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* Fix bug in adjacent_iterator.Robert Vollmert2009-11-131-1/+1
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* Convert adjacent_iterator to new radius_iterator constructor.Robert Vollmert2009-11-131-3/+3
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* Some radius_iterator documentation.Robert Vollmert2009-11-131-2/+14
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* Reimplement radius_iterator on the basis of circle_def.Robert Vollmert2009-11-131-9/+31
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* Move see_cell_no_trans into player.Robert Vollmert2009-11-081-6/+7
| | | | Also collect actor/player LOS code in actor-los.cc.
* Formatting.Robert Vollmert2009-11-081-2/+2
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* Remove player.h dependency from coordit.h.Robert Vollmert2009-11-081-3/+1
| | | | | | | | | adjacent_iterator had a default center of you.pos(), which is now gone (also the uses of). I was running into circular header dependencies with actor.h including los_def.h including coordit.h including player.h including actor.h.
* Remove bidirectionality from radius_iterator.Robert Vollmert2009-11-031-5/+1
| | | | | This wasn't used anywhere and could easily be restored if required.
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+62
New: colour.cc, coord.cc, coordit.cc, random.cc, rng.cc.