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Commit message (Expand)AuthorAgeFilesLines
* More formatting fixes for return (...);Neil Moore2013-11-151-4/+4
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-2/+2
* Make a function public and renameDracoOmega2013-03-061-0/+7
* Dungeon Levels in the AbyssBrendan Hickey2013-03-021-0/+15
* Cleave effect for Axes.Raphael Langella2012-09-151-0/+13
* Use std namespace.Raphael Langella2012-08-261-1/+1
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Eliminate duplicated symbols.Neil Moore2011-12-271-0/+3
* Replace a bunch of floating-point sqrt()s by integer ones.Adam Borowski2011-11-131-0/+17
* Inline in_bounds().Adam Borowski2011-09-051-24/+0
* Make a bunch of functions static or non-existant.Adam Borowski2011-08-171-12/+2
* Move the clinging code from coord_def to terrain.ccRaphael Langella2011-02-221-30/+0
* Clinging refactor.Raphael Langella2011-02-221-0/+30
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-2/+2
* Get rid of non-coord_def distance, grid_distance.Robert Vollmert2010-06-091-23/+3
* Abyss code cleanup.Darshan Shaligram2010-06-051-0/+6
* make 'game type' an enum rather than a bool, and serialize itJesse Luehrs2010-03-021-1/+1
* Fix newlines at end of file.Adam Borowski2010-01-211-1/+0
* Move player2grid and grid2player to coord.Robert Vollmert2009-11-241-0/+11
* Split up view.cc.Robert Vollmert2009-11-041-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+100