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path: root/crawl-ref/source/dat/clua/dungeon.lua
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* Move Slime:6 wall change to lair.des Lua. The slimy rune is now guaranteed.dshaligram2008-03-311-0/+33
* Updated level-design.txt.dshaligram2007-07-211-0/+1
* Added any_glyph_connected() and has_exit_from_glyph() Lua functions for leveldshaligram2007-06-271-1/+10
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-271-0/+42
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-261-18/+39
* Hackily rewrite Lua chunk errors to reflect line numbers from the originaldshaligram2007-06-241-2/+2
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-231-0/+41