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path: root/crawl-ref/source/coordit.h
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* Don't crash when sanctuary shrinks near the map edgeNeil Moore2014-02-231-1/+2
* Drop the now unused circle_iterator.Adam Borowski2013-12-021-15/+0
* Rewrite the radius_iterator.Adam Borowski2013-12-021-12/+9
* Implement adjacent_iterator on its own, rather than via radius_iterator.Adam Borowski2013-11-251-4/+14
* Regression tests for radius_iterator (w/o LOS checks).Adam Borowski2013-11-051-0/+3
* Get rid of the radius_iterator "legacy" constructor.Adam Borowski2013-11-051-9/+1
* Squares are rectangles, not circles.Adam Borowski2013-11-051-1/+1
* Remove radius_iterator(coord, r, c_type, los_base).Adam Borowski2013-11-051-3/+2
* Remove radius_iterator(los_base).Adam Borowski2013-11-051-3/+0
* Update the whole arena.Adam Borowski2013-11-051-0/+1
* Implement a prototype for a new version of radius_iterator.Adam Borowski2013-11-051-0/+6
* Added dgn_connect_adjacent_rooms LUA functioninfiniplex2013-04-261-0/+29
* More PURE, and introduce REALLYPURE as well.Samuel Bronson2013-03-241-20/+22
* Eliminate LOS checks from one of radius_iterators.Adam Borowski2012-11-181-2/+1
* Use std namespace.Raphael Langella2012-08-261-7/+4
* Typo.Raphael Langella2012-07-191-1/+1
* Don't let iterator++ return a value.Adam Borowski2011-05-241-4/+4
* Give magic mapping an uniform shape.Adam Borowski2011-04-141-1/+1
* Add orth_adjacent_iterator, and use it instead of using radius_iterator direc...Vsevolod Kozlov2010-12-221-0/+8
* The Tornado spell, first stab.Adam Borowski2010-11-121-1/+1
* Fix max_radius in distance_iterator, rename it again, allow querying current ...Adam Borowski2010-11-091-6/+7
* s/spiral_iterator/equidistant_iterator/g (dpeg)Adam Borowski2010-11-041-5/+5
* Give the spiral_iterator an argument, max_radius.Adam Borowski2010-10-311-2/+3
* A "spiral_iterator" that produces coords around a starting point.Adam Borowski2010-10-311-0/+28
* Update actor::get_los to use global LOS.Robert Vollmert2010-03-221-5/+5
* Make Yred's gifts follow through stairways even if behind zombies.Johanna Ploog2010-01-311-1/+1
* Fix bug in adjacent_iterator.Robert Vollmert2009-11-131-1/+1
* Convert adjacent_iterator to new radius_iterator constructor.Robert Vollmert2009-11-131-3/+3
* Some radius_iterator documentation.Robert Vollmert2009-11-131-2/+14
* Reimplement radius_iterator on the basis of circle_def.Robert Vollmert2009-11-131-9/+31
* Move see_cell_no_trans into player.Robert Vollmert2009-11-081-6/+7
* Formatting.Robert Vollmert2009-11-081-2/+2
* Remove player.h dependency from coordit.h.Robert Vollmert2009-11-081-3/+1
* Remove bidirectionality from radius_iterator.Robert Vollmert2009-11-031-5/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+62