski
2011-06-24
1
-1
/
+1
*
Remove hard-coded masquerading of stone as rock in Zot.
Adam Borowski
2011-04-19
1
-11
/
+6
*
Drop remnants of the DOS port.
Adam Borowski
2011-04-08
1
-3
/
+3
*
Apply Tornado's colour scheme to Tiles, as well.
Johanna Ploog
2011-03-06
1
-5
/
+8
*
Always enable "optional" colour.
Adam Borowski
2011-01-11
1
-5
/
+0
*
Split trees into trees-on-land and trees-on-water.
Adam Borowski
2011-01-05
1
-3
/
+14
*
Let tornado colouring use centers other than the player.
Adam Borowski
2010-12-28
1
-5
/
+13
*
Use Adam's alternate colouring for liquefaction.
Jude Brown
2010-12-28
1
-1
/
+1
*
New spell: Leda's Liquefaction.
Jude Brown
2010-12-28
1
-0
/
+31
*
Move checks for whether a color is low or high into their own functions.
David Lawrence Ramsey
2010-11-19
1
-2
/
+12
*
Tornado: show lava/water underneath by recoloring the clouds.
Adam Borowski
2010-11-13
1
-1
/
+13
*
Add custom clouds for Tornado, coloured in a spiral pattern.
Adam Borowski
2010-11-12
1
-0
/
+13
*
Massive spacing fixes: "( spaces after parentheses )".
Adam Borowski
2010-10-15
1
-16
/
+16
*
silence some (harmless) valgrind warnings
Jesse Luehrs
2010-09-21
1
-0
/
+9
*
don't assert on redefinition of lua colours
Jesse Luehrs
2010-09-10
1
-2
/
+4
*
use a slightly less garish colour scheme for elf
Jesse Luehrs
2010-09-10
1
-2
/
+9
*
allow defining colour patterns in lua
Jesse Luehrs
2010-09-10
1
-0
/
+3
*
generate colour names dynamically too
Jesse Luehrs
2010-09-10
1
-96
/
+83
*
make add_element_colour public
Jesse Luehrs
2010-09-10
1
-73
/
+52
*
make trees use the new colour system
Jesse Luehrs
2010-09-10
1
-1
/
+16
*
rewrite elemental colour handling
Jesse Luehrs
2010-09-10
1
-232
/
+385
*
add waves example
Jesse Luehrs
2010-09-10
1
-1
/
+18
*
example usage - alternate colors used for walls in elf
Jesse Luehrs
2010-09-10
1
-1
/
+13
*
pass around the coord_def where a glyph is located
Jesse Luehrs
2010-09-10
1
-3
/
+3
*
Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.
Adam Borowski
2010-07-30
1
-6
/
+6
*
Remove an absolutely unholy, hardcoded function.
Adam Borowski
2010-07-30
1
-7
/
+0
*
Change earth elementals from brown/light red to brown/green.
Adam Borowski
2010-03-09
1
-1
/
+1
*
Continuing with Due's cleaned up version of splColor-patch
DMBrownrigg
2010-02-11
1
-0
/
+7
*
Nuke a whole lot of old-style casts, and remove some casts completely
Haran Pilpel
2010-01-29
1
-1
/
+1
*
Fix tiles compile completing the libutil.h change.
Robert Vollmert
2010-01-20
1
-0
/
+1
*
change the ETC_SHIMMER_BLUE color to use tmp_rand.
David Lawrence Ramsey
2009-11-21
1
-1
/
+3
*
Change the ETC_KRAKEN color to use tmp_rand.
David Lawrence Ramsey
2009-11-21
1
-2
/
+8
*
Remove the ETC_UGLY and ETC_VERY_UGLY colors, as they're now unused.
David Lawrence Ramsey
2009-11-21
1
-11
/
+3
*
Split up view.cc.
Robert Vollmert
2009-11-04
1
-0
/
+129
*
Add various color-related fixes.
David Lawrence Ramsey
2009-11-01
1
-16
/
+21
*
Ensure that ugly things' colors are always low, just in case, and use
David Lawrence Ramsey
2009-10-31
1
-3
/
+3
*
Implement [2889948]: In the console version, make (very) ugly thing
David Lawrence Ramsey
2009-10-31
1
-3
/
+14
*
Splitting up stuff.cc.
Robert Vollmert
2009-10-30
1
-0
/
+378
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