Commit message (Expand) | Author | Age | Files | Lines | |
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* | webs shouldn't be considered safe during autofight | Jesse Luehrs | 2014-08-02 | 1 | -1/+8 |
* | Handle missing spell in ===hit_magic(_nomove) | Pekka Lampila | 2013-12-27 | 1 | -2/+10 |
* | Add hit_(non)magic(_nomove) functions, rename hit_adjacent to hit_closest_nom... | elliptic | 2013-11-28 | 1 | -10/+24 |
* | Minor bugfixes and cleanup for automagic.lua. | elliptic | 2013-11-15 | 1 | -1/+2 |
* | Autofight for conjurers. | Naruni | 2013-11-15 | 1 | -4/+18 |
* | New option autofight_caught to escape webs with tab. | Neil Moore | 2013-10-08 | 1 | -1/+12 |
* | Add option 'autofight_fire_stop'. | Neil Moore | 2013-08-09 | 1 | -1/+16 |
* | Allow tuning the autofight monster prioritization. | Neil Moore | 2013-05-25 | 1 | -1/+4 |
* | Tweak low-HP autofight wording (oiseaux; #6302). | Neil Moore | 2013-01-01 | 1 | -1/+1 |
* | Handle resetting, subtracting for Lua list options. | Neil Moore | 2012-09-16 | 1 | -3/+3 |
* | Hardcode the loading of {stash,wield,runrest,gearset,trapwalk,autofight}.lua | Adam Borowski | 2012-06-19 | 1 | -0/+276 |