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* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
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* Reimplement radius_iterator on the basis of circle_def.Robert Vollmert2009-11-131-50/+77
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* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
| | | | Also add a few previously indirect includes.
* Move see_cell_no_trans into player.Robert Vollmert2009-11-081-4/+4
| | | | Also collect actor/player LOS code in actor-los.cc.
* Remove an unnecessary header env.h include.Robert Vollmert2009-11-081-0/+1
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* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-1/+1
| | | | | | | Calls to plain see_cell(pos) were replaced with either observe_cell(pos) or you.see_cell(pos). observe_cell where related to drawing the interface and messaging, you.see_cell for game mechanics, and one or the other in less clear cases (targetting, say).
* Remove bidirectionality from radius_iterator.Robert Vollmert2009-11-031-33/+0
| | | | | This wasn't used anywhere and could easily be restored if required.
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+189
New: colour.cc, coord.cc, coordit.cc, random.cc, rng.cc.