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* Two more arenas showing stupid monster pathing.Robert Vollmert2009-11-161-0/+81
| | | | | | arena_glasswall has a glass wall through the arena with gaps at the ends. arena_wall has a wall with a window in the middle and gaps at the end. arean_doorwall has doors in the gaps.
* Add arena glassdoors.Robert Vollmert2009-11-161-0/+27
| | | | | | This shows monsters not doing a very good jobs of pathing through closed doors. Just a quick hack on glassbaffles, could stand to be improved.
* arena_smoke: Increase cloud size againMatthew Cline2009-11-151-1/+1
| | | | That should get rid of the gaps sometimes opening up in the center.
* arena_smoke: increase smoke cloud sizeMatthew Cline2009-11-151-1/+1
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* arena_smoke: smoke-filled arena layoutMatthew Cline2009-11-151-0/+33
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* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock ↵ennewalker2009-01-201-4/+4
| | | | | | | | | | | tiles. Most vaults with COLOUR tags now also use FTILE/RTILE. FLOORCOL, ROCKCOL, FLOORTILE, and ROCKTILE have been renamed to LFLOORCOL, LROCKCOL, LFLOORTILE, and LROCKTILE to emphasize the fact that they are a per-level setting (similar to LFLAGS) and to disambiguate them from COLOUR/FTILE/RTILE. This change also fixes green water not appearing green outside of the sewers and vaults (like the ice cave) not getting their default tiles set appropriately due to a recent change. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8615 c06c8d41-db1a-0410-9941-cceddc491573
* Added "pool" arena which is entirely made of shallow water, in which land andzelgadis2009-01-031-0/+28
| | | | | | | water creatures can fight each other even if neither is amphibious. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8159 c06c8d41-db1a-0410-9941-cceddc491573
* Miscellaneous arena improvements: items, lua preludes, tiles fixes.ennewalker2009-01-021-0/+62
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8123 c06c8d41-db1a-0410-9941-cceddc491573
* Allow choosing different arena layouts (patch by sorear).dshaligram2008-12-311-2/+307
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8060 c06c8d41-db1a-0410-9941-cceddc491573
* Add arena mode, activated on the command-line by 'crawl -arena "monster v ↵dshaligram2008-12-311-0/+26
monster"' (eg: crawl -arena "Sigmund v Jessica") to let monsters fight each other undisturbed by the player. Good to examine monster AI and monster behaviour when the player is AWOL. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8059 c06c8d41-db1a-0410-9941-cceddc491573